SteerSuite / ReleaseView external linksLinks
Release branch for the SteerSuite crowd simulation project.
☆18Nov 23, 2018Updated 7 years ago
Alternatives and similar repositories for Release
Users that are interested in Release are comparing it to the libraries listed below
Sorting:
- An deterministic behavior tree implementation for multiplayer networking games☆21Feb 27, 2017Updated 8 years ago
- SteamVR Compatible Motion Controller with ESP8266 and Raspberry Pi☆32Feb 5, 2018Updated 8 years ago
- fixed point math library for deterministic lockstep network game in Unity☆12Aug 12, 2021Updated 4 years ago
- Official AYON<->Kitsu intetgration (WIP)☆12Jan 27, 2026Updated 2 weeks ago
- Sandbox that demonstrates derivation of camera Log to Linear conversions, and an ACES IDT and ODT for Z-Log 2.☆10Nov 14, 2021Updated 4 years ago
- A salesforce library designed to provide idiomatic clojure representations of salesforce data and metadata☆11Jan 14, 2020Updated 6 years ago
- Game Design Document (GDD) - outline, template, and examples☆12Apr 17, 2019Updated 6 years ago
- Unity3d IDE support for Trea AI☆12Jun 11, 2025Updated 8 months ago
- ☆11Mar 17, 2017Updated 8 years ago
- Schema-aware JSON compression with millisecond lookups — cut transfer/storage while enabling exists*/pos* queries. (Demo + wheels; core i…☆24Jan 22, 2026Updated 3 weeks ago
- ☆10Sep 10, 2023Updated 2 years ago
- VR Template with interactive Bow using the Polygon Bow from Synty Studios. UE4 4.21☆16Jan 26, 2019Updated 7 years ago
- Header only Parameterization and Meshing Library☆16Jan 17, 2026Updated 3 weeks ago
- ☆13Aug 4, 2021Updated 4 years ago
- Phantasy Star Online: Blue Burst server emulator implementation based on Booma/Booma.Proxy emulation library using GladNet4.☆11Dec 18, 2021Updated 4 years ago
- JavaFX micro-framework that follows MVVM Pattern with Google Guice dependency Injection☆11Jan 11, 2022Updated 4 years ago
- An NSView subclass and controller that support the selection of subviews☆29Jun 18, 2013Updated 12 years ago
- Json patch serializer☆13Dec 12, 2020Updated 5 years ago
- Parallel Self-Adjusting Computation☆15Jul 5, 2021Updated 4 years ago
- Objective-C wrapper for the SearchKit API / Mac OS☆27Dec 6, 2011Updated 14 years ago
- Simple and extensible framework for watching and handling file system events using the Java 7 Watch Service API.☆40Jan 10, 2013Updated 13 years ago
- Magenta kit for Pyblish☆10Feb 19, 2016Updated 9 years ago
- A JIT compiler implemented with MLIR/LLVM for faster query processing in SQLite☆18Jan 3, 2023Updated 3 years ago
- AI generated slop to convert html to hiccup☆11Mar 11, 2025Updated 11 months ago
- Snippets for VS Code designed to help in the creation of macros for the ATEM line of video productions switchers.☆11Nov 7, 2022Updated 3 years ago
- Tools for mesh manipulation (Voxelizer, WinMeshView)☆11Jul 28, 2017Updated 8 years ago
- Proof-of-concept distributed key-value store implementation on top of MicroRaft, Protocol Buffers, and gRPC☆14Feb 15, 2023Updated 3 years ago
- LuaJIT iOS Framework script - old don't use this☆28Sep 5, 2013Updated 12 years ago
- a external renderer addon for oF☆23Nov 12, 2018Updated 7 years ago
- Unity 3D NGUI Dynamic Scroll☆10Jul 27, 2018Updated 7 years ago
- ChickenAuto Release Repository☆10Mar 14, 2022Updated 3 years ago
- simple project that uses RVO2 with Unity☆10Jan 8, 2018Updated 8 years ago
- Sample of using AVAssetWriter☆22Oct 17, 2016Updated 9 years ago
- Catmull-Clark subdivision surface deformation tool.☆12Mar 7, 2017Updated 8 years ago
- A simple C# behaviour tree library with a node based custom editor for the Unity game engine☆11Aug 23, 2017Updated 8 years ago
- Cocoa zooming/scrolling audio waveform view☆10Feb 14, 2016Updated 10 years ago
- Code for paper: Narrowing the Gap Between Serverless and its State with Storage Functions☆12Jul 10, 2020Updated 5 years ago
- OpenVDB Support for Mitsuba☆11May 26, 2014Updated 11 years ago
- Integraion of OpenSceneGraph and NVIDIA PhysX (3.3 or later)☆44May 16, 2024Updated last year