Tastyep / HitboxBuilder-2D
Building hitboxes has never been easier
☆24Updated 6 years ago
Related projects ⓘ
Alternatives and complementary repositories for HitboxBuilder-2D
- Samples for the Edyn physics engine.☆33Updated last month
- ENGINE..... vrooooommm☆34Updated 2 months ago
- A simple, configurable and extendible build system for gamedev.☆24Updated 4 months ago
- A simple terrain rendering project, with some neat optimizations such as baked lightmaps and fast ambient occclusion with heighmaps.☆32Updated 9 years ago
- Game development framework under heavy development used as a personal testbed for rendering techniques and game mechanics. Have a look ar…☆15Updated this week
- The C++ "engine" for a game.☆12Updated 3 years ago
- Archived!☆27Updated 3 years ago
- Game development framework / engine designed for programmers, focusing at ease of use.☆36Updated this week
- Igneous is an open source game engine written in C++.☆49Updated 4 years ago
- An experimental sprite rendering setup utilizing SSBO's, Threading, EnTT reactive systems, and array-textures based sprite caching.☆6Updated 5 years ago
- Engine which enliven things - C++☆9Updated 2 months ago
- Two player 2D submarine game with some fluid dynamics.☆17Updated last year
- demo code for https://github.com/Green-Sky/imgui_entt_entity_editor☆16Updated 2 years ago
- A rendering-framework for DX12 and Vulkan. Mostly intended for personal learning purposes and graphics demos☆29Updated 4 months ago
- Little Game Engine that aims to be Physically Based for the lighting part☆23Updated 6 years ago
- Top-down colony management game inspired by Rimworld in C++ using Magnum!☆9Updated 3 years ago
- Library of high quality assets.☆21Updated 6 years ago
- What a stupid name for a library☆51Updated 5 years ago
- Non-intrusive and customizable C++ GUI library☆12Updated 4 years ago
- 🛠️ A simple ECS library made for learning purposes (header-only)☆16Updated 3 years ago
- Voxel stuff entirely on the GPU using lots of GPU stuff and very little CPU stuff. Requires GLFW, GLEW, OpenGL, and a computer with a fai…☆20Updated 7 years ago
- Simple graphics engine used as submodule in many of my projects☆61Updated 5 years ago
- A Vulkan based deferred renderer and simple game engine/framework☆18Updated 4 years ago
- Game engine written with C++ and Vulkan.☆23Updated 2 years ago
- An OpenGL sample implementation of Reflective Shadow Maps.☆14Updated 5 years ago
- Small C++ workstealing task scheduler meant for gamedev.☆32Updated 3 years ago
- A database inspired entity-component system for computer games☆14Updated 3 years ago
- A low-level cross platform GPU library☆19Updated last week
- a toy 3d game engine with voxel support☆22Updated last year