spnda / dds_image
Header-only C++11/C++17 DirectDraw Surface (DDS) decoder with Vulkan helpers.
ā21Updated 11 months ago
Alternatives and similar repositories for dds_image:
Users that are interested in dds_image are comparing it to the libraries listed below
- Modern, flexible computer graphics and rendering engine, written in C++23 with support for Vulkan š and DirectX 12 ā.ā92Updated 3 weeks ago
- Shader Compilation Toolā89Updated this week
- Single file DDS header encoder and decoderā74Updated 2 weeks ago
- Small and intuitive cross-platform 3D game engine (DirectX 12 and Vulkan renderers).ā9Updated last week
- Library for loading .dds textures (supports DXT1, DXT3, DXT5, 3D textures, etc...)ā26Updated 3 years ago
- 3D Game Engine with architecture like Unreal Engineā29Updated 6 months ago
- Simple CPU/GPU profiler with ImGui HUDā74Updated last year
- Cross-platform SSE/AVX/NEON-accelerated math library, coming with a common library to be used in HLSL/C++ codeā76Updated last month
- Alternative STL aims to compile fast, runs fast, written in clear code, simple to read and understandā57Updated 2 weeks ago
- A D3D12-based rendering engineā57Updated 4 years ago
- 3D Renderers using DX12/Vulkan/OpenGL in C++ā24Updated 2 months ago
- A High Quality SIMD BC1 Encoderā120Updated 2 years ago
- A Vulkan renderer, written in C++20ā33Updated 4 years ago
- A bunch of small utility functions to make marking down text in ImGui easierā22Updated last month
- It's like dogfooding, but with frogsā26Updated last week
- Modern OpenGL deferred rendering exampleā37Updated last year
- Colorizing text editor for ImGuiā87Updated 2 months ago
- Tiny DDS file loaderā43Updated 6 years ago
- Toy OpenGL PBR renderer.ā33Updated last year
- Testing various BCn texture format decoding librariesā16Updated 2 years ago
- Naive implementation of OpenGL 1.0 in C++ā13Updated 2 months ago
- This repo contains Direct3D 9, Direct3D 10, a few Direct3D 11, and DirectSound C++ samples from the legacy DirectX SDK updated to build uā¦ā90Updated 5 months ago
- Text selection implementation for Dear ImGuiā58Updated this week
- A customizable MIT-licensed game engine.ā38Updated last year
- Single header DDS image utilityā42Updated last week
- Sample showcasing lifetime management and resource transfers in Vulkanā58Updated 2 months ago
- Small single-header C++ library that renders Windows fonts in graphics applicationsā45Updated 6 years ago
- AngelScript Language Server for VSCode and other clientsā53Updated last week
- S3TC DXT1/DXT5 texture decompression routines.ā51Updated 4 years ago
- Vulkan Render Engineā16Updated 3 months ago