Learning DirectX 12 from code samples - Tutorial series
☆50Jul 19, 2023Updated 2 years ago
Alternatives and similar repositories for LearnDirectX-samples
Users that are interested in LearnDirectX-samples are comparing it to the libraries listed below
Sorting:
- A framework for learning DirectX12 and demonstrate graphics techniques☆75Aug 29, 2020Updated 5 years ago
- Image Based Lighting using DirectX 12.☆40Sep 9, 2019Updated 6 years ago
- ☆17Oct 31, 2022Updated 3 years ago
- ☆21Dec 10, 2022Updated 3 years ago
- EWDK C++ toolchain for bazel☆11Feb 1, 2026Updated 3 weeks ago
- Simple foliage renderer☆14Sep 3, 2015Updated 10 years ago
- Port of the examples in https://github.com/microsoft/DirectX-Graphics-Samples to C☆15Nov 11, 2025Updated 3 months ago
- ☆11Jan 8, 2022Updated 4 years ago
- Linux kernel-mode and user-space with wine/MinGW/Windows compability hacking library.☆12Sep 15, 2022Updated 3 years ago
- DX12 Terrain Render☆18Jul 14, 2017Updated 8 years ago
- My own version from "Writing a C Compiler" Book from NoStarchPress using C++ and LLVM libraries.☆32Feb 19, 2026Updated last week
- A series of rendering tutorials based on DirectX 12.☆15Feb 21, 2022Updated 4 years ago
- Cranberry Game Engine is my Personal hobby game engine☆15Dec 23, 2025Updated 2 months ago
- This project simplifies the process of enabling DMA support for Cheat Engine. Instead of complex configurations, you can achieve DMA comp…☆21Apr 8, 2025Updated 10 months ago
- Progress of learning kernel development☆14Nov 20, 2022Updated 3 years ago
- Solution for the Optimizoor club's sqrt challenge☆18Nov 2, 2022Updated 3 years ago
- Modern toy DirectX 12 renderer☆166Oct 25, 2024Updated last year
- A DirectX 12 renderer featuring Deferred and Forward rendering paths, PBR, various post-processing effects, and more.☆63Dec 27, 2023Updated 2 years ago
- My research WIP bluepill hypervisor☆40Mar 15, 2023Updated 2 years ago
- A C++ tool to inspect and extract contents from PyInstaller archives☆19Oct 19, 2025Updated 4 months ago
- ☆10May 22, 2022Updated 3 years ago
- Hooking library using Valve's GameOverlayRenderer☆14Aug 19, 2022Updated 3 years ago
- Anti-Analysis technique, trick the debugger by Hiding events from it.☆20Sep 6, 2021Updated 4 years ago
- Renderer based on DX12 from zero.☆17Feb 8, 2025Updated last year
- SoftICE-like debugger for Windows 2000 and XP. Archived.☆21Dec 23, 2022Updated 3 years ago
- IAT-Obfuscation to make static analysis of executable harder.☆44Sep 6, 2021Updated 4 years ago
- Logging library for kernel drivers written for the Windows NT operating system.☆21Oct 17, 2025Updated 4 months ago
- DirectX12 Render Pipeline☆14Apr 5, 2022Updated 3 years ago
- Emulate Drivers in RING3 with self context mapping or unicorn☆21Jan 1, 2025Updated last year
- Graphics demo (DirectX 12, PBR, IBL, C++20 modules).☆67Feb 5, 2021Updated 5 years ago
- A demonstration of hooking into the VMProtect-2 virtual machine☆24Nov 9, 2023Updated 2 years ago
- A Windows console tool that prints all the information about the GPU extracted using DXGI and Direct3D 12☆124Jan 9, 2026Updated last month
- ☆17Aug 27, 2022Updated 3 years ago
- Introductory DirectX 12 sample☆159Aug 11, 2020Updated 5 years ago
- An experimental game engine.☆192Aug 29, 2025Updated 6 months ago
- How Meltdown and Spectre haunt Anti-Cheat: DVRT details☆22Aug 21, 2024Updated last year
- ULPatch is open source user space live patch tool.☆13Jan 11, 2026Updated last month
- 我正在写的一本关于DirectX12的开发书籍《DirectX12 3D游戏程序设计》,这里是书中的例子。☆83Jul 16, 2022Updated 3 years ago
- A simple demo to show off the capabilities of the Cauldron framework☆130Oct 10, 2022Updated 3 years ago