mollnn / conditional-mixture
Code for SIGGRAPH 2024 (ToG) paper "Conditional Mixture Path Guiding for Differentiable Rendering"
☆23Updated 8 months ago
Alternatives and similar repositories for conditional-mixture:
Users that are interested in conditional-mixture are comparing it to the libraries listed below
- GPU prototype implementation for neural parametric mixtures guiding☆28Updated 2 months ago
- ReSTIR-GI implementation in Mitsuba3☆16Updated last year
- Source Code for SIGGRAPH 2023 Paper "Parameter-space ReSTIR for Differentiable and Inverse Rendering"☆59Updated 4 months ago
- Code and resources for SIGGRAPH 2023 paper NeuSample: Importance Sampling for Neural Materials☆13Updated 8 months ago
- ☆19Updated last year
- Code for SIGGRAPH Asia 2024 (TOG) Paper "Efficient Image-Space Shape Splatting for Monte Carlo Rendering"☆27Updated 6 months ago
- Vulkan Implementation of NVIDIA's paper Real-time Neural Radiance Caching for Path Tracing.☆24Updated 7 months ago
- Source code for "Revisiting controlled mixture sampling for rendering applications" SIGGRAPH 2023☆20Updated last year
- Mitsuba Implementation of SDMM Path Guiding☆18Updated 3 years ago
- ☆14Updated 8 months ago
- Real-Time Path Guiding Using Bounding Voxel Sampling☆29Updated 8 months ago
- Code for SIGGRAPH Asia 2023 (ToG) paper "Manifold Path Guiding for Importance Sampling Specular Chains"☆40Updated last year
- A novel neural network based path guiding technique for realtime path tracing. A small neural network is trainied in online fashion to ap…☆12Updated last year
- Source Code for "Neural Prefiltering for Correlation-Aware Levels of Detail" (SIGGRAPH 2023)☆18Updated last year
- The repository for our publication: "Progressive null-tracking for volumetric rendering" which will be presented at SIGGRAPH 2023 for the…☆24Updated 2 months ago
- [SIGGRAPH Asia 2024] BSDF importance sampling using a diffusion model☆38Updated this week
- An implementation of "Deep Combiner for Independent and Correlated Pixel Estimates"☆20Updated 3 years ago
- The official repo for [Neural Differential Appearance Equations, TOG (SIGGRAPH Asia 2024)]☆17Updated 3 months ago
- Mitsuba renderer(modified for CMake compilation).☆20Updated 3 years ago
- Core code of the paper "Unbiased Caustics Rendering Guided by Representative Specular Paths".☆11Updated 2 years ago
- Code for the paper "From microfacets to participating media: A unified theory of light transport with stochastic geometry"☆90Updated 7 months ago
- ☆21Updated 2 years ago
- Unbiased Physically Based Differentiable Renderer☆47Updated 5 months ago
- Robust Fitting of Parallax-Aware Mixtures for Path Guiding - SIGGRAPH 2020☆35Updated last month
- Reference implementation of the paper "Recursive Control Variates for Inverse Rendering" (SIGGRAPH 2023)☆49Updated last year
- Code for the paper "Unbiased Inverse Volume Rendering with Differential Trackers"☆54Updated 2 years ago
- Codes of Chi-squared Progressive Photon Mapping☆27Updated 4 years ago
- [ToG (SIGGRAPH Asia 2024 Journal Track)] Official code release for paper: 🎯"DARTS: Diffusion Approximated Residual Time Sampling for Tim…☆15Updated 3 months ago
- Code repository for the paper "Neural BRDF Representation and Importance Sampling" (CGF 2021)☆30Updated 2 years ago
- An OptiX 7 implementation of SPCBPT: Subspace-based Probabilistic Connections for Bidirectional Path Tracing☆14Updated 11 months ago