vfx-rs / organizationLinks
The repository for the group policies, style guides, and easy access to the projects statuses
☆57Updated 3 years ago
Alternatives and similar repositories for organization
Users that are interested in organization are comparing it to the libraries listed below
Sorting:
- ☆61Updated last year
- A color library for Rust☆35Updated last year
- A prototype generator for creating customized C and Rust bindings to C++ libraries☆68Updated 3 years ago
- Rust bindings for Pixar's Universal Scene Description (USD)☆49Updated 3 years ago
- USD Notice Framework https://wdas.github.io/unf/☆65Updated last month
- A validations framework for doing quality control in studios.☆45Updated last week
- A Package Manager for high velocity software environments, built on spfs.☆51Updated 3 weeks ago
- A Maya plugin that replaces the main Maya viewport with a Hydra viewer.☆80Updated last week
- usd-render-benchmark is a testing and benchmarking suite for evaluating various Hydra render delegates using Universal Scene Description …☆29Updated last year
- Production Shading Library☆34Updated 3 years ago
- ☆35Updated last year
- An USD Resolver that offloads resolving to an HTTP API☆28Updated last year
- A Rust plugin library for the Houdini Development Kit (HDK)☆41Updated last year
- Siggraph 2022 OSL Shaders for RenderMan Course Supplementary Material☆24Updated 2 years ago
- USD file grammar parser☆27Updated last year
- ShadingLanguageX specification and open-source compiler.☆44Updated last week
- ☆17Updated 11 months ago
- A MaterialX and OpenUSD asset created by Adobe to demonstrate a modern look-development approach using the OpenPBR Surface shading model☆32Updated last month
- Houdini libraries that must be recompiled to use Houdini with a custom build of the USD library.☆101Updated last week
- DreamWorks Animation USD Plugins☆102Updated 5 years ago
- Generate PEP 484 stubs for static type analysis and code completion for Pixar's Universal Scene Description☆34Updated 5 years ago
- TinkerUsd is an experimental project written in C++ for R&D purposes. This project is free and very much WIP.☆24Updated 3 months ago
- ☆15Updated 2 years ago
- Complementary site for learning and integrating MaterialX☆45Updated last week
- an "eXtra Small" Python implementation of MaterialX☆46Updated 5 years ago
- Rust bindings for Maya 2018☆20Updated 6 years ago
- VSCode Language Extension for Pixar USD Edit Add topics☆39Updated 2 years ago
- USD schemas, exporters, and importers for Arnold renderer☆69Updated 5 years ago
- Polynomial optics to Arnold. Camera shader with high-order aberrations, including bidirectional filter that adaptively samples out-of-foc…☆21Updated 2 years ago
- Syntax Highlighting for usda(http://openusd.org) files in vim, emacs & sublime.☆27Updated 7 years ago