alex-sherman / Spectrum
A game engine built on Monogame in C#
☆10Updated last year
Alternatives and similar repositories for Spectrum:
Users that are interested in Spectrum are comparing it to the libraries listed below
- Live entity editing for Xenko games.☆11Updated 4 years ago
- Cross-platform XNA/MonoGame tool library.☆9Updated 6 months ago
- All In One 2D Game Engine☆31Updated 4 years ago
- A multi-platform game framework in C# using Portable Class Libraries☆15Updated 9 years ago
- A hacky .Net Core port of MonoGame☆8Updated 7 years ago
- A modular game engine☆19Updated last month
- A cross-platform game engine with GUI and multiplayer support using Monogame, Farseer and Lidgren☆20Updated 8 years ago
- Demo implementation of a Stride root render feature that you can use in the graphics compositor☆17Updated 4 years ago
- MonoGame Version Currently 3.2☆34Updated 10 years ago
- Henzai (偏在) meaning ubiquitous, is a cross platform 3D rendering engine using the .NetCore framework.☆7Updated 5 years ago
- Collection of samples for the MonoGame framework☆19Updated 7 years ago
- XNA/Monogame development toolset. New maintainer: https://github.com/PumpkinPaul/Gearset☆10Updated 9 years ago
- Einige meiner Projekte basieren auf MonoGame und bei allen stellte sich die Frage nach einem soliden UI-Framework. Nach einer kleinen Suc…☆11Updated 2 years ago
- Nodes, Culling & Entities for basic Scene Graphs in MonoGame.☆37Updated 7 years ago
- The next generation of Titan☆9Updated last month
- C# binding generator for Vulkan (Working Example!)☆34Updated 8 years ago
- Building an open source 3D real time strategy game!☆18Updated 2 years ago
- Modern C# bindings for NVIDIA PhysX SDK 4☆24Updated 5 years ago
- This fork has been sunset as of 1st Jan 2018 and is no longer supported or maintained☆36Updated 7 years ago
- A C# library that offers a unified API to talk to native windowing libraries.☆42Updated 4 years ago
- A little 2D danmaku for Android written in C# using MonoGame with Xamarin.☆19Updated 6 years ago
- A real-time rendering library☆42Updated 8 years ago
- Engine specific libraries for Empty Keys UI☆55Updated 2 years ago
- An entity component system framework that uses generics to achieve composition without having the need to write new code in the entity cl…☆35Updated 7 years ago
- A WIP C# game- and software engine☆11Updated 4 years ago
- A placeholder game for Windows, Linux, and macOS to upload to your Steam depots for whatever reason. This also acts as a cross-platform M…☆25Updated last year
- Safe & Refactored Version of StbImageSharp☆16Updated last year
- XNA Version of NeoForce Controls☆21Updated 10 years ago
- Blazing fast collection implementation in unmanaged heap written in modern C#, useful for buffers you have to pass the pointer to native …☆18Updated 3 years ago
- ☆21Updated 4 years ago