bchao1 / textured_gaussiansLinks
Code release for CVPR 2025 paper "Textured Gaussians for Enhanced 3D Scene Appearance Modeling".
☆77Updated last month
Alternatives and similar repositories for textured_gaussians
Users that are interested in textured_gaussians are comparing it to the libraries listed below
Sorting:
- [CVPR 2025] Ref-GS : Directional Factorization for 2D Gaussian Splatting☆85Updated 5 months ago
- This is the code of the CVPR 2025 paper "Hardware-Rasterized Ray-Based Gaussian Splatting"☆66Updated 7 months ago
- [Sigasia 2024] Manifold Sampling for Differentiable Uncertainty in Radiance Fields☆22Updated 11 months ago
- [NeurIPS 2024] VCR-GauS: View Consistent Depth-Normal Regularizer for Gaussian Surface Reconstruction☆165Updated 8 months ago
- [ICCV 2025] Self-Calibrating Gaussian Splatting for Large Field-of-View Reconstruction☆118Updated 8 months ago
- Code for CVPR 2025 paper "Steepest Descent Density Control for Compact 3D Gaussian Splatting"☆93Updated 2 months ago
- An implementation of DashGaussian, a powerful 3DGS training acceleration method. Accepted by CVPR 2025 (highlight).☆119Updated 2 months ago
- Official Pytorch implementation of DropGaussian: Structural Regularization for Sparse-view Gaussian Splatting [CVPR2025]☆102Updated 3 months ago
- [CVPR 2025] IRGS: Inter-Reflective Gaussian Splatting with 2D Gaussian Ray Tracing☆138Updated 3 months ago
- [NeurIPS'2024] Neural Signed Distance Function Inference through Splatting 3D Gaussians Pulled on Zero-Level Set☆147Updated 10 months ago
- ☆66Updated 8 months ago
- ☆78Updated 4 months ago
- ☆108Updated 10 months ago
- [ICCV'25] Quadratic Gaussian Splatting: High Quality Surface Reconstruction with Second-order Geometric Primitives.☆156Updated 2 months ago
- [AAAI'24] NeuSurf: On-Surface Priors for Neural Surface Reconstruction from Sparse Input Views☆81Updated 10 months ago
- [CVPR 2025] "DiffusionSfM: Predicting Structure and Motion via Ray Origin and Endpoint Diffusion" official implementation.☆173Updated 4 months ago
- [CVPR' 2025'] Mani-GS: Gaussian Splatting Manipulation with Triangular Mesh☆181Updated 4 months ago
- DeepImplementation of the NeurIPS 2025 paper: Gaussian from Motion: Exploring 3D Geometric Foundation Models for Gaussian Splatting☆121Updated 2 weeks ago
- Official code for paper "InstantSfM: Fully Sparse and Parallel Structure-from-Motion"☆263Updated this week
- [ICCV 2025] RI3D: Few-Shot Gaussian Splatting With Repair and Inpainting Diffusion Priors☆54Updated 7 months ago
- RayGauss: Volumetric Gaussian-Based Ray Casting for Photorealistic Novel View Synthesis☆100Updated last month
- A differentiable rasterizer used in the project "2D Gaussian Splatting"☆173Updated last year
- [WACV2025] Official repository for "LumiGauss: Relightable Gaussian Splatting in the Wild"☆85Updated 5 months ago
- [NeurIPS'25] HyRF: Hybrid Radiance Fields for Efficient and High-quality Novel View Synthesis☆63Updated last month
- [ECCV‘24] Pytorch implementation of 'Surface Reconstruction from 3D Gaussian Splatting via Local Structural Hints'☆113Updated last year
- [CVPR 2025] MaskGaussian: Adaptive 3D Gaussian Representation from Probabilistic Masks☆82Updated 3 months ago
- 3DGS-LM accelerates Gaussian-Splatting optimization by replacing the ADAM optimizer with Levenberg-Marquardt. (ICCV 2025)☆267Updated 2 months ago
- GVKF: Gaussian Voxel Kernel Functions for Highly Efficient Surface Reconstruction in Open Scenes☆50Updated 10 months ago
- 🎉 Official code release of "TSGS: Improving Gaussian Splatting for Transparent Surface Reconstruction via Normal and De-lighting Priors"…☆89Updated 3 months ago
- (3DV 2025) AGS-Mesh: Adaptive Gaussian Splatting and Meshing with Geometric Priors for Indoor Room Reconstruction Using Smartphones☆109Updated 5 months ago