hairibar / Hairibar.RagdollLinks
A package for animating ragdolls through keyframed animations.
☆220Updated 4 years ago
Alternatives and similar repositories for Hairibar.Ragdoll
Users that are interested in Hairibar.Ragdoll are comparing it to the libraries listed below
Sorting:
- Optimized implementation of camera stacking for UI only in HDRP.☆208Updated last month
- From-scratch implementation of physically simulated character animation with proportional-integral-derivative controllers (PID)☆203Updated 2 years ago
- Vertex animation baking tool, shaders and animation system for Unity DOTS/ECS.☆464Updated 2 years ago
- Instancing & Animation library for Unity3D☆247Updated last year
- Make Boolean Operator on Mesh. In Unity.☆137Updated 4 years ago
- A Unity Engine Project in which a controllable wall-walking spider uses inverse kinematics (IK) to position its legs to its surroundings,…☆261Updated last year
- ☆181Updated last year
- Unity editor tool for baking shaders to textures. Texture2D, Texture3D, Flipbook, or MeshRenderer (uses model UV)☆195Updated last year
- A tool built in Unity that draws a graph representation of behavior trees running in the scene☆194Updated 2 years ago
- Procedural animation example in Unity☆380Updated 2 years ago
- An example of rendering decals on SkinnedMesh Renderers in Unity.☆167Updated 2 months ago
- ⚪ VFX Core ☄ Selective Post Processing and FX System☆264Updated last week
- ECS sample demonstrating an automated simulation of teams of spaceships fighting for the control of planets☆229Updated 7 months ago
- Fast GPU vertex shader based animation library for Unity (VAT, Vertex Animation Texture, Morphing Animation)☆517Updated 2 years ago
- Collection of tools for Unity DOTS☆293Updated last month
- A simple kinetic simulator for Unity, you can use it to simulate hair/tail/breast/skirt and other soft objects☆473Updated last year
- Procedural Water surface and underwater caustics for Unity URP☆282Updated 2 years ago
- A simple liquid simulation using MetaBalls.☆299Updated 3 years ago
- Amplify Occlusion V2 ported to URP 2022.2☆165Updated 2 years ago
- A player traversal toolkit for Unity.☆190Updated 3 years ago
- ☆147Updated 5 years ago
- Unity runtime node editor using with Unity UI.☆441Updated last year
- Simple event driven Behaviour tree for Unity projects☆293Updated 8 months ago
- ☆167Updated 4 years ago
- Adds 'Register Variable' and 'Get Variable' nodes to Shader Graph, allowing you to link sections of a graph without connection wires. <3☆292Updated 7 months ago
- Simple to use Update Manager pattern for Unity + Jobified Update for MonoBehaviours and pure C# classes alike☆162Updated 5 months ago
- ☆175Updated last year
- A virtual photography system for creating in-game screenshots and photographic effects within Unity projects.☆243Updated 2 years ago
- An animation plugin based on Playables API☆128Updated last year
- A Legend of Zelda: Breath of the Wild-style grass shader☆167Updated last year