electronicarts / EAMainLinks
EAMain provides a multi-platform entry point used for platforms that don't support console output, return codes and command-line arguments.
☆61Updated last year
Alternatives and similar repositories for EAMain
Users that are interested in EAMain are comparing it to the libraries listed below
Sorting:
- EAAssert is a simple and lightweight assert technology.☆58Updated last year
- EATest is a C++ unit testing framework. It's goal is to have a scalable architecture, have minimal dependencies, and simple usage.☆56Updated last year
- EABase is a small set of header files that define platform-independent data types and platform feature macros.☆207Updated 2 months ago
- Library for loading .dds textures (supports DXT1, DXT3, DXT5, 3D textures, etc...)☆29Updated 4 years ago
- ☆30Updated last year
- Utilities built on top of core module☆131Updated last week
- A personal game engine project, with development focus towards 2D/2.5D games.☆43Updated 2 months ago
- The squish library (abbreviated to libsquish) is an open source DXT compression library☆29Updated 7 years ago
- Simple framework built from the ground up used for experimenting and learning different aspects of game engine architecture☆45Updated 5 years ago
- Game engine library: 3D, Physics, Sound, Network, IA, Map Editor☆99Updated 3 weeks ago
- Shader Compilation Tool☆102Updated 3 months ago
- ☆28Updated 2 years ago
- Unigine engine version 0.2 from http://frustum.org hacked to compile with modern libs☆47Updated 11 years ago
- EAThread implements a unified cross-platform interface for multithreaded programming.☆330Updated last year
- The Tweede Engine Framework is my third attempt to develop a cross-platform full game engine and game framework. It aims to provide one d…☆70Updated this week
- Multiplatform 3D game engine.☆51Updated this week
- The main repository that Zero Engine is built from. Visit releases to download the latest launcher!☆72Updated 3 years ago
- Yet another pet engine☆72Updated 8 months ago
- A D3D12-based rendering engine☆58Updated 4 years ago
- A C++20 vulkan game engine☆76Updated last week
- Alternative STL aims to compile fast, runs fast, written in clear code, simple to read and understand☆71Updated 2 months ago
- Lambda Game Engine☆24Updated 4 years ago
- Single file DDS header encoder and decoder☆78Updated 3 weeks ago
- Quality-enhanced fork of DirectX Texture Library☆20Updated 2 years ago
- ☆78Updated 6 months ago
- C++ 3D Engine developed during the Master's Degree in AAA Videogames Development.☆62Updated 4 years ago
- A game engine in early development☆53Updated 3 years ago
- A header only library to simplify creating 🌋 Vulkan / ⚪ OpenGL / 🌐 WebGL / ❎DirectX / 🤖 Metal data structures with CrossWindow.☆82Updated last year
- Lambda Game Engine☆22Updated 5 years ago
- Experimental rendering engine☆50Updated this week