[CVPR 2025 (Highlight)] ImViD: Immersive Volumetric Videos for Enhanced VR Engagement
☆30Apr 14, 2026Updated 6 months ago
Alternatives and similar repositories for ImViD
Users that are interested in ImViD are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Official Implementation of AAAI' 26 paper "StreamSTGS: Streaming spatial and temporal gaussian grids for real-time free-viewpoint video"☆16Nov 11, 2025Updated 11 months ago
- Official implementation of TaoGS (Topology-Aware Optimization of Gaussian Primitives for Human-Centric Volumetric Videos)☆61Sep 20, 2026Updated last month
- ☆186Oct 22, 2024Updated 2 years ago
- Code release for CVPR 2025 paper "Textured Gaussians for Enhanced 3D Scene Appearance Modeling".☆111Oct 8, 2025Updated last year
- [ECCV 2026] Official implementation of Forge4D: Feed-Forward 4D Human Reconstruction and Interpolation from Uncalibrated Sparse Videos☆59Aug 26, 2026Updated 2 months ago
- Deploy on Railway without the complexity - Free Credits Offer • AdConnect your repo and Railway handles the rest with instant previews. Quickly provision container image services, databases, and storage volumes.
- Official repository of the "Clustered Error Correction with Grouped 4D Gaussian Splatting" (SIGGRAPH Asia 2025)☆22Jan 30, 2026Updated 9 months ago
- NeurIPS2023 Spotlight: Masked Space-time Hashing☆92Oct 27, 2023Updated 3 years ago
- a open-source Self-Reimplemented Version of the paper "RayZer: A Self-supervised Large View Synthesis Model"☆34Jan 4, 2026Updated 9 months ago
- [2025‘NeurIPS] Official Code for H3D-DGS☆20Nov 10, 2025Updated 11 months ago
- [CVPR 2026] DirectFisheye-GS: Enabling Native Fisheye Input in Gaussian Splatting with Cross-View Joint Optimization☆21Aug 15, 2026Updated 2 months ago
- [SIGGRAPH Asia 2025] 4DSloMo: 4D Reconstruction for High Speed Scene with Asynchronous Capture☆141Oct 27, 2025Updated last year
- Official implementation of [SIGGRAPH Asia 2024]Robust Dual Gaussian Splatting for Immersive Human-centric Volumetric Videos.☆70Jul 30, 2025Updated last year
- Drivable 3D Gaussian Avatars - A 3D controllable model for human bodies rendered with Gaussian primitives embedded in tetrahedral cages.☆86Feb 20, 2025Updated last year
- [CVPR 2024] 3D Geometry-aware Deformable Gaussian Splatting for Dynamic View Synthesis.☆22Apr 23, 2025Updated last year
- Deploy on Railway without the complexity - Free Credits Offer • AdConnect your repo and Railway handles the rest with instant previews. Quickly provision container image services, databases, and storage volumes.
- [T-PAMI 2025] The official repo for “GPS-Gaussian+: Generalizable Pixel-Wise 3D Gaussian Splatting for Real-Time Human-Scene Rendering fr…☆76Jan 19, 2026Updated 9 months ago
- Official repo for the paper "You Only Gaussian Once: Controllable 3D Gaussian Splatting for Ultra-Densely Sampled Scenes"☆25May 15, 2026Updated 5 months ago
- [SIGGRAPH Asia 2024] V^3: Viewing Volumetric Videos on Mobiles via Streamable 2D Dynamic Gaussians☆109Jun 3, 2025Updated last year
- [CVPR 2024] Pytorch implementation of 'Har Far Can We Compress Instant-NGP Based NeRF?'☆56Nov 9, 2025Updated 11 months ago
- ☆93May 14, 2024Updated 2 years ago
- ☆74Aug 20, 2024Updated 2 years ago
- Depth-Consistent 3D Gaussian Splatting☆12Nov 14, 2025Updated 11 months ago
- ☆121Nov 10, 2025Updated 11 months ago
- Official implementation of [CVPR 2025] RePerformer: Immersive Human-centric Volumetric Videos from Playback to Photoreal Reperformance☆27Sep 9, 2025Updated last year
- GPUs on demand by Runpod - Special Offer Available • AdRun AI, ML, and HPC workloads on powerful cloud GPUs—without limits or wasted spend. Deploy GPUs in under a minute and pay by the second.
- ☆83Feb 13, 2025Updated last year
- [ICCV 2025] Official implementation of "What Makes for Text to 360-degree Panorama Generation with Stable Diffusion?"☆21Aug 7, 2025Updated last year
- Official implementation of HART: Human Aligned Reconstruction Transformer☆17Oct 1, 2025Updated last year
- [NeurIPS 2025 (Spotlight)] The implementation for the paper "4DGT Learning a 4D Gaussian Transformer Using Real-World Monocular Videos"☆493Sep 19, 2025Updated last year
- Less Gaussians, Texture More: 4K Feed-Forward Textured Splatting☆187Sep 11, 2026Updated last month
- Trim 3D Gaussian Splatting for Accurate Geometry Representation☆262Aug 6, 2024Updated 2 years ago
- [ICCV 2025 Hightlight] Implementation of paper: AAA-Gaussians: Anti-Aliased and Artifact-Free 3D Gaussian Rendering☆63Nov 6, 2025Updated 11 months ago
- This is the official repository for the paper "ViHOI: Human-Object Interaction Synthesis with Visual Priors". CVPR 2026☆23Oct 10, 2026Updated 2 weeks ago
- ☆73Apr 30, 2021Updated 5 years ago
- Serverless GPU API endpoints on Runpod - Get Bonus Credits • AdSkip the infrastructure headaches. Auto-scaling, pay-as-you-go, no-ops approach lets you focus on innovating your application.
- Official implementation for the Eurographics 2026 paper "Adaptive Spatio-Temporal 3D Gaussian Splatting for Scenes with Oscillatory Motio…☆15May 20, 2026Updated 5 months ago
- ☆22Nov 14, 2023Updated 2 years ago
- Streaming World-Action Models for asynchronous robot control and action-conditioned RTC-AC inference.☆30Oct 10, 2026Updated 2 weeks ago
- High-Fidelity 3D Reconstruction Workflow for 360° Cameras☆93Aug 18, 2026Updated 2 months ago
- A real-time Gaussian Splatting implementation for SLAM systems, building upon the excellent work of MonoGS and Photo-SLAM.☆11Aug 17, 2025Updated last year
- Bitonic Sort with WebGPU☆10Sep 23, 2021Updated 5 years ago
- [NeurIPS 2025] Official Implementation for "ReCon-GS: Continuum-Preserved Guassian Streaming for Fast and Compact Reconstruction of Dynam…☆15Feb 26, 2026Updated 8 months ago