amzn / basis-point-setsLinks
☆33Updated 2 weeks ago
Alternatives and similar repositories for basis-point-sets
Users that are interested in basis-point-sets are comparing it to the libraries listed below
Sorting:
- A Pytorch implementation of the bps code using chamfer distance on GPU☆73Updated last year
- Code for our CVPR'23 paper - "FLEX: Full-Body Grasping Without Full-Body Grasps"☆111Updated last year
- [ICCV 2021] GarmentNets: Category-Level Pose Estimation for Garments via Canonical Space Shape Completion☆66Updated 2 years ago
- A Python package that provides evaluation and visualization tools for the HO-Cap dataset☆47Updated 10 months ago
- Physical contact plays a critical role in hand and object grasping. By estimating desirable contact then optimizing the hand pose to achi…☆76Updated 2 years ago
- Code for "Predicting the Physical Dynamics of Unseen 3D Objects" presented at WACV 2020.☆19Updated 2 years ago
- Stochastic Scene-Aware Motion Prediction https://samp.is.tue.mpg.de/☆144Updated 4 years ago
- Embodiment mapping for robotic hands from human hand motions.☆39Updated 2 years ago
- [CVPR 2023] GarmentTracking: Category-Level Garment Pose Tracking☆50Updated last year
- ☆76Updated 3 years ago
- Official implementation for GATSBI: Generative Agent-centric Spatio-temporal Object Interaction (CVPR'2021)☆12Updated 3 years ago
- Official implementation of NeurIPS 2021 paper: "Dynamics-Regulated Kinematic Policy for Egocentric Pose Estimation". This repo contains a…☆84Updated 2 years ago
- Code for Ditto: Building Digital Twins of Articulated Objects from Interaction☆124Updated last year
- The official repository for [CVPR2022] MOVER: Human-Aware Object Placement for Visual Environment Reconstruction.☆100Updated 2 years ago
- [3dv 2021] Joint fitting of hands and object from short RGB video clips☆103Updated 4 years ago
- [CVPR'19 Best Paper Finalist] Extracting 3D human motion and contact forces from a single video☆49Updated 2 years ago
- Official Implementation of the ICCV 2023 paper: Perpetual Humanoid Control for Real-time Simulated Avatars in MuJoCo☆60Updated 11 months ago
- Contact points matter for squishing play-doh into an airplane!☆39Updated 3 years ago
- MANO hand model porting for the GraspIt simulator☆61Updated 5 years ago
- ☆33Updated last month
- TOCH: Spatio-Temporal Object-to-Hand Correspondence for Motion Refinement, ECCV'22☆55Updated 3 years ago
- ☆10Updated 3 years ago
- Implementation of the ICCV'21 paper Temporally-Coherent Surface Reconstruction via Metric-Consistent Atlases☆63Updated 4 years ago
- Physics-based Character Controllers Using Conditional VAEs (SIGGRAPH 2022)☆123Updated 3 years ago
- ☆12Updated 5 years ago
- ☆130Updated 5 years ago
- Read You Like a "Mesh":Interactive Body Capture in First Person Video☆42Updated 4 years ago
- Porting the MANO hand model to the PyBullet simulator☆90Updated 4 years ago
- Human POSEitioning System (HPS): 3D Human Pose Estimation and Self-localization in Large Scenes from Body-Mounted Sensors, CVPR 2021☆81Updated 4 years ago
- 3D Helper, currently most implemented with Open3D and trimesh☆38Updated 3 months ago