Nodrev / bgfx-android-activityLinks
Android glue for bgfx
☆68Updated 3 years ago
Alternatives and similar repositories for bgfx-android-activity
Users that are interested in bgfx-android-activity are comparing it to the libraries listed below
Sorting:
- Header-only effects and helper library for Bgfx to help you hit the ground running. Includes a bunch of post processing filters to comple…☆44Updated this week
- 🥪 Examples of how to use CrossWindow for things like rendering graphics, listening to events, etc.☆70Updated last year
- OpenGL ES 3.0 Deferred Renderer☆144Updated 8 years ago
- Confetti-FX's The-Forge Lite Edition☆27Updated 6 years ago
- Library for shader debugging and profiling for Vulkan and OpenGL☆34Updated 2 years ago
- EGL 1.5 implementation for Windows and X11 supporting OpenGL.☆65Updated 4 years ago
- RavEngine Graphics Library - a thin RHI for Vulkan, DirectX12, and Metal☆71Updated 8 months ago
- SPIR-V Code Generator / Graph Editor GUI☆67Updated 4 years ago
- 🔥 Experiments building Vulkan applications, libraries, and abstractions.☆45Updated 6 years ago
- Data driven game engine.☆164Updated 5 years ago
- FIshGUI is a immediate mode GUI(IMGUI) library, based on NanoVG.☆82Updated 5 years ago
- Open Source occlusion culling engine for 3D Scenes☆104Updated 11 years ago
- Playground for messing around with bgfx and friends☆62Updated 6 years ago
- A header only library to simplify creating 🌋 Vulkan / ⚪ OpenGL / 🌐 WebGL / ❎DirectX / 🤖 Metal data structures with CrossWindow.☆82Updated last year
- SPARK Particle Engine, a portable lightweight C++ library for particle effects☆152Updated 3 years ago
- ☆54Updated 8 years ago
- Code-driven, simple and bloat-free GUI system.☆54Updated 6 years ago
- a header-only C++ .blend file parser☆77Updated last month
- DDS image loader for OpenGL/ OpenGL ES2☆61Updated 7 years ago
- Nebula Trifid☆69Updated 2 years ago
- nTiled - forward and deferred openGL renderer with support for Tiled Shading, Clustered Shading and Hashed Shading☆37Updated 7 years ago
- A demonstration of a graphics library abstraction layer that you might see in a typical rendering engine for games and simulations.☆57Updated 8 years ago
- A simple C++ 3D game engine with Vulkan support.☆37Updated 5 years ago
- Simple job system using standard C++☆75Updated 3 years ago
- [Deprecated] A 3D Engine built by two Game Engineering students.☆70Updated 4 years ago
- Sandbox for Vulkan, SPIR-V and glTF☆90Updated 3 years ago
- [WIP] Spatial is a cross-platform C++ game engine.☆78Updated last year
- An immediate mode 3D gimzo (translation, rotation, scale for scene editing) in ~1200 LoC☆48Updated 5 years ago
- My hobby project of learning graphics programming☆126Updated 2 years ago
- Plugins for the Magnum C++11 graphics engine☆101Updated last week