BigZaphod / TilemapNodeLinks
A tile map node for SpriteKit written in Swift
☆23Updated 9 years ago
Alternatives and similar repositories for TilemapNode
Users that are interested in TilemapNode are comparing it to the libraries listed below
Sorting:
- CIFilter / CIKernel based fluid dynamics☆28Updated 6 years ago
- Handwriting and Stroke Recognition in Swift☆38Updated 9 years ago
- A Swift framework for dealing with physical units and dimensioned numbers.☆42Updated 4 years ago
- Lightweight full-text search engine written in Swift☆43Updated 3 years ago
- Swift Playground with logging disabled, enabling much faster performance☆48Updated 8 years ago
- Cross-platform math library with SIMD support☆66Updated 3 years ago
- 🖱 A sample app to show case the different pointer interactions, effects, and shapes.☆23Updated 5 years ago
- Example of how to put a gradient over a sprite in SpriteKit.☆23Updated 9 years ago
- Solar System calculations☆17Updated 3 years ago
- Various useful color things. Swifty successor to old UIColor/NSColor repo.☆18Updated 7 years ago
- 🤖 A Slackbot written in Swift for Mac & Linux☆15Updated 3 years ago
- Genetic Programming Framework for Swift.☆43Updated 7 years ago
- A very simple app for editing SceneKit materials☆29Updated 6 years ago
- Swift Playground to experiment with the private DrawingKit API on iOS 10☆39Updated 8 years ago
- A small "library" to print ANSI colored Swift strings to console☆27Updated 4 years ago
- OS X plotting framework☆61Updated 3 years ago
- Swift Playground demonstrating how to get a "Duet" style trailing effect in SpriteKit.☆26Updated 8 years ago
- Implementation of boids flocking simulation using SpriteKit and Swift 4 🐠☆39Updated 6 years ago
- ✍️ $1 Unistroke Gesture Recognizer in Swift☆54Updated 4 years ago
- A Metal-backed, blazingly fast alternative to CAGradientLayer.☆96Updated last year
- A Swiftier way to transform views☆27Updated 9 years ago
- Zen in gravity☆16Updated last year
- Create Xcode playgrounds from Markdown.☆35Updated 3 years ago
- CGHeck☆30Updated 6 years ago
- Working example of SCNTechnique and Metal☆58Updated 8 years ago
- Metadata driving the SwiftPM Catalog application☆67Updated last year
- A Swift playgroundbook about Image Filtering☆83Updated 5 years ago
- A path-finding library powered by GameplayKit 👾☆76Updated 4 years ago
- A library to recreate the iOS 10 Apple Music now playing transition☆27Updated 6 years ago
- The included playground is a SceneKit (3D) version of Apple's "Pathfinder" demo, which was originally developed using SpriteKit (2D)☆30Updated 3 years ago