andmcgregor / cefgui
OpenGL GUI using Chromium Embedded Framework (CEF)
☆69Updated 9 years ago
Alternatives and similar repositories for cefgui:
Users that are interested in cefgui are comparing it to the libraries listed below
- Chromium Embedded Framework + OpenGL☆42Updated 8 years ago
- OpenGL and Vulkan header and loader generator.☆205Updated 3 months ago
- Cef off-screen rendering example☆99Updated 5 years ago
- HorusUI Immediate Mode Graphical User Interface☆143Updated this week
- High level vulkan 2D vector-like graphics api (C++)☆190Updated 3 years ago
- D3D Port of Antialiased 2D vector drawing library on top of OpenGL for UI and visualizations.☆75Updated 4 years ago
- Message oriented networking library using TCP transport.☆142Updated 2 weeks ago
- [deprecated] merged into https://github.com/ddiakopoulos/polymer☆159Updated 6 years ago
- Simple event queue for GLFW 3☆74Updated 6 years ago
- OpenGL 4 Graphics Engine☆141Updated 8 years ago
- Cef 3 off-screen rendering example for SDL☆75Updated 8 years ago
- A minimal geometry editing UI based on IMGUI☆112Updated 4 years ago
- Plugins for the Magnum C++11 graphics engine☆98Updated this week
- HTML renderer for (mainly) games and standalone applications, CEF3 wrapper, completely free Awesomium alternative☆52Updated 7 years ago
- Minimalistic image loader library for GL projects☆63Updated 6 years ago
- A demonstration of a graphics library abstraction layer that you might see in a typical rendering engine for games and simulations.☆57Updated 7 years ago
- A header only library to simplify creating 🌋 Vulkan / ⚪ OpenGL / 🌐 WebGL / ❎DirectX / 🤖 Metal data structures with CrossWindow.☆80Updated 7 months ago
- EGL 1.5 implementation for Windows and X11 supporting OpenGL.☆61Updated 3 years ago
- A small multiplatform immediate mode graphical user interface with OpenGL3.2 backend☆226Updated 9 years ago
- Ugly docking code for ImGui☆65Updated 7 months ago
- FIshGUI is a immediate mode GUI(IMGUI) library, based on NanoVG.☆83Updated 4 years ago
- Gizmo control library for 3D object manipulation (4x4 matrix)☆142Updated 12 years ago
- GLFW Manager - C++ wrapper with multi-threading☆63Updated 11 months ago
- Bootstrap projects for the Magnum C++11 graphics engine☆94Updated 3 months ago
- 🥪 Examples of how to use CrossWindow for things like rendering graphics, listening to events, etc.☆69Updated last year
- Minimal, zero dependency C++ binding generator for the Wren programming language☆100Updated last year
- Vulkan NanoVG backend☆32Updated 6 years ago
- A GLSL parser☆262Updated last year
- Toy CPU and GPU implementations of the Slug rendering algorithm☆119Updated 5 years ago
- A single-file, immediate-mode sequencer widget for C++17, Dear ImGui and EnTT☆239Updated 4 months ago