☆87Mar 13, 2026Updated 3 months ago
Alternatives and similar repositories for snapdragon-oc
Users that are interested in snapdragon-oc are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- A state-of-the-art software occlusion culling system☆303Oct 25, 2021Updated 4 years ago
- real time ASTC texture compression by computer shader☆137Feb 18, 2022Updated 4 years ago
- Example code for the research paper "Masked Software Occlusion Culling"; implements an efficient alternative to the hierarchical depth bu…☆683Sep 2, 2025Updated 9 months ago
- ☆393Oct 16, 2025Updated 7 months ago
- a dll deep-inject project to profiler all d3d program☆15Mar 4, 2016Updated 10 years ago
- Managed hosting for WordPress and PHP on Cloudways • AdManaged hosting for WordPress, Magento, Laravel, or PHP apps, on multiple cloud providers. Deploy in minutes on Cloudways by DigitalOcean.
- Demonstrates a software (CPU) based approach to occllusion culling using multi-threading and SIMD instructions to improve performance.☆409Jan 3, 2023Updated 3 years ago
- A code lab of unity3d☆13Jul 11, 2023Updated 2 years ago
- ☆74May 22, 2026Updated 3 weeks ago
- Grabs Oodle automatically from UE's git repo☆133Jun 4, 2026Updated last week
- gkNextEngine: cross platform 3D game engine written in modern c++ and vulkan with modern rendering features.☆106Updated this week
- Implementing Adaptive Virtual Texture in HDRP☆79Jul 12, 2025Updated 11 months ago
- triangle stripification (algorithm by Tanguy Fautré)☆21Jul 28, 2014Updated 11 years ago
- DirectX shader bytecode cross compiler☆912Jul 16, 2024Updated last year
- Calculate texture mipmap level in shader.☆23Jun 22, 2019Updated 6 years ago
- Deploy on Railway without the complexity - Free Credits Offer • AdConnect your repo and Railway handles the rest with instant previews. Quickly provision container image services, databases, and storage volumes.
- 光线跟踪精粹(暂定名)☆24Dec 1, 2019Updated 6 years ago
- ☆477Nov 22, 2018Updated 7 years ago
- ☆28Oct 14, 2021Updated 4 years ago
- This repository contains a Vulkan Framework designed to enable developers to get up and running quickly for creating sample content and r…☆157Updated this week
- 一个GPUDriven学习工程☆93Jan 17, 2024Updated 2 years ago
- This repository contains an OpenGL ES Framework designed to enable developers to get up and running quickly for creating sample content a…☆108Jan 21, 2025Updated last year
- Show emojis in NGUI's UILabel with dynamic font☆11Sep 20, 2017Updated 8 years ago
- ☆229Mar 11, 2018Updated 8 years ago
- Clustered forward rendering demo with Vulkan☆57Jan 17, 2018Updated 8 years ago
- GPUs on demand by Runpod - Special Offer Available • AdRun AI, ML, and HPC workloads on powerful cloud GPUs—without limits or wasted spend. Deploy GPUs in under a minute and pay by the second.
- A utility for building Vulkan API layer drivers, and a some off-the-shelf layers for the Arm Immortalis and Arm Mali GPUs.☆39Apr 21, 2026Updated last month
- Native plugin for Unity3d that replaces the renderer with a hardware accelerated ray tracer.☆38Sep 14, 2022Updated 3 years ago
- My First Deferred Rendering☆20Jan 12, 2017Updated 9 years ago
- A Vulkan implementation of the Visibility Buffer rendering method with hardware tessellation☆21Jul 10, 2019Updated 6 years ago
- GameWorks cross-platform graphics API samples☆38Jun 3, 2016Updated 10 years ago
- RTX Global Illumination (RTXGI)☆847Feb 5, 2024Updated 2 years ago
- ☆13Sep 22, 2022Updated 3 years ago
- ☆71Dec 26, 2016Updated 9 years ago
- Render Pipeline Shaders SDK☆358May 17, 2024Updated 2 years ago
- Serverless GPU API endpoints on Runpod - Get Bonus Credits • AdSkip the infrastructure headaches. Auto-scaling, pay-as-you-go, no-ops approach lets you focus on innovating your application.
- virtual texture for unity☆194Sep 9, 2019Updated 6 years ago
- Ultra Lightweight Render Engine (C++20/Vulkan)☆24May 4, 2026Updated last month
- Customized High-Quality Rendering Pipeline in Unity3D☆938Dec 9, 2019Updated 6 years ago
- Modify some of the APK build tools in Android SDK, add some new features to them.☆16Jan 7, 2016Updated 10 years ago
- Real-Time Rendering Framework☆3,176Jan 7, 2025Updated last year
- AMD separable filter sample based on DirectX 11☆26Sep 6, 2016Updated 9 years ago
- AMD depth bounds test DirectX 11 driver extension sample☆25Apr 25, 2019Updated 7 years ago