IRCSS / Stylized-Sword-AuraLinks
A shader effect for real time animated aura around objects such as swords using shaders
☆36Updated 3 years ago
Alternatives and similar repositories for Stylized-Sword-Aura
Users that are interested in Stylized-Sword-Aura are comparing it to the libraries listed below
Sorting:
- A Unity demo to show how to restore light cookies in SRP/LWRP/UWP framework template.☆32Updated 5 years ago
- An example of Stencil Portal in Unity☆38Updated 3 years ago
- Series of classes to solve simultaneous equations for c# along with an AI example of its use☆30Updated 6 years ago
- Ambient lighting probe sampling☆46Updated 5 years ago
- ☆21Updated 4 years ago
- ☆54Updated last year
- Implementation of a tornado (twister) in Unity that can interact with the environment (including the clouds)☆36Updated 3 years ago
- Simple GPU Occlusion for Lens Flares☆19Updated 5 years ago
- Open source version of my convex collider creation tool originally sold on the Unity Asset Store.☆46Updated 5 years ago
- ☆62Updated 6 years ago
- Library of procedural generation code for use in Unity☆59Updated 3 months ago
- ☆12Updated 5 years ago
- World space normals texture for Unity's Universal Render Pipeline.☆52Updated 5 years ago
- Improved version of unity's deferred decals system with layering and frustum culing☆30Updated 2 years ago
- Try and compare movement types in Unity☆28Updated 5 years ago
- Snow Track Shader☆20Updated 4 years ago
- ☆14Updated 5 years ago
- A simple tool for reordering, merging and modifying unity layers. Updates game objects, components and assets to match.☆26Updated 4 years ago
- Example of how to get a smooth fog effect in Unity 3D☆37Updated 8 years ago
- A Unity GUI Frontend to manage build batches and review build reports☆34Updated 4 years ago
- ☆11Updated 4 years ago
- Vertex ambient occlusion baking tool for Unity.☆37Updated 4 years ago
- Draw 2D meta-ball with fragment shader.☆34Updated 6 years ago
- First pass at completely procedurally animating a humanoid.☆31Updated 7 years ago
- A simple Unity editor tool of procedural mesh generating, modifying and exporting.☆54Updated 2 years ago
- ☆26Updated 5 years ago
- Unity Timeline integration for the Unity Spline package utilizing c# job system and burst compiler☆52Updated 9 months ago
- A bytesize effect for simple glass-like refraction in Unity Shader Graph.☆18Updated 4 years ago
- Some game mechanic implementation in Unity.☆25Updated 4 years ago
- A free unity noise library☆18Updated 2 years ago