☆43Apr 20, 2018Updated 7 years ago
Alternatives and similar repositories for pbr-compare
Users that are interested in pbr-compare are comparing it to the libraries listed below
Sorting:
- Read floating point values back from WebGL☆44Oct 8, 2014Updated 11 years ago
- ☆46Apr 22, 2021Updated 4 years ago
- ☆62Jun 2, 2022Updated 3 years ago
- get color from spherical harmonic coefficients and normals☆12Oct 24, 2016Updated 9 years ago
- raw webgl framework with low & high API☆60Apr 8, 2019Updated 6 years ago
- A Javascript 3D game engine.☆98Jan 18, 2019Updated 7 years ago
- Pre-filtered mipmapped radiance environment map generator that runs on WebAssembly.☆86Dec 19, 2017Updated 8 years ago
- Mini toy WebGL library☆23Nov 10, 2017Updated 8 years ago
- GLSL setup for performing a Fast Fourier Transform of real-valued input☆48Nov 14, 2017Updated 8 years ago
- GLSL Shader Development Environment☆14Feb 27, 2019Updated 7 years ago
- Pex is a javascript 3d library / engine allowing for seamless development between Plask and WebGL in the browser.☆422Aug 20, 2018Updated 7 years ago
- ☆16Dec 11, 2017Updated 8 years ago
- Physically Based Renderer (PBR) and scene graph designed as ECS for PEX: define entities to be rendered as collections of components with…☆250Feb 26, 2026Updated 3 weeks ago
- 🎩 Create a magic getter/setter object for a given WebGLProgram's uniforms.☆18Jun 17, 2018Updated 7 years ago
- physically based rendering materials for nanogl☆33Apr 29, 2025Updated 10 months ago
- ☆13Jul 16, 2017Updated 8 years ago
- glsl-numerify is a debugging shader generator for WebGL: given a texture, blows it up in size, displays the pixel values as numbers.☆15Jul 31, 2016Updated 9 years ago
- ⏱ Unity-like updates for react-three-fiber☆13Aug 31, 2022Updated 3 years ago
- Project5B-WebGL-Deferred-Shading-with-glTF☆11Nov 8, 2016Updated 9 years ago
- CLI tool for texture compression using ASTC, ETC, PVRTC and S3TC in a KTX container.☆203Jan 18, 2022Updated 4 years ago
- regl-pipeline is a pass manager and pass dependency graph editor for regl, an API for webgl.☆16Sep 6, 2016Updated 9 years ago
- A testing framework for WebGL 1 and 2 applications☆62Dec 10, 2022Updated 3 years ago
- WebGPU prototope in Servo browser☆35Oct 20, 2017Updated 8 years ago
- ☆39Oct 5, 2021Updated 4 years ago
- GLSL preparation build step based on glsl-unit and glsl-optimizier including minifier library☆20May 25, 2025Updated 9 months ago
- The Bachelor's thesis covering the work found under the Global Illuminati organisation☆15Jun 1, 2018Updated 7 years ago
- Reuse typed arrays☆76Nov 23, 2021Updated 4 years ago
- ☆94Feb 17, 2021Updated 5 years ago
- ☆35Mar 4, 2019Updated 7 years ago
- A series of examples written while learning about WebGPU☆51Apr 9, 2022Updated 3 years ago
- Modern WebGL state wrapper for PEX: allocate GPU resources (textures, buffers), setup state pipelines and passes, and combine them into c…☆170Jan 8, 2026Updated 2 months ago
- Web sample for Poly API☆67Mar 14, 2018Updated 8 years ago
- Extrudes a shape along a path☆28Mar 19, 2024Updated 2 years ago
- IBL map converter for PBR☆48Mar 5, 2022Updated 4 years ago
- THREE.TextMesh for three.js☆20Jun 5, 2016Updated 9 years ago
- A C implementation of the Ramer-Douglas-Peucker path simplification algorithm☆13Sep 5, 2015Updated 10 years ago
- CLI tool for packing multiple files into a single binary, as an alternative to spritesheets, in order to save network requests in the bro…☆25Aug 10, 2021Updated 4 years ago
- ☆39Mar 13, 2017Updated 9 years ago
- Easily generate an irradiance environment map from an existing environment map.☆27May 27, 2018Updated 7 years ago