Converts RenderDoc Vulkan capture to compilable and executable C++ code.
☆26Jan 6, 2020Updated 6 years ago
Alternatives and similar repositories for RDCtoVkCpp
Users that are interested in RDCtoVkCpp are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- A (work-in-progress) curated list of resources on learning how to use the graphics API Direct3D 11.☆16Dec 26, 2024Updated last year
- ldraw file loader library☆17Jan 5, 2025Updated last year
- GLSL code generator to aid use of Vulkan's descriptor set indexing☆14Apr 20, 2019Updated 7 years ago
- Cinder port of https://github.com/gangliao/Order-Independent-Transparency-GPU☆15Sep 22, 2018Updated 7 years ago
- ☆76Aug 30, 2020Updated 5 years ago
- AI Agents on DigitalOcean Gradient AI Platform • AdBuild production-ready AI agents using customizable tools or access multiple LLMs through a single endpoint. Create custom knowledge bases or connect external data.
- A C header file to help write cross-platform code related to stdio functions☆16Apr 14, 2023Updated 3 years ago
- A Sample vulkan layer☆54Dec 25, 2021Updated 4 years ago
- 用来去除某游戏Rdc文件的敏感信息 (设备信息/角色名/UID等),你懂的☆31Nov 30, 2020Updated 5 years ago
- My live coding tool for HLSL, inspired by ShaderToy.☆24Feb 24, 2022Updated 4 years ago
- Simple Hydra Render Delegate that can be used in Houdini Solaris, or other Pixar USD-compliant viewports.☆16Apr 27, 2024Updated 2 years ago
- Simple GPU clock stabilizer for consistent profiling☆20Sep 14, 2022Updated 3 years ago
- ☆32Feb 27, 2025Updated last year
- Community contributed extensions for RenderDoc☆94Jul 8, 2025Updated last year
- ☆25May 17, 2026Updated 2 months ago
- 1-Click AI Models by DigitalOcean Gradient • AdDeploy popular AI models on DigitalOcean Gradient GPU virtual machines with just a single click. Zero configuration with optimized deployments.
- a project which introduction to SphericalHarmonicLighting in Game using Unity☆25Nov 13, 2018Updated 7 years ago
- Sends Sentry notifications to Mattermost Open Source Chat☆10Jan 10, 2023Updated 3 years ago
- experimental work in progress memory profiler☆19Sep 17, 2015Updated 10 years ago
- Dear ImGui 2D scripting language inspired by Werkzeug from Farbrausch☆39May 11, 2023Updated 3 years ago
- Position Based Fluids 2D Tutorial☆15Feb 17, 2022Updated 4 years ago
- Deep-learning the Latent Space of Light Transport☆10Jul 30, 2019Updated 7 years ago
- Source code for topics discussed in CG Internals blog https://cginternals.com/en/blog☆14Nov 8, 2022Updated 3 years ago
- A header-only C++17 library implementing a simple concurent lock-free memory pool☆27Feb 9, 2021Updated 5 years ago
- This sample uses D3D12 Sampler Feedback and DirectStorage as part of an asynchronous texture streaming solution.☆138Dec 25, 2023Updated 2 years ago
- Deploy on Railway without the complexity - Free Credits Offer • AdConnect your repo and Railway handles the rest with instant previews. Quickly provision container image services, databases, and storage volumes.
- This is an implementation/comparison of various methods for ray casting in 2D grids, also referenced in my corresponding blog post: http…☆10Apr 26, 2019Updated 7 years ago
- This repository contains the documentation for Open Message Format (OMF)☆11Jun 29, 2023Updated 3 years ago
- Assets for the NVIDA RTX Path Tracing SDK☆14Mar 19, 2024Updated 2 years ago
- ☆42Feb 14, 2026Updated 5 months ago
- Memory mapped telemetry export for rFactor 1☆19Jul 27, 2016Updated 10 years ago
- ☆43Apr 20, 2018Updated 8 years ago
- Extract and inspect compiled shaders for Nvidia GPUs from the shader cache☆30Jan 5, 2025Updated last year
- A lightweight C++ optimization library for nonlinear problems☆12Sep 23, 2024Updated last year
- A wrapper for Intel(R) MetricsDiscovery API that simplifies some common tasks and provides a more unified interface across different grap…☆22Jan 3, 2023Updated 3 years ago
- AI Agents on DigitalOcean Gradient AI Platform • AdBuild production-ready AI agents using customizable tools or access multiple LLMs through a single endpoint. Create custom knowledge bases or connect external data.
- ☆11Mar 22, 2023Updated 3 years ago
- The front end code of my masters thesis which is about computational steering and CAVE virtual reality environment.☆19Jun 1, 2020Updated 6 years ago
- An immediate mode 3D gimzo (translation, rotation, scale for scene editing) in ~1200 LoC☆48Dec 5, 2020Updated 5 years ago
- Learn DirectX Tutorial☆12Mar 26, 2024Updated 2 years ago
- A reactive Allen‑Bradley PLC client built on top of libplctag. It provides a simple, high‑performance, reactive API for reading/writing t…☆14Jul 30, 2026Updated last week
- A simple app that combines Ace Editor and RevealJS. You can write markdown on the left, and preview your presentation on the right.☆12Mar 17, 2021Updated 5 years ago
- ☆14Jan 15, 2024Updated 2 years ago