Demo Project using the Universal RP from Unity3D
☆2,735Dec 5, 2025Updated 3 months ago
Alternatives and similar repositories for BoatAttack
Users that are interested in BoatAttack are comparing it to the libraries listed below
Sorting:
- This project contains a collection of Custom Renderer examples. This will be updated as we refine the feature and add more options.☆2,260Oct 23, 2025Updated 4 months ago
- Fontainebleau demo☆1,167Aug 21, 2024Updated last year
- A class-leading water system implemented in Unity☆3,798Updated this week
- Spaceship Demo - AAA Playable First person demo showcasing effects made with Visual Effect Graph and rendered with High Definition Render…☆1,167Oct 24, 2025Updated 4 months ago
- UnityChanToonShaderVer2 Project / v.2.0.9 Release☆4,085Oct 15, 2024Updated last year
- Reusable RendererFeature of MobileScreenSpacePlanarReflection☆1,169Nov 14, 2022Updated 3 years ago
- Example project to draw 1million grass instances on mobile☆1,680Nov 25, 2020Updated 5 years ago
- A first person multiplayer shooter example project in Unity☆5,087Oct 23, 2025Updated 4 months ago
- ☆8,064Updated this week
- Package repo containing the water system created for the URP Boat Attack demo project.☆372Oct 17, 2024Updated last year
- Visual Effect Graph - Samples Project☆2,086Nov 19, 2024Updated last year
- Ceto: Ocean system for Unity☆1,079Jan 30, 2022Updated 4 years ago
- A very simple toon lit shader example, for you to learn writing custom lit shader in Unity URP☆7,484Feb 20, 2026Updated last month
- Unity Graphics - Including Scriptable Render Pipeline☆2,897Updated this week
- JTRP : Unity HDRP ToonShading Render Pipeline (Preview)☆2,132May 26, 2023Updated 2 years ago
- Demo Project using the Universal RP from Unity3D☆365Nov 9, 2020Updated 5 years ago
- Automatic LOD generation + scene optimization☆2,037Feb 29, 2024Updated 2 years ago
- Samples designed as exercises to be ported from Unity GameObjects/MonoBehaviours to Unity DOTS.☆1,651Oct 7, 2024Updated last year
- A library of Shaders created using Unity's Shader Graph.☆1,907Jun 3, 2020Updated 5 years ago
- This technique is designed to instance Characters(SkinnedMeshRender).☆1,774Mar 6, 2024Updated 2 years ago
- Shading models for Unity’s Universal Render Pipeline.☆1,010Nov 28, 2024Updated last year
- Animation Baker and Instancing for Animated Characters: Using GPU to implement large-amount animation characters rendering. The animation…☆1,750Dec 28, 2024Updated last year
- Unity unlit screen space decal shader for URP. Just create a new material using this shader, then assign it to a new unity cube GameObjec…☆1,336Sep 16, 2022Updated 3 years ago
- Sand box project containing example shaders and assets compatible with Unity Universal Render Pipeline.☆828Dec 9, 2020Updated 5 years ago
- Unity Post Processing Stack Library | Unity引擎的高品质后处理库☆3,506Jul 14, 2023Updated 2 years ago
- Customized High-Quality Rendering Pipeline in Unity3D☆940Dec 9, 2019Updated 6 years ago
- Examples for extending the Unity LWRP☆242Jul 21, 2020Updated 5 years ago
- Demo project using Addressables package☆1,432Oct 24, 2025Updated 4 months ago
- ☆972Mar 30, 2024Updated last year
- Lighting effects implemented for the Adam demo: volumetric fog, area lights and tube lights☆1,786Dec 3, 2019Updated 6 years ago
- Graphy is the ultimate, easy to use, feature packed FPS counter, stats monitor and debugger for your Unity project.☆2,851Jun 4, 2024Updated last year
- Post Processing Stack☆3,745Jun 5, 2024Updated last year
- Unity C# reference source code.☆12,757Oct 24, 2025Updated 4 months ago
- A fully-featured deformer system for Unity that lets you stack effects to animate models in real-time☆3,618Oct 4, 2024Updated last year
- Temporal Anti-Aliasing(TAA) for Unity’s Universal Render Pipeline☆491May 16, 2022Updated 3 years ago
- UIEffect is an open-source package that allows you to intuitively apply rich UI effects directly from the Inspector or via code. Combine …☆7,172Jan 16, 2026Updated 2 months ago
- 頂点の位置と法線を、Texture2Dに保存しておく。ARGBFloatとか、HDR Textureを使用したバージョン☆816Mar 30, 2021Updated 4 years ago
- Voxel-based Global Illumination using Unity Scriptable Render Pipeline☆817Sep 20, 2022Updated 3 years ago
- A collection of custom post processing effects for Unity☆2,363Nov 23, 2020Updated 5 years ago