ccontinisio / zelda-botw-toon-shader
Toon shader for Unity.
☆210Updated 2 weeks ago
Related projects ⓘ
Alternatives and complementary repositories for zelda-botw-toon-shader
- Source Code for 'Building Quality Shaders for Unity' by Daniel Ilett☆140Updated last year
- A simple post-processing outline effect that uses depth-based edge detection.☆245Updated last year
- The plant simulation from Cloud Gardens as a Unity package for level design.☆237Updated 5 months ago
- Unity editor tool for quickly generating pipes—with pathfinding☆349Updated last year
- Adds 'Register Variable' and 'Get Variable' nodes to Shader Graph, allowing you to link sections of a graph without connection wires. <3☆264Updated 3 weeks ago
- A shader graph which replicates some retro tv/monitor effects. CRT (cathode-ray tube) warping, scanlines, static, distortion, etc.☆153Updated 4 years ago
- Universal Render Pipeline Shaders for Smoke Lighting (Normal, 6-Way + ASTA Workflows) for VFX Graph and Shuriken☆225Updated 2 years ago
- ☆190Updated 5 months ago
- Amplify Occlusion V2 ported to URP 2022.2☆154Updated last year
- A chromatic distortion sphere shader.☆180Updated 2 months ago
- Decal solution for Unity's Built-In Render Pipeline☆314Updated 3 years ago
- A custom made Unity URP cel shader that supports multiple lights and shadows.☆109Updated 2 years ago
- Duotone image effect for Unity URP☆128Updated last month
- Debugging utilities for Unity☆514Updated last month
- Unity package for versions 2022.3 and Unity 6. Adds support to render volumetric lighting for both the main and additional lights in URP.…☆196Updated this week
- Post-processing effect to procedurally generate a anime/manga-style vignette of lines typically used to portray speed or surprise.☆261Updated last year
- Integrate Steamworks.NET into your Unity game project for the simplest and most robust way to bring your game to Steam. Steamworks Founda…☆117Updated last month
- Unity super simple approach for GPU instanced grass (+ occlusion/frustum culling)☆234Updated 3 weeks ago
- A stylised physics based character controller made in Unity 3D.☆172Updated 6 months ago
- Blender Cavity Effect for Unity☆199Updated 2 years ago
- Markdown-like syntax for ShaderGraph properties, to make better material inspectors☆242Updated 9 months ago
- Easily animate Unity text and apply other effects with custom tags☆238Updated this week
- A set of single script utils used throughout my projects☆286Updated 3 months ago
- An Infinite GPU Instanced Grass Field that doesn't require storing trillions of positions in memory☆124Updated 2 months ago
- ⚪ VFX Core ☄ Selective Post Processing and FX System☆244Updated this week
- Motion Blur for Unity's Universal Render Pipeline.☆269Updated 2 years ago
- Volumetric Lighting in URP☆144Updated last year
- Automatic Unity Light Probe Generation.☆162Updated 5 years ago
- A unity cloud shader, using vertex colors and tessellation for a simple stylized look.☆222Updated 4 years ago
- Unity Engine light detection script☆87Updated last week