Cef off-screen rendering example
☆99Jun 25, 2019Updated 7 years ago
Alternatives and similar repositories for cef_osr
Users that are interested in cef_osr are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Cef 3 off-screen rendering example for SDL☆77Feb 2, 2016Updated 10 years ago
- Chromium Embedded Framework + OpenGL☆43Apr 18, 2016Updated 10 years ago
- C/C++ Isosurface Extraction library☆15Jan 5, 2017Updated 9 years ago
- Public repository of personal cinder projects, largely for my own edification.☆14Oct 21, 2015Updated 10 years ago
- Minimal OpenGL extension loader☆20Oct 18, 2016Updated 9 years ago
- Wordpress hosting with auto-scaling - Free Trial Offer • AdFully Managed hosting for WordPress and WooCommerce businesses that need reliable, auto-scalable performance. Cloudways SafeUpdates now available.
- OpenGL GUI using Chromium Embedded Framework (CEF)☆71May 5, 2015Updated 11 years ago
- A Cinder block for dealing with geographic coordinates☆10Feb 6, 2020Updated 6 years ago
- worley noise☆38Oct 6, 2014Updated 11 years ago
- ☆21Jul 4, 2021Updated 5 years ago
- glTF Spec for Cinder☆15Sep 1, 2017Updated 9 years ago
- mesh geometry tools☆25Jul 12, 2021Updated 5 years ago
- Python module for using CEFPython with Panda3D☆12Jan 9, 2020Updated 6 years ago
- HTML renderer for (mainly) games and standalone applications, CEF3 wrapper, completely free Awesomium alternative☆52Jul 5, 2017Updated 9 years ago
- Downsample by a factor of two using sinc interpolation☆27Jan 9, 2016Updated 10 years ago
- GPU virtual machines on DigitalOcean Gradient AI • AdGet to production fast with high-performance AMD and NVIDIA GPUs you can spin up in seconds. The definition of operational simplicity.
- Simple example to get started with CEF 3☆215Mar 28, 2025Updated last year
- AGE - C++11 OpenGL4 Game Engine☆49Feb 4, 2016Updated 10 years ago
- MIT Licensed Open Source version of Torque 3D from GarageGames☆16Jun 5, 2020Updated 6 years ago
- Basic 'photoshop' style scene graph.☆12Sep 15, 2017Updated 8 years ago
- Indirect Occlusion Culling☆23Feb 25, 2017Updated 9 years ago
- Azure Kinect Project Sample compatible both with Azure Kinect Sensor SDK and with Azure Kinect Body Tracking SDK using UE4☆15Feb 10, 2020Updated 6 years ago
- Create Voronoi tessellation on surface of a sphere☆51Dec 7, 2015Updated 10 years ago
- ☆20Dec 14, 2013Updated 12 years ago
- **DISCONTINUED** --- A lightweight as possible DRM stream viewer based on the Qt Web Engine☆18May 24, 2021Updated 5 years ago
- 1-Click AI Models by DigitalOcean Gradient • AdDeploy popular AI models on DigitalOcean Gradient GPU virtual machines with just a single click. Zero configuration with optimized deployments.
- A sensible touch interface for Cinder☆17May 4, 2015Updated 11 years ago
- Single header library for creating image atlases.☆27Feb 5, 2022Updated 4 years ago
- Little bit of fun to see if I could create something similar to MegaTextures found in Quake Wars.☆22Aug 7, 2015Updated 11 years ago
- use Cinder with Google Cardboard VR☆11Jun 21, 2017Updated 9 years ago
- Fast translucent object rendering with GLSL.☆21Jul 10, 2016Updated 10 years ago
- Vault Plugin Development☆11Jun 17, 2022Updated 4 years ago
- Save a screenshot of the Windows desktop from command line (C API)☆10Aug 30, 2016Updated 10 years ago
- Gamepad block for Cinder framework (libcinder.org)☆17Oct 31, 2016Updated 9 years ago
- Coreseek常用的一些使用资料总结汇总☆12Feb 19, 2016Updated 10 years ago
- AI Agents on DigitalOcean Gradient AI Platform • AdBuild production-ready AI agents using customizable tools or access multiple LLMs through a single endpoint. Create custom knowledge bases or connect external data.
- Example code for using the DK2 in direct mode with the cinderNext branch☆12Mar 24, 2015Updated 11 years ago
- ☆33May 2, 2022Updated 4 years ago
- #include <engine>☆40Oct 21, 2018Updated 7 years ago
- ☆29Nov 13, 2017Updated 8 years ago
- Fast, multiplatform fiber based job dispatcher based on Naughty Dogs' GDC2015 talk.☆35Dec 8, 2018Updated 7 years ago
- Tools I use on various projects☆13Dec 23, 2024Updated last year
- Experimentation framework for real-time light culling☆32Mar 27, 2026Updated 5 months ago