immersive-web / WebXR-WebGPU-BindingLinks
☆83Updated 4 months ago
Alternatives and similar repositories for WebXR-WebGPU-Binding
Users that are interested in WebXR-WebGPU-Binding are comparing it to the libraries listed below
Sorting:
- A React based DCC for viewing and authoring KHR_interactivity models☆29Updated last week
- WebXR Gamepad assets, source library, and schema☆205Updated 2 months ago
- glTF Experience Format (glXF)☆90Updated 6 months ago
- WebXR library for use with Emscripten.☆45Updated 3 years ago
- Spec draft: https://immersive-web.github.io/raw-camera-access/. Repository for experimentation around exposing raw camera access through…☆41Updated 3 months ago
- Send links to your XR headset, hassle free.☆33Updated 7 months ago
- A feature repo for working on multi-layer support in WebXR. Feature leads: Rik Cabanier and Artem Bolgar (Oculus)☆93Updated 4 months ago
- A feature repo for working on hand input support in WebXR. Feature lead: Manish Goregaokar☆106Updated last year
- RATK (Reality Accelerator Toolkit) simplifies the integration of Mixed Reality experiences in WebXR, making it easier for developers to b…☆138Updated last year
- Additions to WebXR Device API for exposing real world data (Lead: Piotr Bialecki). Plane detection: https://immersive-web.github.io/real-…☆73Updated 3 months ago
- WebXR for Looking Glass displays☆70Updated last year
- An extensible WebComponents library for the Spatial Web☆165Updated 10 months ago
- Chromium build with hardware accelerated ray tracing☆62Updated 5 years ago
- three.js implementations of glTF extensions relating to Open Brush (and Tilt Brush) exports.☆40Updated this week
- Framework Agnostic Hand tracking for WebXR☆102Updated 3 weeks ago
- Javascript WebXR Runtime for Emulation☆80Updated last week
- A WebXR framework for building the metaverse, powered by three.js and cannon-es☆44Updated last year
- A feature incubation repo for layering DOM content on/in WebXR content. Feature lead: Piotr Bialecki☆72Updated 11 months ago
- PhysX for JavaScript☆110Updated 2 years ago
- Metaballs rendered in WebGPU☆92Updated 2 months ago
- Starter repo for THREE.js Locomotion☆37Updated 4 years ago
- A web-based 3D virtual space lightweight framework with high flexibility, extensibility, and easy hosting, built on ECS architecture☆140Updated last year
- Repository for the discussion and research in to navigating from page to page whilst staying in immersive mode. Feature leads: Rik Cabani…☆71Updated 2 years ago
- Additions to the WebXR Device API for Marker Tracking. Repo contacts Rik Cabanier and Piotr Bialecki☆54Updated 3 months ago
- ☆73Updated last year
- To store the source code for the glTF-Compressor project☆69Updated 6 months ago
- Web implementation of volumetric grids☆156Updated 2 years ago
- Your first steps into immersive web development with WebXR.☆137Updated 10 months ago
- A lightweight library that creates a Texture Atlas from Three.js textures☆92Updated 3 years ago
- WebXR immersive gardening experience.☆205Updated last year