microdee / xenko-window-from-codeLinks
start an empty xenko game on windows from code
☆11Updated 6 years ago
Alternatives and similar repositories for xenko-window-from-code
Users that are interested in xenko-window-from-code are comparing it to the libraries listed below
Sorting:
- Stride Community Projects☆15Updated 5 years ago
- Stride GameStudio running on Avalonia UI☆30Updated 4 years ago
- Integration of AvaloniaUI and Veldrid☆17Updated 5 years ago
- Demo implementation of a Stride root render feature that you can use in the graphics compositor☆17Updated 4 years ago
- Stride Toolkit is a .NET Standard library for use with the Stride Game Engine.☆30Updated 9 months ago
- A low-level graphics library for .NET powered by Vulkan.☆26Updated 3 months ago
- Live entity editing for Stride (fka Xenko) games.☆29Updated last year
- A New EXperimental Scene Graph in .NET Core☆31Updated last month
- A set of platform- and renderer-agnostic libraries for game development.☆28Updated 5 years ago
- Interop bindings for D3D12MemoryAllocator☆22Updated 4 months ago
- Parser and compiler for the Stride shader language into SPIR-V☆23Updated 2 months ago
- Henzai (偏在) meaning ubiquitous, is a cross platform 3D rendering engine using the .NetCore framework.☆7Updated 5 years ago
- Path tracing demos using Vulkan and Silk.Net☆36Updated last year
- Sample SharpVk applications using Vulkan API in C#☆26Updated 7 years ago
- Live entity editing for Xenko games.☆11Updated 4 years ago
- Interop bindings for Vulkan.☆35Updated 4 months ago
- C# examples using WebGPU and NativeAOT☆49Updated 2 years ago
- A C# library that offers a unified API to talk to native windowing libraries.☆42Updated 4 years ago
- Vulkan binding for .net☆34Updated 11 months ago
- A lightweight render engine written purely in C#☆38Updated last year
- This repository contains low-level bindings for OpenGL and OpenGLES used in Evergine.☆44Updated 10 months ago
- ☆20Updated 4 years ago
- SPIR-V generator for .NET IL☆33Updated 10 years ago
- A modular game engine☆19Updated 4 months ago
- Vulkan Memory Allocator ported to C# using Silk.NET bindings☆32Updated 2 years ago
- Cross platform .NET math library.☆70Updated 8 months ago
- An awesome ray traced 3D renderer build in C# from scratch!☆20Updated last year
- C# Rapid Open Widgets☆60Updated 3 months ago
- Stride plugin which allows running Avalonia on Stride☆28Updated 2 years ago
- SPIR-V shader translation for Veldrid, using SPIRV-Cross☆50Updated 10 months ago