matt77hias / VYGE
VYGE - Vaughan Young Game Engine
☆15Updated last year
Alternatives and similar repositories for VYGE:
Users that are interested in VYGE are comparing it to the libraries listed below
- directx11 renderer☆32Updated 2 years ago
- Software Rasterizer (C++)☆35Updated last month
- This is a 3d engine written from scratch in my last semester on the university (Spring 2009)☆29Updated 5 years ago
- 3D Game Engine with architecture like Unreal Engine☆28Updated 5 months ago
- My implementation of the ZFXEngine 2.0 3D game engine described in the book "3D Game Engine Programming" by Stefan Zerbst and Oliver Duve…☆13Updated 9 years ago
- Learning DirectX 12 from code samples - Tutorial series☆44Updated last year
- Game engine with a custom made software renderer (OpenGL-like rendering pipeline)☆19Updated last year
- ☆27Updated 6 years ago
- Simple GLFW OpenGL/C++ framework made for educational purposes: Assimp, ImGUI, Deferred/Forward+ Shading, Compute/Geometry Shaders and et…☆12Updated 6 years ago
- Automatically exported from code.google.com/p/advanced-animation-with-directx-source-code☆14Updated 9 years ago
- Simple software rasterizer with OpenGL-like interface☆30Updated 2 years ago
- Game Engine focused on finding expressive but simple ways to build any game☆20Updated 2 years ago
- DX11 & DX 12 renderer for Lumix Engine☆9Updated 4 months ago
- DirectX 11 Engine☆17Updated 2 years ago
- Minecraft-style game created using C++ and OpenGL☆16Updated 3 years ago
- Small and intuitive cross-platform 3D game engine (DirectX 12 and Vulkan renderers).☆10Updated 2 months ago
- Cascaded Shadow Mapping sample written with the dwSampleFramework.☆22Updated 5 years ago
- 3D game engine with a Vulkan renderer backend☆38Updated this week
- 3Dev is a lightweight, yet powerful game engine with PBR, physics, angelscript support and more☆58Updated 3 weeks ago
- Verus Engine is a modern 3D game engine.☆40Updated 4 months ago
- Game Engine Development Series - Learn to code a Game Engine in C++ from scratch☆77Updated 2 years ago
- Next-gen general purpose game engine written in modern C++☆60Updated last month
- Game engine/framework powering The Driver Syndicate.☆8Updated this week
- Simple meshes, materials, shadow maps, normal maps. Sky shader. Skeletal animation. Particle system.☆43Updated last year
- C++/OpenGL 2D game engine☆23Updated 3 years ago
- ☆9Updated this week
- Ursine 3D Engine / Editor☆30Updated 6 years ago
- Experimental Dx12 engine with Voxel cone tracing for realtime GI☆11Updated this week
- A C++20 vulkan game engine☆75Updated this week
- Jolt Physics raylib ⚡️ trying Jolt C++ game development physics library with raylib in a 3D hello world 🎱 bouncing sphere example.☆11Updated last week