sawickiap / WinFontRenderLinks
Small single-header C++ library that renders Windows fonts in graphics applications
☆49Updated 6 years ago
Alternatives and similar repositories for WinFontRender
Users that are interested in WinFontRender are comparing it to the libraries listed below
Sorting:
- Alternative STL aims to compile fast, runs fast, written in clear code, simple to read and understand☆71Updated last month
- Library for loading .dds textures (supports DXT1, DXT3, DXT5, 3D textures, etc...)☆30Updated 4 years ago
- Experimental demoscene project using C99 and Direct3D 12. Fully standalone with custom windows, and d3d12 headers. No Windows SDK, libc o…☆140Updated 5 years ago
- The fastest culler ever☆37Updated 7 years ago
- ☆51Updated 9 months ago
- Graphics prototyping framework☆37Updated last year
- rex engine and game☆15Updated 3 years ago
- Memory allocators☆48Updated 7 years ago
- Handles image pixel format, querys for all, encode/decode for many☆63Updated 2 months ago
- Fast, high-quality texture compression library for many formats☆51Updated 3 years ago
- Tiny DDS loader/saver based on☆29Updated 5 years ago
- sample code for discussion about SDL accurate frame pacing☆21Updated last year
- Fiber-based job system with extremely simple API☆82Updated 4 years ago
- Single-header single-function C/C++ immediate-mode camera for your graphics demos☆92Updated 9 years ago
- the Donald Trump of the ECS libraries☆67Updated 4 years ago
- Single header "no-allocation" KTX/DDS file reader☆123Updated last year
- cross-platform filewatcher library for c/c++☆100Updated 4 years ago
- Cross-platform C input library (work-in-progress)☆29Updated 5 years ago
- Dear ImGui 2D scripting language inspired by Werkzeug from Farbrausch☆38Updated 2 years ago
- Rasterization on the GPU in "slow motion".☆61Updated 6 years ago
- Windows single header stack walker in C (DbgHelp.DLL)☆42Updated 4 years ago
- Immediate Mode Debug Draw library☆42Updated 5 years ago
- Auto-generated maths library for C and C++ based on HLSL/Cg☆25Updated 2 months ago
- darkHAMMER is a lightweight, open-source, multiplatform game engine. written in C (C99) language, supports python and C# bindings and lua…☆98Updated 8 years ago
- Simple header-only C++ software renderer☆33Updated 2 years ago
- Triangle rasterization routines accelerated by SSE and AVX☆71Updated 7 years ago
- ☆83Updated 7 years ago
- ☆29Updated 9 years ago
- Debug heap useful for tracking down memory errors.☆25Updated 9 years ago
- Demonstration of alpha blended compositing of OpenGL contexts via borderless windows using the Win32 API☆96Updated 7 years ago