BigZaphod / TilemapNodeLinks
A tile map node for SpriteKit written in Swift
β23Updated 9 years ago
Alternatives and similar repositories for TilemapNode
Users that are interested in TilemapNode are comparing it to the libraries listed below
Sorting:
- A spatial search ΞΌlibrary powered by GameplayKit πΎβ30Updated 5 years ago
- Useful playground stuffβ14Updated 8 years ago
- The included playground is a SceneKit (3D) version of Apple's "Pathfinder" demo, which was originally developed using SpriteKit (2D)β30Updated 2 years ago
- CIFilter / CIKernel based fluid dynamicsβ28Updated 6 years ago
- Auto Layout support for SpriteKit (iOS & OSX)β35Updated 9 years ago
- Example of how to put a gradient over a sprite in SpriteKit.β22Updated 9 years ago
- A library to recreate the iOS 10 Apple Music now playing transitionβ27Updated 6 years ago
- π± A sample app to show case the different pointer interactions, effects, and shapes.β23Updated 4 years ago
- TMXParser is a TMX parser for SpriteKit written in Swiftβ8Updated 7 years ago
- A Swift playgroundbook about Image Filteringβ82Updated 5 years ago
- Swift Playground implementing Game of Life on Metalβ15Updated 3 years ago
- Utilities for a more pleasant NSTouchBar development experienceβ33Updated 11 months ago
- SKSpriteNode animation extension to 'shatter' a node into smaller piecesβ38Updated 6 years ago
- Fun with ARKit, sorry for the bad pun π€β17Updated 7 years ago
- As big a networking library as you'll needβ15Updated last year
- Swift/UIKit reimplementation of the Dune II RTS gameβ46Updated 3 years ago
- A SpriteKit and Swift Playgrounds Experimentβ32Updated 8 years ago
- SwiftUI support for drag and drop on iOSβ40Updated 5 years ago
- π€ A Slackbot written in Swift for Mac & Linuxβ15Updated 3 years ago
- Swift Playground to experiment with the private DrawingKit API on iOS 10β39Updated 8 years ago
- Lightweight full-text search engine written in Swiftβ43Updated 3 years ago
- A very simple app for editing SceneKit materialsβ27Updated 6 years ago
- SceneKit-based Minecraft-style open world with chunk loading and GLSL fog shaderβ87Updated 12 years ago
- SceneKit Cel Shader Exampleβ21Updated 8 years ago
- This playground demonstrates how to perform physics collision detection using Swift and Sprite Kit.β32Updated 7 years ago
- A recreation of the last example from my objc.io SceneKit article, using SCNTechnique.β25Updated 8 years ago
- Surface all touches in your iOS app when creating videos!β41Updated 8 months ago
- Cross-platform math library with SIMD supportβ66Updated 2 years ago
- SpriteKit game scene transitions with shadersβ46Updated 9 years ago
- βοΈ $1 Unistroke Gesture Recognizer in Swiftβ55Updated 4 years ago