Low level C++11 RAII wrapper classes for the Vulkan API. The code is auto generated by RAIIGen.
☆12Aug 22, 2025Updated 9 months ago
Alternatives and similar repositories for RapidVulkan
Users that are interested in RapidVulkan are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Multiple Producers / Multiple Consumers Message Passing Pool☆19Feb 20, 2015Updated 11 years ago
- [WIP] Differential growth simulation☆11Jan 7, 2023Updated 3 years ago
- Railway operations analysis for construction projects☆11Apr 20, 2021Updated 5 years ago
- VNC platform plugin for Qt 5☆10Oct 18, 2015Updated 10 years ago
- Qt3D test app for multi-pass (depth, opaque, transparent) stuff and offscreen rendering w/ composition☆10Aug 15, 2017Updated 8 years ago
- GPUs on demand by Runpod - Special Offer Available • AdRun AI, ML, and HPC workloads on powerful cloud GPUs—without limits or wasted spend. Deploy GPUs in under a minute and pay by the second.
- Tutorial Project for Screen Space Reflection☆11Mar 26, 2015Updated 11 years ago
- Convert meshes into physical audio models and play them by striking mesh vertices in a 3D viewer.☆18May 7, 2024Updated 2 years ago
- Library for shader debugging and profiling for Vulkan and OpenGL☆35Jul 14, 2023Updated 2 years ago
- Development environment for ImGui.☆20Sep 1, 2018Updated 7 years ago
- Implementation of the C++ Standard Library Concepts☆13Nov 30, 2016Updated 9 years ago
- Experimental project that allows a process to submit UI elements to a Dear ImGui context hosted by another☆13Oct 30, 2020Updated 5 years ago
- Ravine is a graphics framework built with Vulkan, GLFW, ImGUI and GLM.☆10Aug 25, 2022Updated 3 years ago
- variant type for CUDA☆12Nov 14, 2015Updated 10 years ago
- A real-time OpenGL Compute shader based Progressive Path Tracer.☆17Jun 23, 2019Updated 6 years ago
- Bare Metal GPUs on DigitalOcean Gradient AI • AdPurpose-built for serious AI teams training foundational models, running large-scale inference, and pushing the boundaries of what's possible.
- A simple two layers multiple layers perceptron based on pure C++☆12Nov 22, 2020Updated 5 years ago
- The front end code of my masters thesis which is about computational steering and CAVE virtual reality environment.☆19Jun 1, 2020Updated 6 years ago
- Jenkins with Blue Ocean and support for builiding jobs in Docker☆17May 29, 2022Updated 4 years ago
- A collection of simple to use renderers for ImGui.☆15Mar 25, 2016Updated 10 years ago
- Yet Another Reflection Macro: simple, flexible reflection in C++17☆12Oct 13, 2016Updated 9 years ago
- Some Voxel/Mesh stuff made with SdfMesher☆26May 15, 2022Updated 4 years ago
- Just another tetris game with OpenGL graphics