A game development framework that provides basic tooling and a content authoring workflow
☆58Nov 7, 2020Updated 5 years ago
Alternatives and similar repositories for minimum
Users that are interested in minimum are comparing it to the libraries listed below
Sorting:
- Toy game engine. It's unstable, buggy, and really just a playground for me.☆23Dec 10, 2023Updated 2 years ago
- Modularized (hot-swapping) game engine in Rust☆19May 26, 2021Updated 4 years ago
- An inspector UI using imgui in Rust☆71Apr 23, 2021Updated 4 years ago
- Gfx-hal quad example running on Windows, Linux, Mac, iOS, Android☆47Apr 10, 2020Updated 5 years ago
- script based cad using implicit geometry☆26Sep 25, 2019Updated 6 years ago
- A set of data and constructs to use in games.☆86Feb 8, 2025Updated last year
- Amethyst physics engine abstraction layer☆30Dec 21, 2020Updated 5 years ago
- A 2.5d dwarf fortress inspired game written in Rust☆10Jun 14, 2023Updated 2 years ago
- A showcase game for the crow rendering engine☆38Mar 17, 2020Updated 5 years ago
- Antialiased 2D vector drawing library in Rust for Android, Web, Desktop☆41Feb 18, 2022Updated 4 years ago
- A RTS about mice on the moon made for the 2020 Github Game Off☆39Jan 4, 2021Updated 5 years ago
- imgui integration for Amethyst☆69Aug 23, 2020Updated 5 years ago
- Themable Immediate Mode User Interface Toolkit in Rust☆95Feb 5, 2026Updated 3 weeks ago
- Antler rendering engine☆68May 27, 2025Updated 9 months ago
- A render graph based rendering engine☆27Jun 14, 2019Updated 6 years ago
- Demo game using the Amethyst engine☆31Mar 13, 2019Updated 6 years ago
- A font cache library for Rust☆13Jan 10, 2022Updated 4 years ago
- An ecosystem-simulation game made with Amethyst☆217Jul 24, 2021Updated 4 years ago
- Multi-backend renderer with asset pipeline. The objective of this repo is to build a scalable, flexible, data driven renderer.☆717Aug 4, 2024Updated last year
- A simple rust library to help create octrees and quadtrees for chunked level of detail☆20Jun 1, 2023Updated 2 years ago
- Include many files in your Rust code for self-contained binaries☆19Jan 4, 2026Updated last month
- Asset pipeline system for game engines & editor suites.☆373Dec 13, 2021Updated 4 years ago
- The fan-made Undertale vs Homestuck Platform Fighter☆26Apr 27, 2025Updated 10 months ago
- A Rust Scripting System prototype for multiple languages☆28Mar 11, 2020Updated 5 years ago
- Permanenty moved to Dotrix monorepo☆16Oct 6, 2021Updated 4 years ago
- Terrible, terrible voxel thing, written in Rust.☆12Jul 13, 2023Updated 2 years ago
- Load fonts as vector graphics in pure Rust with advanced text layout.☆43Mar 8, 2023Updated 2 years ago
- A modern 3D/2D game engine that uses wgpu.☆173Aug 7, 2020Updated 5 years ago
- A falling-sand toy written using Rust, Bevy and egui.☆30Oct 31, 2024Updated last year
- autogenerate visual studio solutions / projects☆18Oct 15, 2023Updated 2 years ago
- Conveniently load, cache, and reload external resources☆159Updated this week
- 3d agnostic framework (game engine) terrain engine☆39Jul 21, 2021Updated 4 years ago
- A packer for cramming lots of rectangles into a larger one, designed primarily with sprite packing in mind. Written in Rust.☆102Oct 14, 2023Updated 2 years ago
- Main repository for Will -- 2.5D moddable action adventure game☆46Jun 18, 2022Updated 3 years ago
- Parallax backgrounds for bevy cameras☆23Aug 31, 2021Updated 4 years ago
- Asset manger for good assets only☆31Jun 6, 2023Updated 2 years ago
- A 3D engine with ECS and Vulkan renderer for Rust developers☆310Jun 9, 2025Updated 8 months ago
- A glsl to spirv compiler☆20Nov 26, 2019Updated 6 years ago
- A single-threaded executor for deferred async code for games.☆58Feb 19, 2023Updated 3 years ago