immersive-web / WebXR-WebGPU-BindingLinks
☆83Updated 8 months ago
Alternatives and similar repositories for WebXR-WebGPU-Binding
Users that are interested in WebXR-WebGPU-Binding are comparing it to the libraries listed below
Sorting:
- A React based DCC for viewing and authoring KHR_interactivity models☆31Updated 3 weeks ago
- WebXR Gamepad assets, source library, and schema☆210Updated last month
- WebXR library for use with Emscripten.☆46Updated 3 years ago
- Additions to WebXR Device API for exposing detected planes.☆74Updated 2 weeks ago
- glTF Experience Format (glXF)☆95Updated 10 months ago
- A feature repo for working on hand input support in WebXR. Feature lead: Manish Goregaokar☆108Updated 3 months ago
- Chromium build with hardware accelerated ray tracing☆62Updated 5 years ago
- A feature repo for working on multi-layer support in WebXR. Feature leads: Rik Cabanier and Artem Bolgar (Oculus)☆95Updated last week
- three.js implementations of glTF extensions relating to Open Brush (and Tilt Brush) exports.☆42Updated this week
- Issues, feedback, and feature requests for the https://gltf.report website.☆58Updated 10 months ago
- A feature incubation repo for layering DOM content on/in WebXR content. Feature lead: Piotr Bialecki☆73Updated 3 months ago
- Spec draft: https://immersive-web.github.io/raw-camera-access/. Repository for experimentation around exposing raw camera access through…☆42Updated last week
- Javascript WebXR Runtime for Emulation☆88Updated last week
- A Three.JS WebXR UI. Enabling easy UI creation for immersive-vr sessions.☆139Updated 3 years ago
- An extensible WebComponents library for the Spatial Web☆166Updated last year
- A lightweight library that creates a Texture Atlas from Three.js textures☆92Updated 3 years ago
- PhysX for JavaScript☆113Updated 3 years ago
- A WebXR framework for building the metaverse, powered by three.js and cannon-es☆45Updated last year
- Send links to your XR headset, hassle free.☆34Updated 11 months ago
- RATK (Reality Accelerator Toolkit) simplifies the integration of Mixed Reality experiences in WebXR, making it easier for developers to b…☆144Updated last week
- Web implementation of volumetric grids☆158Updated 2 years ago
- WebXR for Looking Glass displays☆73Updated last year
- Repository for the discussion and research in to navigating from page to page whilst staying in immersive mode. Feature leads: Rik Cabani…☆71Updated 3 years ago
- ☆149Updated last year
- XAtlas + Three.js: Mesh parameterization / UV unwrapping module for three.js in wasm with webworkers.☆115Updated last year
- WebXR AR occlusion, lighting, interaction and physics with three.js☆133Updated 2 years ago
- Starter repo for THREE.js Locomotion☆37Updated 4 years ago
- Framework Agnostic Hand tracking for WebXR☆103Updated last week
- Metaballs rendered in WebGPU☆94Updated 6 months ago
- A tiny WGSL online editor☆182Updated 2 years ago