Ohjurot / ScriptingGuide
Guide to C++ Scripting in Java, C#, Lua, Python and Angelscript (YouTube Series)
☆14Updated 3 years ago
Alternatives and similar repositories for ScriptingGuide:
Users that are interested in ScriptingGuide are comparing it to the libraries listed below
- The Particle System API, since 1999, using C++, OpenGL, GLUT, and CMake☆9Updated 2 years ago
- Verus Engine is a modern 3D game engine.☆39Updated 2 months ago
- Optimised and simple reflection library for games☆9Updated 10 months ago
- A collection of Windows/C++ utility functions on string manipulation/formatting, file system, date/time, logging, etc.☆10Updated 3 weeks ago
- Learn to use CMake with Visual Studio 2017☆13Updated 6 years ago
- Naive implementation of OpenGL 1.0 in C++☆13Updated last week
- Visual scripting plugin for Lumix Engine☆9Updated 3 months ago
- Library for loading .dds textures (supports DXT1, DXT3, DXT5, 3D textures, etc...)☆26Updated 3 years ago
- Simple framework built from the ground up used for experimenting and learning different aspects of game engine architecture☆41Updated 5 years ago
- LittleEngineVk v2 (revamped)☆12Updated last year
- A scalable pipeline tool for graphics applications to build assets.☆26Updated 9 months ago
- Cascaded Shadow Mapping sample written with the dwSampleFramework.☆22Updated 4 years ago
- SIMD HAL header-only library☆52Updated last month
- Graphic Techniques Implemented on The Forge API, a cross-platform rendering framework on top of Vulkan, DirectX, Metal☆23Updated 5 years ago
- ☆12Updated 2 weeks ago
- Rythe Low Level Rendering Interface provides a graphics API agnostic rendering interface with minimal CPU overhead and low level access t…☆27Updated 4 months ago
- Game Engine focused on finding expressive but simple ways to build any game☆20Updated 2 years ago
- Low level Graphics API wrapper over D3D12 and Vulkan☆13Updated 3 months ago
- [WIP] High performance 3D graphics game engine☆32Updated 3 years ago
- directx11 renderer☆32Updated 2 years ago
- A game engine in early development☆52Updated 2 years ago
- HLSL Development Cookbook Sample Code☆21Updated 7 years ago
- ☆27Updated 8 years ago
- DX11 & DX 12 renderer for Lumix Engine☆9Updated 3 months ago
- DXT compression and image processing☆16Updated 2 years ago
- Visual shader editor for Lumix Engine☆11Updated 2 months ago
- EAMain provides a multi-platform entry point used for platforms that don't support console output, return codes and command-line argument…☆46Updated 5 months ago
- An open source, cross platform game engine written in C++ with Vulkan API rendering backend☆10Updated this week
- Simple GLFW OpenGL/C++ framework made for educational purposes: Assimp, ImGUI, Deferred/Forward+ Shading, Compute/Geometry Shaders and et…☆12Updated 6 years ago
- Visual, compiled & typed programming language.☆46Updated 2 months ago