NVIDIAGameWorks / UnityPhysXPluginLinks
Experimental Unity package to enable access to NVIDIA PhysX SDK 4 from within Unity.
☆132Updated 4 years ago
Alternatives and similar repositories for UnityPhysXPlugin
Users that are interested in UnityPhysXPlugin are comparing it to the libraries listed below
Sorting:
- Unity Bounding Volume Heirachy (BVH)☆128Updated 2 years ago
- Ocean waves on URP for wide-range mobile devices (gles 3.0)☆183Updated 2 years ago
- FidelityFX FSR 2 for the Unity URP☆128Updated 2 years ago
- An animation plugin based on Playables API☆132Updated last year
- Automated semi-procedural walking and running on uneven terrain☆99Updated 6 months ago
- Unity Native Plugin for ACL☆63Updated 6 months ago
- This project demonstrates how to set the shading rate of Renderer Features for the Universal Rendering Pipeline☆110Updated 2 weeks ago
- A graph based animation controller for Unity.☆133Updated last year
- The Entities package provides a modern Entity Component System (ECS) implementation with a basic set of systems and components made for U…☆82Updated 2 weeks ago
- A Bounding Volume Hierarchy for Unity DOTS. WIP!☆59Updated 3 years ago
- Distributable samples demonstrating advanced setups and use cases for Unity's Animation Rigging package☆139Updated 5 years ago
- Documentation and articles for the Latios Framework for Unity's ECS☆84Updated this week
- ■■Finished■■ Unity full pipeline multi light source lens flare rendering scheme based on atlas☆140Updated 2 years ago
- UNanite is an automatic LOD system intelligence for Unity.☆44Updated 5 months ago
- playable visualizer with GraphView☆88Updated 3 years ago
- Tree&Grass System for Unity URP.☆116Updated last year
- Unity indirect GPU instancing & painting with occlusion culling, frustum culling, and LODs☆141Updated 2 years ago
- Instancing & Animation library for Unity3D☆255Updated last year
- Performance Studio tool integration with C# scripting for the Unity game engine.☆106Updated last year
- A comprehensive archive for Unity built-in shaders, dating back to Unity 3.4☆103Updated this week
- A sample BRG project for the blog post @ https://gamedev.center☆68Updated 2 years ago
- Unity ECS based octree.☆153Updated 5 years ago
- Jolt Physics bindings for Unity☆152Updated 3 months ago
- Unity animation object with gpu instancing.☆175Updated 7 years ago
- Runtime Virtual Texture for Unity URP.☆153Updated last year
- This is a port of Erin Catto/box2d's b2_dynamic_tree from C++ to C#, intended for use in Unity. It's a very faithful translation with a c…☆54Updated 3 years ago
- Documentation website for Rival - DOTS Character Controller☆79Updated 2 years ago
- ☆241Updated 2 years ago
- A small addon for xNode that lets you add groups to your graphs☆108Updated 3 years ago
- a tiny and flexible surface shader solution for Unity URP☆151Updated 5 years ago