rust-windowing / softbufferLinks
Easily write an image to a window
☆420Updated this week
Alternatives and similar repositories for softbuffer
Users that are interested in softbuffer are comparing it to the libraries listed below
Sorting:
- A common windowing interoperability library for Rust☆376Updated last week
- 🦅🦁 Fast, simple 2D text renderer for wgpu☆619Updated last month
- Rust API for loading, scaling, positioning and rasterizing OpenType font glyphs☆414Updated last month
- Rust library for hardware accelerated drawing of 2D shapes, images, and text, with an easy to use API.☆406Updated 6 months ago
- A fast text renderer for wgpu (https://github.com/gfx-rs/wgpu)☆483Updated 3 weeks ago
- Deprecated Rust Window Creation Library☆203Updated last year
- Sharp and simple graphics library☆671Updated this week
- yakui is a declarative Rust UI library for games☆288Updated this week
- Cross-platform multimedia layer☆932Updated 5 months ago
- A tiling layout engine for egui with drag-and-drop and resizing☆432Updated 2 months ago
- Rusty File Dialog☆718Updated last week
- A minimal async executor that lets you block on a future☆617Updated 3 months ago
- A language server implementation for WGSL and WESL☆545Updated last week
- An experimental cross-platform graphical user interface (GUI) crate for Rust.☆594Updated last week
- Rich text layout library☆402Updated last week
- Screen 13 is an easy-to-use Vulkan rendering engine in the spirit of QBasic.☆320Updated last month
- A collection of useful crates for egui☆525Updated last month
- Docking support for egui – an immediate-mode GUI library for Rust☆534Updated 2 weeks ago
- A UI layout engine written in Rust☆294Updated 4 months ago
- SDL3 bindings for Rust☆241Updated last week
- Antialiased 2D vector drawing library written in Rust☆862Updated last week
- Fast GPU cached text rendering☆703Updated last month
- Sparse set-based Entity Component System written in Rust.☆189Updated 2 months ago
- Font introspection, complex text shaping and glyph rendering.☆794Updated this week
- A complete harfbuzz's shaping algorithm port to Rust☆628Updated 3 months ago
- A fully featured DSL for writing shaders/GPU-pipelines in Rust☆301Updated 2 weeks ago
- A Rust crate that implements a frame-rate-independent game loop.☆142Updated 7 months ago
- A rust library that provides window creation, input handling, and most importantly a UI.☆154Updated last month
- Customizable egui node-graph library☆437Updated last month
- egui bindings for macroquad☆114Updated 3 months ago