electronicarts / EAMainLinks
EAMain provides a multi-platform entry point used for platforms that don't support console output, return codes and command-line arguments.
☆60Updated 9 months ago
Alternatives and similar repositories for EAMain
Users that are interested in EAMain are comparing it to the libraries listed below
Sorting:
- EAAssert is a simple and lightweight assert technology.☆57Updated 9 months ago
- EATest is a C++ unit testing framework. It's goal is to have a scalable architecture, have minimal dependencies, and simple usage.☆54Updated 9 months ago
- EABase is a small set of header files that define platform-independent data types and platform feature macros.☆196Updated 9 months ago
- Lambda Game Engine☆24Updated 4 years ago
- ☆29Updated last year
- Zmeya is a header-only C++ binary serialization library designed for games and performance-critical applications☆121Updated 5 months ago
- Core libraries and utilities☆35Updated 2 years ago
- Shader Compilation Tool☆95Updated 2 weeks ago
- Simple framework built from the ground up used for experimenting and learning different aspects of game engine architecture☆43Updated 5 years ago
- Simple job system using standard C++☆71Updated 3 years ago
- Utilities built on top of core module☆127Updated last week
- A personal game engine project, with development focus towards 2D/2.5D games.☆43Updated this week
- A C++ game engine☆33Updated 5 years ago
- Yet another pet engine☆70Updated 4 months ago
- Demonstrates how to use CMake to include Jolt Physics in your own project☆32Updated 2 weeks ago
- Alternative STL aims to compile fast, runs fast, written in clear code, simple to read and understand☆65Updated last month
- Simple CPU/GPU profiler with ImGui HUD☆79Updated last year
- C# debugging automation tool☆40Updated last year
- Cg open-source compiler☆32Updated 12 years ago
- EAThread implements a unified cross-platform interface for multithreaded programming.☆327Updated 9 months ago
- REI is a cross-platform rendering framework and a comprehensive graphics API. Adaptable to various platforms, including PC, consoles, and…☆66Updated last year
- Graphics demo (DirectX 12, PBR, IBL, C++20 modules).☆66Updated 4 years ago
- Library for loading .dds textures (supports DXT1, DXT3, DXT5, 3D textures, etc...)☆27Updated 3 years ago
- Cross-platform SSE/AVX/NEON-accelerated math library, coming with a common library to be used in HLSL/C++ code☆80Updated last month
- directx11 renderer☆33Updated 2 years ago
- Single file DDS header encoder and decoder☆76Updated 2 weeks ago
- The main repository that Zero Engine is built from. Visit releases to download the latest launcher!☆71Updated 3 years ago
- A Job system implemented with a lock free stealing queue☆28Updated last year
- A dx12/Vk game engine (kind of).☆130Updated 4 years ago
- DX11 & DX 12 renderer for Lumix Engine☆9Updated 7 months ago