Tastyep / HitboxBuilder-2DLinks
Building hitboxes has never been easier
☆25Updated 7 years ago
Alternatives and similar repositories for HitboxBuilder-2D
Users that are interested in HitboxBuilder-2D are comparing it to the libraries listed below
Sorting:
- What a stupid name for a library☆51Updated 6 years ago
- 🛠️ A simple ECS library made for learning purposes (header-only)☆17Updated 4 years ago
- A simple, configurable and extendible build system for gamedev.☆25Updated last year
- Igneous is an open source game engine written in C++.☆52Updated 5 years ago
- Samples for the Edyn physics engine.☆39Updated 2 months ago
- Experimental game-engine sandbox using OpenGL and ECS.☆21Updated last year
- C++20 highly parallel ECS implementation☆21Updated 6 years ago
- GameDev framework under heavy development used as a personal test bed for rendering techniques and game mechanics. Have a look around. Yo…☆18Updated last week
- Voxel handling library for game development, threaded generation/io/meshing with openGL rendering.☆53Updated 5 years ago
- Two player 2D submarine game with some fluid dynamics.☆21Updated 2 years ago
- Game engine designed for handling galactic sized game worlds.☆33Updated 4 years ago
- "The Vim of game engines"☆48Updated 2 years ago
- Visual shader editor for Lumix Engine☆14Updated 2 months ago
- C++ 3D Engine developed during the Master's Degree in AAA Videogames Development.☆62Updated 4 years ago
- 2D quake-inspired game☆28Updated last year
- Game development framework / engine designed for programmers, focusing at ease of use.☆41Updated last week
- Small C++ workstealing task scheduler meant for gamedev.☆35Updated 4 years ago
- Simple example of a breakout game, using SDL and Entt.☆44Updated 5 years ago
- OpenGl 4.4 game made with Entity Component System☆45Updated last year
- A simple terrain rendering project, with some neat optimizations such as baked lightmaps and fast ambient occclusion with heighmaps.☆32Updated 10 years ago
- Real time sparse voxel octree renderer☆43Updated 2 years ago
- Creating a pacman clone with OpenGL 4.5 and EnTT☆34Updated last year
- Data Oriented Tower Defense Example☆57Updated last week
- Implementing Different Methods of Circle to Circle Collision Detection using variety of new Technologies: Vulkan Graphics/Compute API, AV…☆62Updated 4 years ago
- ENGINE..... vrooooommm☆35Updated 5 months ago
- A database inspired entity-component system for computer games☆14Updated 4 years ago
- A scalable pipeline tool for graphics applications to build assets.☆26Updated last year
- a toy 3d game engine with voxel support☆28Updated 2 years ago
- Some 2D collision detection and physics stuff.☆14Updated 11 years ago
- Graphics system agnostic game engine core☆20Updated 6 years ago