sawickiap / WinFontRenderLinks
Small single-header C++ library that renders Windows fonts in graphics applications
☆45Updated 6 years ago
Alternatives and similar repositories for WinFontRender
Users that are interested in WinFontRender are comparing it to the libraries listed below
Sorting:
- sample code for discussion about SDL accurate frame pacing☆18Updated 11 months ago
- Alternative STL aims to compile fast, runs fast, written in clear code, simple to read and understand☆65Updated last month
- Graphics prototyping framework☆37Updated last year
- Fiber-based job system with extremely simple API☆81Updated 4 years ago
- The fastest culler ever☆36Updated 6 years ago
- ☆51Updated 5 months ago
- Single header "no-allocation" KTX/DDS file reader☆120Updated last year
- Library for loading .dds textures (supports DXT1, DXT3, DXT5, 3D textures, etc...)☆27Updated 3 years ago
- rex engine and game☆15Updated 3 years ago
- Handles image pixel format, querys for all, encode/decode for many☆63Updated 2 years ago
- Fast, high-quality texture compression library for many formats☆51Updated 3 years ago
- Immediate Mode Debug Draw library☆38Updated 5 years ago
- A featureful realtime 3D software render☆27Updated 6 years ago
- Tiny DDS loader/saver based on☆26Updated 5 years ago
- Debug heap useful for tracking down memory errors.☆25Updated 9 years ago
- ☆83Updated 6 years ago
- Graphics demo (DirectX 12, PBR, IBL, C++20 modules).☆66Updated 4 years ago
- Windows single header stack walker in C (DbgHelp.DLL)☆40Updated 3 years ago
- Cross-platform C input library (work-in-progress)☆29Updated 5 years ago
- Collection of libraries to help solving various problems and prototypes faster. Strong focus on advanced graphics development using Vulka…☆18Updated 3 years ago
- Single-header single-function C/C++ immediate-mode camera for your graphics demos☆92Updated 8 years ago
- Single file DDS header encoder and decoder☆76Updated 2 weeks ago
- Mini Spin-X Library☆51Updated 7 months ago
- Demoscene graphics engine.☆59Updated 4 years ago
- An extensible, cross-platform, single-header C/C++ OpenGL loader library.☆90Updated 2 years ago
- Benchmarking a trivial replacement for std::vector☆19Updated 3 years ago
- Cross-platform entry point library☆64Updated this week
- Experimental demoscene project using C99 and Direct3D 12. Fully standalone with custom windows, and d3d12 headers. No Windows SDK, libc o…☆140Updated 5 years ago
- Dear ImGui 2D scripting language inspired by Werkzeug from Farbrausch☆38Updated 2 years ago
- A D3D12-based rendering engine☆57Updated 4 years ago