TianYiJT / SphericalHarmonicLighting
a project which introduction to SphericalHarmonicLighting in Game using Unity
☆24Updated 6 years ago
Alternatives and similar repositories for SphericalHarmonicLighting:
Users that are interested in SphericalHarmonicLighting are comparing it to the libraries listed below
- Spherical Harmonics Lighting☆27Updated 5 years ago
- All project developed using Unity☆28Updated 4 years ago
- Translucency effect for Unity using the Spherical Harmonics basis☆80Updated 6 years ago
- Source Code Collection of Book <GPU Pro> 1~ 7 | 《GPU Pro》1~ 7 书本源代码珍藏☆40Updated 6 years ago
- Real-Time Deep Shadow Maps for Unity3D☆45Updated 5 years ago
- ☆76Updated 4 years ago
- GPU Ray Tracing in Rest of Your Life by Unity 2019.3☆29Updated 5 years ago
- Simple example for using Crytek Sponza in Unity☆37Updated 7 years ago
- ☆69Updated 5 years ago
- ☆24Updated 3 years ago
- Learning Base Shadow Map☆27Updated 7 years ago
- Clearly Screen Space Reflection!☆78Updated 6 years ago
- Implementation of the skin rendering technique described in GPU Gems 3 - Chapter 14 using the Unity engine☆38Updated 8 years ago
- 球谐光照学习项目☆54Updated 4 years ago
- Pre-Integrated Skin with curve approximate and LUT☆57Updated 2 years ago
- Volumetric cloud for mobile platforms: completely procedural, and can fly through.☆46Updated 5 years ago
- Implement software virture texture using Unity 2019☆46Updated 5 years ago
- GPU Driven Particles Rendeing using Unity's SRP☆85Updated 5 years ago
- Pre Integrated Skin Shader☆13Updated 5 years ago
- Screen space reflection effect for Unity. Based on screen space raymarch.☆59Updated 6 years ago
- 用来去除某游戏Rdc文件的敏感信息 (设备信息/角色名/UID等),你懂的☆31Updated 4 years ago
- ☆42Updated 7 years ago
- real-time grass rendering based on GPU instancing☆25Updated 2 years ago
- Path-traced physically-based rendering with UE4-PBR-like parameters and 'specTrans' from Disney BSDF implemented by using compute shader …☆63Updated 4 years ago
- hair☆13Updated 6 years ago
- A simple Scriptable Render Pipeline implement.☆31Updated 5 years ago
- Simple DXR powered PathTracer in Unity☆54Updated 5 years ago
- Graphics Experiment - FFT Ocean Water Simulation☆51Updated 6 years ago
- ☆68Updated 2 years ago
- ☆31Updated 3 years ago