Nodrev / bgfx-android-activityLinks
Android glue for bgfx
☆68Updated 3 years ago
Alternatives and similar repositories for bgfx-android-activity
Users that are interested in bgfx-android-activity are comparing it to the libraries listed below
Sorting:
- OpenGL ES 3.0 Deferred Renderer☆144Updated 8 years ago
- Open Source occlusion culling engine for 3D Scenes☆104Updated 11 years ago
- Data driven game engine.☆163Updated 5 years ago
- Header-only effects and helper library for Bgfx to help you hit the ground running. Includes a bunch of post processing filters to comple…☆44Updated last week
- Nebula Trifid☆72Updated 2 years ago
- HLSL Parser and GLSL code generator☆236Updated 11 years ago
- FIshGUI is a immediate mode GUI(IMGUI) library, based on NanoVG.☆82Updated 5 years ago
- Confetti-FX's The-Forge Lite Edition☆27Updated 6 years ago
- Relatively low-level, lightweight, modular and multiplatform, C++, game making library or engine you might say☆84Updated 6 years ago
- A header only library to simplify creating 🌋 Vulkan / ⚪ OpenGL / 🌐 WebGL / ❎DirectX / 🤖 Metal data structures with CrossWindow.☆82Updated last year
- Cross-platform real-time rendering engine just for myself☆102Updated 7 years ago
- A Job system implemented with a lock free stealing queue☆29Updated 2 years ago
- DDS image loader for OpenGL/ OpenGL ES2☆62Updated 7 years ago
- Minimalistic, cross platform, open source 3d game engine framework☆60Updated 5 years ago
- Next Generation Renderer for Cross Platform Engine Development☆144Updated 3 years ago
- EGL 1.5 implementation for Windows and X11 supporting OpenGL.☆65Updated 4 years ago
- A demonstration of a graphics library abstraction layer that you might see in a typical rendering engine for games and simulations.☆57Updated 8 years ago
- A simple C++ 3D game engine with Vulkan support.☆37Updated 5 years ago
- SPARK Particle Engine, a portable lightweight C++ library for particle effects☆154Updated 3 years ago
- My hobby project of learning graphics programming☆126Updated 2 years ago
- bgfx runtime shader compiler. Library version of the bgfx shaderc tool to build bgfx shaders from sources at runtime.☆42Updated 5 years ago
- Cross-platform C++ 2D / 3D game engine.☆227Updated 7 years ago
- Code-driven, simple and bloat-free GUI system.☆54Updated 6 years ago
- ☆55Updated 8 years ago
- nTiled - forward and deferred openGL renderer with support for Tiled Shading, Clustered Shading and Hashed Shading☆37Updated 7 years ago
- Signed Distance Field Builder for Contour Texturing☆242Updated 4 years ago
- Plugins for the Magnum C++11 graphics engine☆101Updated this week
- Discontinued OpenGL graphics framework. See https://github.com/Illation/ETEngine☆39Updated 7 years ago
- Simple job system using standard C++☆75Updated 3 years ago
- 🥪 Examples of how to use CrossWindow for things like rendering graphics, listening to events, etc.☆70Updated last year