quyse / inanity
Cross-platform C++ game engine.
☆29Updated 3 years ago
Alternatives and similar repositories for inanity:
Users that are interested in inanity are comparing it to the libraries listed below
- Lua <-> C++ bindings libraries benchmark☆32Updated 9 years ago
- Cg open-source compiler☆32Updated 12 years ago
- Core libraries and utilities☆35Updated 2 years ago
- The squish library (abbreviated to libsquish) is an open source DXT compression library☆29Updated 7 years ago
- NessEngine is a 2D rendering engine for games☆34Updated 9 years ago
- Unigine engine version 0.2 from http://frustum.org hacked to compile with modern libs☆45Updated 11 years ago
- Graphics Framework (engine) with modular architecture☆13Updated 6 years ago
- libGDT - The C++ Game Developement Templates Library☆42Updated 6 years ago
- Automatically exported from code.google.com/p/advanced-animation-with-directx-source-code☆14Updated 9 years ago
- AGE - C++11 OpenGL4 Game Engine☆48Updated 9 years ago
- Windows single header stack walker in C (DbgHelp.DLL)☆40Updated 3 years ago
- Simple software rasterizer with OpenGL-like interface☆30Updated 2 years ago
- Dissector GPU debugger☆25Updated 9 years ago
- How to use WGL_NV_DX_interop2 to use OpenGL in a DXGI window☆35Updated 6 years ago
- A cross-platform game library in the public domain☆15Updated 5 years ago
- A bgfx port of lightmapper.h☆17Updated 8 years ago
- 2D quake-inspired game☆27Updated last year
- Learn to use CMake with Visual Studio 2017☆13Updated 6 years ago
- A collection of single-header libraries to help with reloading, debugging and profiling C(++) code.☆16Updated last year
- Cross-platform C++ Window/UI bootstrap☆28Updated 8 years ago
- A LightFileWatcher☆29Updated 4 years ago
- Single header OpenGL utility library in the public domain☆24Updated last year
- A single header library for managing game entity hierarchies.☆40Updated 4 years ago
- Psybrus Engine & Toolchain☆26Updated 8 years ago
- Core OpenGL samples and tests written in C++11.☆13Updated 8 years ago
- darkHAMMER is a lightweight, open-source, multiplatform game engine. written in C (C99) language, supports python and C# bindings and lua…☆97Updated 7 years ago
- Wave is a lightweight 3D sound wrapper for OpenAL that supports OGG and Musepack decoding☆13Updated 10 years ago
- MythOS game engine from Charybdis Enterprises☆18Updated 3 years ago
- A simple game engine written in C++☆38Updated 8 years ago
- Simple header-only C++ software renderer☆33Updated 2 years ago