☆29Jul 31, 2023Updated 2 years ago
Alternatives and similar repositories for DirectX10-Tutorials
Users that are interested in DirectX10-Tutorials are comparing it to the libraries listed below
Sorting:
- A graphics Framework/Game Engine☆12Jul 9, 2022Updated 3 years ago
- Repo for my "DOTS Tutorial" series.☆14Jan 13, 2020Updated 6 years ago
- A Windows native DLL injection library written in C# that supports several methods of injection.☆13Dec 17, 2018Updated 7 years ago
- A SoundCloud client and music player that can be extended via plugins.☆11Jan 29, 2017Updated 9 years ago
- Rich Hickey's C++ callback library using template functors.☆15Sep 16, 2021Updated 4 years ago
- CPU Software Rasterizer project made with SDL☆11Apr 26, 2024Updated last year
- Practical Entity Component System☆18Jan 12, 2019Updated 7 years ago
- A real-time OpenGL Compute shader based Progressive Path Tracer.☆17Jun 23, 2019Updated 6 years ago
- dx12 personal research renderer with reference RTX pathtracer ⛈️☆12Feb 13, 2025Updated last year
- Engine and game☆79Jan 9, 2017Updated 9 years ago
- GPS mod by DK, Vice City adaptation☆15Mar 6, 2016Updated 10 years ago
- Automatically exported from code.google.com/p/ftke☆18Dec 3, 2015Updated 10 years ago
- Python interface to Microsoft's Visual Studio locator tool, vswhere☆10Jan 6, 2022Updated 4 years ago
- Unity Screen Space Ray Traced Depth of Field☆25Mar 9, 2018Updated 8 years ago
- Mesh voxelization using GPU hardware rasterization.☆14Feb 13, 2017Updated 9 years ago
- Experimental Code to Render a Voxel Volume using 6 Height Maps (+-XYZ) to define the Object☆20Aug 5, 2015Updated 10 years ago
- Gerber translator. Cross-platform (windows / linux) application that generates images of PCB from Gerber-files to bmp/png formats.☆11Oct 30, 2022Updated 3 years ago
- Reverse engineering of Freedom Fighters (2003) and possibly other Glacier engine games☆17Dec 30, 2018Updated 7 years ago
- https://lexdev.net/tutorials/case_studies/overwatch_shield.html☆27Sep 22, 2019Updated 6 years ago
- RTX path tracing + GPU closest point queries (Vulkan)☆21Apr 25, 2024Updated last year
- Clang based generator for metaStuff☆14Jun 12, 2018Updated 7 years ago
- Dialogic 1.x - For Godot 3.x!☆12Jan 16, 2025Updated last year
- Utility for modifying xbox executables☆27Nov 15, 2024Updated last year
- ☆13Jan 27, 2016Updated 10 years ago
- ☆25Apr 2, 2022Updated 3 years ago
- A way for Rust to be used on the Nintendo Wii☆13Jan 3, 2024Updated 2 years ago
- Hitman Blood Money Trainer built with C++.☆15Sep 22, 2025Updated 5 months ago
- unique_resource, The General RAII Wrapper for Exclusive Ownership Resource Management.☆49Aug 9, 2024Updated last year
- C++ reflection framework (for fun)☆14Nov 16, 2014Updated 11 years ago
- opinionated widget framework for libvaxis☆11Oct 30, 2024Updated last year
- some iterator patterns for Zig lang☆11Aug 7, 2022Updated 3 years ago
- ☆21Feb 6, 2021Updated 5 years ago
- Just a multiplayer snake☆10Jul 11, 2017Updated 8 years ago
- Configurable draw distance for Hitman Codename 47☆12Aug 20, 2015Updated 10 years ago
- ☆12Dec 8, 2022Updated 3 years ago
- Picori (ピッコル) is a library for decompilation, modding, and rom-hacking with focus on GameCube and Wii games.☆14Oct 24, 2023Updated 2 years ago
- ☆16Jun 1, 2025Updated 9 months ago
- A game engine for cool moddability and procedurally generated data. Use https://github.com/lexi-the-cute/catgirl-engine/releases.atom if …☆13Feb 9, 2026Updated last month
- FFT ocean using the GLFFT library☆20May 25, 2025Updated 9 months ago