lewa-j / NaiveGLLinks
Naive implementation of OpenGL 1.1 in C++
☆15Updated 2 months ago
Alternatives and similar repositories for NaiveGL
Users that are interested in NaiveGL are comparing it to the libraries listed below
Sorting:
- ☆54Updated 3 weeks ago
- An open-source game engine☆42Updated this week
- ☆16Updated 3 weeks ago
- Single file DDS header encoder and decoder☆78Updated 3 months ago
- Modern, flexible computer graphics and rendering engine, written in C++23 with support for Vulkan 🌋 and DirectX 12 ❎.☆107Updated last week
- A D3D12-based rendering engine☆58Updated 4 years ago
- Simple CPU/GPU profiler with ImGui HUD☆79Updated last year
- 3D game engine with a Vulkan renderer backend☆40Updated last month
- 3Dev is a lightweight, yet powerful game engine with PBR, physics, angelscript support and more☆65Updated 6 months ago
- Yet another pet engine☆72Updated 6 months ago
- A DX12 / Vulkan PBR renderer implementation☆22Updated 3 years ago
- Library for loading .dds textures (supports DXT1, DXT3, DXT5, 3D textures, etc...)☆30Updated 4 years ago
- Alternative STL aims to compile fast, runs fast, written in clear code, simple to read and understand☆71Updated 3 weeks ago
- async game engine☆26Updated last month
- Framework for building your game engine or any application. OpenGL ES & Vulkan with C++20.☆13Updated this week
- Shader Compilation Tool☆100Updated last month
- Small header-only C library to decompress any BC compressed image☆168Updated 10 months ago
- C++ Game engine based on OpenGL☆49Updated 2 years ago
- 3D Game Engine with architecture like Unreal Engine☆32Updated 2 months ago
- Immediate mode searching, an extension for Dear ImGui☆63Updated 3 months ago
- 3d game engine☆14Updated 4 years ago
- Single header DDS image utility☆46Updated 5 months ago
- SpaRcle Engine - cross-platform 2D/3D game engine in C++.☆77Updated this week
- AZDO OpenGL techniques including multi draw indirect (MDI), visibility culling and LOD selection inside the GPU☆98Updated 2 years ago
- 2D/3D game engine from scratch☆93Updated 8 months ago
- tiny_csg is a C++ library that generates meshes from brush-based level data and supports incremental updates (real-time CSG). It is inten…☆143Updated last year
- C++ skeletal animation library☆41Updated last year
- API abstraction layer for 3D graphics, UI and sound. Written in C++17 with Vulkan, DX12 and Metal support.☆191Updated this week
- Multiplatform 3D game engine.☆49Updated last week
- An experimental game engine.☆183Updated 3 weeks ago