IRCSS / Stylized-Sword-AuraLinks
A shader effect for real time animated aura around objects such as swords using shaders
☆36Updated 3 years ago
Alternatives and similar repositories for Stylized-Sword-Aura
Users that are interested in Stylized-Sword-Aura are comparing it to the libraries listed below
Sorting:
- Simple GPU Occlusion for Lens Flares☆19Updated 5 years ago
- Ambient lighting probe sampling☆47Updated 5 years ago
- ☆62Updated 6 years ago
- A Unity demo to show how to restore light cookies in SRP/LWRP/UWP framework template.☆32Updated 5 years ago
- ☆12Updated 5 years ago
- Ratchet & Clank pixelizer weapon fx implemented in Unity3D☆58Updated 5 years ago
- Series of classes to solve simultaneous equations for c# along with an AI example of its use☆30Updated 6 years ago
- Real-time Terrain Grass Shader for Unity terrain.☆48Updated 7 years ago
- Minimalist simplex library☆48Updated 3 years ago
- World space normals texture for Unity's Universal Render Pipeline.☆52Updated 5 years ago
- Implementation of a tornado (twister) in Unity that can interact with the environment (including the clouds)☆37Updated 3 years ago
- ☆14Updated 5 years ago
- ☆22Updated 4 years ago
- ☆26Updated 5 years ago
- Unity 3d project showing opaque active camouflage rendering technique☆31Updated 7 years ago
- Example of how to get a smooth fog effect in Unity 3D☆37Updated 8 years ago
- Interactively adjust light falloff for Unity deferred rendering☆36Updated 5 years ago
- #NVJOB Shader for Unity SpeedTree. Old, Legacy.☆45Updated 2 years ago
- ☆11Updated 4 years ago
- Some game mechanic implementation in Unity.☆25Updated 4 years ago
- Unity Skybox Detail Geometry Tool☆33Updated 6 years ago
- Vertex ambient occlusion baking tool for Unity.☆37Updated 5 years ago
- ☆54Updated last year
- First pass at completely procedurally animating a humanoid.☆31Updated 7 years ago
- Using SRP to create a volumetric occlusion mask for objects to use in their render pass☆18Updated 7 years ago
- Draw 2D meta-ball with fragment shader.☆34Updated 6 years ago
- A simple Unity editor tool of procedural mesh generating, modifying and exporting.☆54Updated 2 years ago
- Various examples built to understand how Unity3d AI Pathfinding system works.☆41Updated 5 years ago
- Snow Track Shader☆20Updated 4 years ago
- A bytesize effect for simple glass-like refraction in Unity Shader Graph.☆18Updated 4 years ago