bchao1 / textured_gaussiansLinks
*Unofficial* code release for CVPR 2025 paper "Textured Gaussians for Enhanced 3D Scene Appearance Modeling".
☆51Updated 2 months ago
Alternatives and similar repositories for textured_gaussians
Users that are interested in textured_gaussians are comparing it to the libraries listed below
Sorting:
- This is the code of the CVPR 2025 paper "Hardware-Rasterized Ray-Based Gaussian Splatting"☆56Updated 4 months ago
- [ICCV 2025] Self-Calibrating Gaussian Splatting for Large Field-of-View Reconstruction☆109Updated 5 months ago
- A refactored codebase for Gaussian Splatting. Fastest, Better, Modular, Pure Python or CUDA Extension☆154Updated this week
- Official implementation of 2D Triangle Splatting for Direct Differentiable Mesh Training☆115Updated this week
- [CVPR 2025] "DiffusionSfM: Predicting Structure and Motion via Ray Origin and Endpoint Diffusion" official implementation.☆171Updated last month
- [CVPR 2025] Ref-GS : Directional Factorization for 2D Gaussian Splatting☆69Updated 2 months ago
- [ECCV 2024] GGRt: Towards Pose-free Generalizable 3D Gaussian Splatting in Real-time☆90Updated 4 months ago
- Official implementation of "SG-NeRF: Neural Surface Reconstruction with Scene Graph Optimization" (ECCV 2024)☆35Updated last year
- Code release for PhotoReg☆52Updated 5 months ago
- [ICCV 2025] RobustSplat: Decoupling Densification and Dynamics for Transient-Free 3DGS☆28Updated last week
- ☆33Updated last year
- ☆52Updated 9 months ago
- [SIGGRAPH 2025 Conference Paper] Virtualized 3D Gaussians (V3DG)☆78Updated 2 months ago
- Code for CVPR 2025 paper "Steepest Descent Density Control for Compact 3D Gaussian Splatting"☆71Updated 2 months ago
- 3DGS-LM accelerates Gaussian-Splatting optimization by replacing the ADAM optimizer with Levenberg-Marquardt.☆195Updated last month
- [Sigasia 2024] Manifold Sampling for Differentiable Uncertainty in Radiance Fields☆20Updated 8 months ago
- [ICLR 2025] Official repo of "GS-CPR: Efficient Camera Pose Refinement via 3D Gaussian Splatting"☆94Updated last month
- web page for NoKSR☆49Updated last week
- An implementation of DashGaussian, a powerful 3DGS training acceleration method. Accepted by CVPR 2025 (highlight).☆79Updated 2 months ago
- [CVPR 2025] Splatter-360: Generalizable 360 Gaussian Splatting for Wide-baseline Panoramic Images☆99Updated last month
- Superpoint Gaussians Splatting for Real-Time High-Fidelity Monocular Dynamic Scene Reconstruction☆49Updated 6 months ago
- RI3D: Few-Shot Gaussian Splatting With Repair and Inpainting Diffusion Priors☆46Updated 4 months ago
- GVKF: Gaussian Voxel Kernel Functions for Highly Efficient Surface Reconstruction in Open Scenes☆47Updated 7 months ago
- [CVPR 2025] IRGS: Inter-Reflective Gaussian Splatting with 2D Gaussian Ray Tracing☆125Updated 3 weeks ago
- (3DV 2025) AGS-Mesh: Adaptive Gaussian Splatting and Meshing with Geometric Priors for Indoor Room Reconstruction Using Smartphones☆97Updated 2 months ago
- [NeurIPS 2024] VCR-GauS: View Consistent Depth-Normal Regularizer for Gaussian Surface Reconstruction☆158Updated 5 months ago
- [CVPR'25] Geometry Field Splatting with Gaussian Surfels☆56Updated 3 weeks ago
- Code for our paper "Building Rome with Convex Optimization".☆142Updated 2 months ago
- [AAAI 2025] GigaGS: Scaling up Planar-Based 3D Gaussians for Large Scene Surface Reconstruction☆137Updated 10 months ago
- diff-gaussian-rasterization module in CG-SLAM☆50Updated last year