NVIDIAGameWorks / UnityPhysXPluginLinks
Experimental Unity package to enable access to NVIDIA PhysX SDK 4 from within Unity.
☆132Updated 4 years ago
Alternatives and similar repositories for UnityPhysXPlugin
Users that are interested in UnityPhysXPlugin are comparing it to the libraries listed below
Sorting:
- Unity Bounding Volume Heirachy (BVH)☆130Updated 2 years ago
- FidelityFX FSR 2 for the Unity URP☆131Updated 2 years ago
- Unity indirect GPU instancing & painting with occlusion culling, frustum culling, and LODs☆141Updated 2 years ago
- Unity Native Plugin for ACL☆64Updated 8 months ago
- A graph based animation controller for Unity.☆136Updated last year
- A Bounding Volume Hierarchy for Unity DOTS. WIP!☆59Updated 3 years ago
- Ocean waves on URP for wide-range mobile devices (gles 3.0)☆184Updated 2 years ago
- Unity animation object with gpu instancing.☆175Updated 7 years ago
- An Octree Native Collection for Unity DOTS☆189Updated 4 years ago
- playable visualizer with GraphView☆88Updated 3 years ago
- A sample BRG project for the blog post @ https://gamedev.center☆68Updated 2 years ago
- Automated semi-procedural walking and running on uneven terrain☆100Updated 7 months ago
- An animation plugin based on Playables API☆138Updated last year
- Unity ECS based octree.☆153Updated 5 years ago
- Distributable samples demonstrating advanced setups and use cases for Unity's Animation Rigging package☆140Updated 5 years ago
- This project demonstrates how to set the shading rate of Renderer Features for the Universal Rendering Pipeline☆117Updated last month
- Performance Studio tool integration with C# scripting for the Unity game engine.☆106Updated last year
- Simple but powerful SVN Integration for Unity 3D☆126Updated last month
- ■■Finished■■ Unity full pipeline multi light source lens flare rendering scheme based on atlas☆140Updated 2 years ago
- ☆242Updated 2 years ago
- A C# collections library providing data structures that can be used in jobs, and optimized by Burst compiler. 📦 [Mirrored from UPM, not …☆33Updated last month
- Documentation website for Rival - DOTS Character Controller☆79Updated 2 years ago
- A comprehensive archive for Unity built-in shaders, dating back to Unity 3.4☆105Updated last week
- Tree&Grass System for Unity URP.☆116Updated last year
- A set of tools and utilities to help track Unity Editor performance☆91Updated last year
- DbgDraw is an API that provides the ability to render various 2D and 3D shapes for visual debugging purposes.☆98Updated last year
- A sparse voxel octree renderer, made for use with Unity.☆120Updated 3 years ago
- Instancing & Animation library for Unity3D☆257Updated last year
- Realtime snow deformation & accumulation in unity 3d☆73Updated 3 years ago
- The Entities package provides a modern Entity Component System (ECS) implementation with a basic set of systems and components made for U…☆83Updated last month