This is Realtime PlanarReflection for unity,it based on distance to blur the reflection texture.
☆35Jun 1, 2019Updated 7 years ago
Alternatives and similar repositories for Unity_PlanarReflection-based-on-distance
Users that are interested in Unity_PlanarReflection-based-on-distance are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Unity stylized wireframe rendering☆22Jul 26, 2019Updated 7 years ago
- ☆24Jun 2, 2019Updated 7 years ago
- Unity Morph Image based on Gpu particle☆15Aug 16, 2019Updated 6 years ago
- tolua开发游戏三消demo☆11Nov 18, 2016Updated 9 years ago
- I will put some interesting post processing effect here.☆27Jan 9, 2020Updated 6 years ago
- Managed Kubernetes at scale on DigitalOcean • AdDigitalOcean Kubernetes includes the control plane, bandwidth allowance, container registry, automatic updates, and more for free.
- ☆13Mar 8, 2022Updated 4 years ago
- Runtime Transform manipulation for Unity☆13Jan 20, 2020Updated 6 years ago
- ☆13May 12, 2024Updated 2 years ago
- Prototype Unity tool to paint moss geometry on top of scene geometry☆12Sep 1, 2020Updated 5 years ago
- Planar reflections for Unity's Universal Render Pipeline.☆16Dec 29, 2024Updated last year
- Leanplum's integrated solution delivers meaningful engagement across messaging and the in-app experience.☆12Dec 1, 2025Updated 7 months ago
- 用于 Xcode 工程的自动化配置和打包等操作☆20Mar 25, 2020Updated 6 years ago
- a procedurally generated universe with random galaxies, stars and planets☆31Nov 29, 2019Updated 6 years ago
- An implmentation of the Alchemy Ambient Obscurance for Unity 3D. Alchemy AO is a variant of the SSAO technique by M. McGuire.☆11May 24, 2019Updated 7 years ago
- Serverless GPU API endpoints on Runpod - Get Bonus Credits • AdSkip the infrastructure headaches. Auto-scaling, pay-as-you-go, no-ops approach lets you focus on innovating your application.
- Custom sub graph library for Shader Graph☆10Mar 12, 2018Updated 8 years ago
- Code for the non affine transformation matrices post I made☆12Dec 17, 2019Updated 6 years ago
- How to generate a procedural mesh with Compute Shaders in Unity☆10Jun 1, 2020Updated 6 years ago
- Unity Shader which achieves flat-shading, without the need for duplicating polygon vertices.☆10May 27, 2017Updated 9 years ago
- A 2D Dynamic Lighting solution for Unity targeting improved performance and better documentation over existing popular solutions on the a…☆16Sep 28, 2018Updated 7 years ago
- Non-Photorealistic Render Pipeline in Unity Engine☆13Jul 5, 2024Updated 2 years ago
- ☆16Dec 3, 2020Updated 5 years ago
- https://lexdev.net/tutorials/case_studies/civilization_fogofwar.html☆19Sep 6, 2020Updated 5 years ago
- A body segmentation algorithm for the webcam with TensorFlow Lite in Unity 2019.3. Compatible with android, iOS and the Universal Render …☆17Mar 31, 2020Updated 6 years ago
- Deploy on Railway without the complexity - Free Credits Offer • AdConnect your repo and Railway handles the rest with instant previews. Quickly provision container image services, databases, and storage volumes.
- Unity AssetBundle 资源加密☆14Aug 14, 2019Updated 6 years ago
- The package for anime-style character shadow running on Unity URP forward rendering.☆27Jun 13, 2024Updated 2 years ago
- a project which introduction to SphericalHarmonicLighting in Game using Unity☆25Nov 13, 2018Updated 7 years ago
- A simple shader variant collection tool for Unity 5.x☆25Sep 1, 2016Updated 9 years ago
- ☆75Oct 17, 2019Updated 6 years ago
- ☆36Jun 23, 2021Updated 5 years ago
- Unity component that handles auto-generating 2D Shadow caster shapes for your Tilemap and applies them.☆12May 12, 2023Updated 3 years ago
- ECS Style high-performance Voxelization☆11May 5, 2019Updated 7 years ago
- A system to keep TextMeshPro styles consistent throughout a project.☆13Mar 10, 2021Updated 5 years ago
- Virtual machines for every use case on DigitalOcean • AdGet dependable uptime with 99.99% SLA, simple security tools, and predictable monthly pricing with DigitalOcean's virtual machines, called Droplets.
- TensorFlow Lite is used to create new humanoid poses from a variational autoencoder trained on motion capture data. Sequences of poses ar…☆17May 26, 2020Updated 6 years ago