adamgryu / InspectorHistory-Unity
☆175Updated 3 months ago
Related projects: ⓘ
- A simple post-processing outline effect that uses depth-based edge detection.☆243Updated last year
- Color your hierarchy objects in Unity.☆77Updated 2 years ago
- Screen space shader for Unity resembling the "cavity" effect in Blender☆73Updated 3 months ago
- ⚪ VFX Core ☄ Selective Post Processing and FX System☆243Updated 2 weeks ago
- A wrapper that allows you to serialize interfaces☆215Updated 6 months ago
- Lightweight Unity Utility adding coloured folders and icons to your project window☆126Updated 2 years ago
- A custom made Unity URP cel shader that supports multiple lights and shadows.☆107Updated 2 years ago
- Creates a fake simulated rope, connecting between 2 point.☆276Updated last month
- Easily animate Unity text and apply other effects with custom tags☆208Updated last week
- GUID regenerator for Unity assets☆171Updated last year
- The plant simulation from Cloud Gardens as a Unity package for level design.☆235Updated 4 months ago
- This asset allows users to view raycasts as the user fires them.☆149Updated 2 months ago
- EditorAttributes is a unity package that adds some extra editor attributes to your project to easily customize your editors without havin…☆88Updated 3 weeks ago
- A simple implementation which allows for interface-type fields to be accepted in the Unity inspector.☆94Updated last year
- Coloured animated progress bar made in Unity, with Shader Graph.☆121Updated 10 months ago
- ☆51Updated last month
- Centralized management & batch change system of colors for Unity.☆291Updated 5 months ago
- A simple and fast solution of converting Easing functions to UnityEngine.AnimationCurve.☆122Updated 3 years ago
- Volumetric Lighting in URP☆143Updated last year
- An Infinite GPU Instanced Grass Field that doesn't require storing trillions of positions in memory☆112Updated last week
- A set of single script utils used throughout my projects☆283Updated last month
- Amplify Occlusion V2 ported to URP 2022.2☆152Updated last year
- Editor extension to improve Unity hierarchy window. Makes the hierarchy more detail, but still clean and easy to organize.☆154Updated last year
- Auto attach components in inspector☆128Updated 2 years ago
- Rosalina is a code generation tool for Unity's UI documents. It generates C# code-behind script based on a UXML template.☆135Updated 6 months ago
- A simple selection history window for Unity.☆289Updated 3 weeks ago
- Volumetric Fog for URP 2022. Created with the Forward+ renderer in mind.☆78Updated 9 months ago
- Text-based simple hierarchy header, no fancy magic, just works☆87Updated 3 years ago
- Adds 'Register Variable' and 'Get Variable' nodes to Shader Graph, allowing you to link sections of a graph without connection wires. <3☆255Updated 8 months ago
- Export UPM packages as .unitypackage files☆111Updated 9 months ago