Wyk3d / YafaRayLinks
Free Open Source raytracer backup git repository
☆11Updated 15 years ago
Alternatives and similar repositories for YafaRay
Users that are interested in YafaRay are comparing it to the libraries listed below
Sorting:
- ARCHIVED-READ ONLY now. Use libYafaRay repository instead. …☆135Updated 5 years ago
- Source code to pbrt, the ray tracer described in "Physically Based Rendering: From Theory To Implementation"☆84Updated last year
- OpenGL 4 Graphics Engine☆142Updated 9 years ago
- Software rasterization occlusion culling library☆39Updated 10 years ago
- [Obselete]☆44Updated 8 years ago
- A mirror of the OctaForge engine repository☆51Updated 7 years ago
- Archived source for rayshade 4.0 release☆30Updated 10 years ago
- lucille global illumination renderer☆94Updated 16 years ago
- OpenGL library with cool demos☆12Updated 10 years ago
- A simple example of an index buffer compression algorithm, aimed specifically at vertex cache optimised tri-lists.☆54Updated 10 years ago
- Embree Example Renderer☆105Updated 8 years ago
- ☆15Updated 8 years ago
- A C/C++ single-file library that packs triangles of a 3D mesh into a rectangle/texture.☆60Updated 9 years ago
- A 3D game engine☆13Updated 10 years ago
- Example projects for the bs::framework☆65Updated 3 years ago
- Shadow mapping implementation with Qt5 and OpenGL☆25Updated 9 years ago
- ☆18Updated 9 years ago
- import of nvidia-texture-tools from Google Code☆22Updated 12 years ago
- a binary format for baked (bak3d) 3d files☆19Updated 10 years ago
- collection of tiny OpenGL demos☆64Updated 12 years ago
- Playground for DirectX 11 / 12 simple graphics demo examples ...☆51Updated 9 years ago
- libdds is a library for operating DDS textures. It is able to load DXT1-5 compressed textures, pack/unpack them with different compressio…☆19Updated 8 years ago
- A Renderman Compatible Renderer☆82Updated 3 months ago
- Mallie, bootstrap for your own ray tracer.☆57Updated 8 years ago
- A C++ library for procedural generation of cities and large urban environments.☆41Updated 9 years ago
- Source code for the light scattering sample☆98Updated 8 years ago
- Initial work on an glfw3/nanovg based scene editor.☆15Updated 10 years ago
- A minimalistic, dependency-free C++ path tracer☆22Updated 10 years ago
- A Global Illumination Renderer☆68Updated 5 years ago
- An SDK to export runtime images to Pico Pixel☆23Updated 12 years ago