alecnunn / bookresourcesLinks
☆29Updated 6 years ago
Alternatives and similar repositories for bookresources
Users that are interested in bookresources are comparing it to the libraries listed below
Sorting:
- RenderWare Graphics 3.7.0.2, PC-Windows☆28Updated 4 months ago
- Simple meshes, materials, shadow maps, normal maps. Sky shader. Skeletal animation. Particle system.☆44Updated last year
- This proxy DLL acts as a shim to convert calls from the D3D8 API to the D3D9 API.☆14Updated 6 years ago
- Software Rasterizer (C++)☆36Updated 3 weeks ago
- EAMain provides a multi-platform entry point used for platforms that don't support console output, return codes and command-line argument…☆60Updated 10 months ago
- Game engine/framework powering The Driver Syndicate.☆9Updated this week
- EAAssert is a simple and lightweight assert technology.☆57Updated 10 months ago
- Unigine engine version 0.2 from http://frustum.org hacked to compile with modern libs☆45Updated 11 years ago
- Library for loading .dds textures (supports DXT1, DXT3, DXT5, 3D textures, etc...)☆28Updated 4 years ago
- ☆72Updated last year
- 🔬 Projects to start learning Direct3D11 (D3D11)☆15Updated last year
- Modern OpenGL deferred rendering example☆37Updated last year
- Naive implementation of OpenGL 1.1 in C++☆15Updated last week
- Quake BSP renderer written in C++ and Vulkan☆94Updated 4 years ago
- The squish library (abbreviated to libsquish) is an open source DXT compression library☆29Updated 7 years ago
- S3TC DXT1/DXT5 texture decompression routines.☆51Updated 4 years ago
- ☆28Updated last year
- Learning DirectX 12 from code samples - Tutorial series☆46Updated last year
- illuxUI - GUI Framework for Desktop Applications☆55Updated 3 months ago
- VYGE - Vaughan Young Game Engine☆16Updated last year
- Simple software rasterizer with OpenGL-like interface☆32Updated 2 years ago
- Small single-header C++ library that renders Windows fonts in graphics applications☆47Updated 6 years ago
- A Premake script for generating Visual Studio projects for ioquake3☆24Updated 4 years ago
- A personal game engine project, with development focus towards 2D/2.5D games.☆43Updated this week
- The Unreal Tournament v432 public source distribution, fixed for modern compilers.☆40Updated 8 years ago
- Single-File header only C++ Quake-style console library.☆27Updated last year
- Header-only C++11/C++17 DirectDraw Surface (DDS) decoder with Vulkan helpers.☆23Updated last year
- Cross-platform C++ game engine.☆29Updated 3 years ago
- ☆41Updated 3 years ago
- Guide to C++ Scripting in Java, C#, Lua, Python and Angelscript (YouTube Series)☆15Updated 4 years ago