salt-pepper-code / UnityKitLinks
UnityKit - Unity3D in Swift - Pattern replicate using SceneKit
☆11Updated last year
Alternatives and similar repositories for UnityKit
Users that are interested in UnityKit are comparing it to the libraries listed below
Sorting:
- SwiftUI + Fictional User Interface elements for Apple Vision Pro☆30Updated 3 weeks ago
- A translation of Apple's sample code SceneKit State of the Union Demo into Swift☆15Updated 7 years ago
- Attempt to build a simple Xcode Playground to experiment with Metal shaders☆18Updated 6 years ago
- A sample project that shows an example of use of AppIntent in visionOS.☆11Updated 8 months ago
- An example project of using the new Character Controller component in RealityKit 2.0☆12Updated 4 years ago
- This is a project that recognizes shapes(Circle, line, triangle, rectangle) in 3D and regularize and visualize them back to 3D☆18Updated 6 years ago
- Create paths for your apps using just an array of points.☆13Updated 4 years ago
- Scan with the LiDAR sensor and render with Metal, then create a custom SCNGeometry and texture it with the saved camera frames☆11Updated 3 years ago
- Utility macOS app that allows you to render and orbit a 3D object and capture the result into an animated gif.☆14Updated 3 years ago
- Convert between images, pixel buffers and textures.☆14Updated 2 weeks ago
- SceneKit Cel Shader Example☆21Updated 8 years ago
- A class to create a routing graph for positions in 3D coordinate space☆11Updated 5 years ago
- Body detection with ARKit 3 and Reality Kit☆11Updated 5 years ago
- Rendering text in SceneKit using SDF fonts.☆14Updated 5 years ago
- ☆15Updated 6 years ago
- 🖼️ Render images as Metal textures.☆13Updated 2 years ago
- GlitchArt: Cyberpunk-2077-Style Glitch Art For Apple Vision Pro,Shader Graph☆23Updated 4 months ago
- VisionOS metal with swift refactored from FullyImmersiveMetal☆32Updated last year
- Artzy Open Source AR Multi-Media Recorder and Samples by Delasign.☆25Updated 6 years ago
- Embossed Type using SceneKit and CIShadedMaterial☆14Updated 9 years ago
- iPad app draws beautiful 2D and 3D images using Swift and Metal☆11Updated 5 years ago
- Experiments using SwiftUI view and view model to control ShaderGraphNodes in a Reality Composer Pro scene.☆11Updated 10 months ago
- Tiny UIView subclass that acts like UIImageView but for MTLTextures☆18Updated 4 years ago
- [WIP]このフレームワークは、processingにおけるOpenGLのように、Metalを少ない手続き・インターフェースで使えることを目指しています。☆14Updated 4 years ago
- Sample project for the Bubble Shader Graph tutorial☆11Updated 9 months ago
- SceneKit RayTracing Rendering Sample App in Swift and Metal (for iOS Devices)☆14Updated 3 years ago
- TrekPath is a sample app for visionOS, designed to explore SwiftUI (MapKit, Swift Charts, & Model3D) and RealityKit. It is based on a hik…☆14Updated last year
- Basic video call with visionOS for Apple Vision Pro. Using Agora RTC SDK.☆16Updated 9 months ago
- iOS GLSL fragment shader playground☆24Updated 5 years ago
- A recreation of the last example from my objc.io SceneKit article, using SCNTechnique.☆25Updated 8 years ago