Tile IDE (tIDE) and xTile are an integrated solution for building tile-based games for Windows, Xbox 360 and Windows Phone 7 using Microsoft XNA 3.1 and 4.0 technology. This software is licensed under the Microsoft Public License (Ms-PL) open source agreement. Visit the project's website for more details: https://colinvella.github.io/tIDE/
☆45May 17, 2017Updated 9 years ago
Alternatives and similar repositories for tIDE
Users that are interested in tIDE are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Empty Keys UI is multi-platform user interface framework.☆11Aug 22, 2020Updated 6 years ago
- Simplicity-first 2D game engine with persistence☆14Apr 4, 2019Updated 7 years ago
- It's a compound of WindowsForms, MonoGame, FarseerPhysics and Penumbra and it shows the possibility of creating something like an editor …☆11Dec 14, 2018Updated 7 years ago
- MonoGame port of the XNA VectorRumble Sample☆15Aug 17, 2026Updated last month
- Dynamic, procedural 3D full-scale planet demo☆15Sep 19, 2024Updated 2 years ago
- 1-Click AI Models by DigitalOcean Gradient • AdDeploy popular AI models on DigitalOcean Gradient GPU virtual machines with just a single click. Zero configuration with optimized deployments.
- A template/demo solution showing how to do hotswappable game logic and shaders with monogame and/or C#☆28Nov 26, 2018Updated 7 years ago
- Remake of the ZX Spectrum game for other 8-bit micros☆10Nov 6, 2023Updated 2 years ago
- Real-Time Multiplayer Game featuring an authoritative server, lobby system and efficient serialisation.☆13May 11, 2018Updated 8 years ago
- Home of the Mono runtime, the Mono C# compiler, and the Mono class libraries.☆17Nov 14, 2018Updated 7 years ago
- Shader Editor for MonoGame's Effects☆86Oct 2, 2019Updated 6 years ago
- Open bounties for various tasks Lars needs to delegate to others☆10Feb 20, 2020Updated 6 years ago
- 基于根节点与依赖关系的Unity AssetBundle 打包与加载策略☆27Sep 28, 2017Updated 8 years ago
- Modern Immediate-Mode library for LÖVE☆26Dec 26, 2019Updated 6 years ago
- Utility functions for use with cc65 and the Commander X16☆17Mar 29, 2021Updated 5 years ago
- Deploy to Railway using AI coding agents - Free Credits Offer • AdUse Claude Code, Codex, OpenCode, and more. Autonomous software development now has the infrastructure to match with Railway.
- A direct port of cassowary.js to Haxe☆11Jun 12, 2020Updated 6 years ago
- An app to let you load and remove plugins for Open Live Writer☆10Aug 15, 2016Updated 10 years ago
- Piranha chews .Net libraries to make them portable.☆17Jun 9, 2016Updated 10 years ago
- Haxe definitions for AtomicGameEngine☆19Sep 18, 2015Updated 11 years ago
- Generic Storage Utilities For Unreal☆13Aug 13, 2026Updated last month
- my nix packages☆11Sep 15, 2026Updated last week
- Yet Another Sokoban Solver and Optimizer - for Android☆18Jan 27, 2026Updated 7 months ago
- C VM for Jack Language☆12Apr 24, 2015Updated 11 years ago
- Cross-platform Tiled map parsing utilities.☆35May 30, 2026Updated 3 months ago
- Serverless GPU API endpoints on Runpod - Get Bonus Credits • AdSkip the infrastructure headaches. Auto-scaling, pay-as-you-go, no-ops approach lets you focus on innovating your application.
- Tiled projects for Sonic Advance games.☆12Dec 4, 2022Updated 3 years ago
- Modular game engine built with MonoGame, with GMS2-like workflow and advanced level editor☆166Dec 8, 2022Updated 3 years ago
- Haxe/hxcpp @:native bindings for Dear ImGui☆45May 9, 2021Updated 5 years ago
- Custom effects for MonoGame☆16Jul 12, 2015Updated 11 years ago
- 2D GameEngine for Indie games with alot of features☆48Nov 28, 2015Updated 10 years ago
- Decompilation, modification, and partial de-obfuscation of God Of War Betrayal.☆11Nov 4, 2023Updated 2 years ago
- Examples with PHPUnit☆21Aug 11, 2023Updated 3 years ago
- Unity test scenes of hand tracking interactions with Tiltfive AR glasses☆12Aug 23, 2022Updated 4 years ago
- A deferred engine created with monogame☆259Nov 20, 2018Updated 7 years ago
- Virtual machines for every use case on DigitalOcean • AdGet dependable uptime with 99.99% SLA, simple security tools, and predictable monthly pricing with DigitalOcean's virtual machines, called Droplets.
- Unity Shaders based on CatlikeCoding rendering tutorials from here: http://catlikecoding.com/unity/tutorials/rendering. Includes basic sh…☆13Dec 13, 2017Updated 8 years ago
- 六边形网格地图寻路☆12May 9, 2022Updated 4 years ago
- Math Library for Unity☆12Mar 28, 2018Updated 8 years ago
- Rich Text to Markdown☆12Feb 11, 2016Updated 10 years ago
- 2D game engine for mobile devices in C#.☆18Sep 16, 2022Updated 4 years ago
- XamU Samples for .NET Conf 2017 https://www.dotnetconf.net/☆11Nov 3, 2022Updated 3 years ago
- Modified Mercury Particle Engine to be used in MonoGame games.☆21May 22, 2018Updated 8 years ago