SnapdragonGameStudios / snapdragon-ocView external linksLinks
☆76Nov 27, 2024Updated last year
Alternatives and similar repositories for snapdragon-oc
Users that are interested in snapdragon-oc are comparing it to the libraries listed below
Sorting:
- A state-of-the-art software occlusion culling system☆300Oct 25, 2021Updated 4 years ago
- ☆362Oct 16, 2025Updated 3 months ago
- Example code for the research paper "Masked Software Occlusion Culling"; implements an efficient alternative to the hierarchical depth bu…☆665Sep 2, 2025Updated 5 months ago
- real time ASTC texture compression by computer shader☆135Feb 18, 2022Updated 3 years ago
- ☆59Jan 21, 2026Updated 3 weeks ago
- A utility for building Vulkan API layer drivers, and a some off-the-shelf layers for the Arm Immortalis and Arm Mali GPUs.☆36Dec 21, 2025Updated last month
- 光线跟踪精粹(暂定名)☆25Dec 1, 2019Updated 6 years ago
- Backend and Storages for zenoh using RocksDB☆15Updated this week
- Vector Bazel Rules and Toolchains☆14Jan 26, 2026Updated 2 weeks ago
- gkNextEngine: cross platform 3D game engine written in modern c++ and vulkan with modern rendering features.☆99Updated this week
- This repository contains a Vulkan Framework designed to enable developers to get up and running quickly for creating sample content and r…☆143Jan 16, 2026Updated 3 weeks ago
- Demonstrates a software (CPU) based approach to occllusion culling using multi-threading and SIMD instructions to improve performance.☆410Jan 3, 2023Updated 3 years ago
- ☆13Sep 22, 2022Updated 3 years ago
- A code lab of unity3d☆13Jul 11, 2023Updated 2 years ago
- This is a simple projection of four-dimensional objects into three-dimensional space, and then the projection objects are presented on th…☆16Aug 30, 2020Updated 5 years ago
- Unity中基于前缀树的红点系统实现 (Unity + Lua + Prefix Tree) …☆14Mar 8, 2022Updated 3 years ago
- ☆477Nov 22, 2018Updated 7 years ago
- a dll deep-inject project to profiler all d3d program☆15Mar 4, 2016Updated 9 years ago
- DirectX shader bytecode cross compiler☆900Jul 16, 2024Updated last year
- GameWorks cross-platform graphics API samples☆37Jun 3, 2016Updated 9 years ago
- This repository contains an OpenGL ES Framework designed to enable developers to get up and running quickly for creating sample content a…☆108Jan 21, 2025Updated last year
- d-EVD-dual-electric-vehicle-dataset☆12Aug 21, 2025Updated 5 months ago
- ☆28Oct 14, 2021Updated 4 years ago
- Implementing Adaptive Virtual Texture in HDRP☆76Jul 12, 2025Updated 7 months ago
- Custom deferred render pipeline with Unity SRP(Scriptable Render Pipeline)☆228Mar 23, 2022Updated 3 years ago
- ☆16Jun 13, 2024Updated last year
- FSR4☆26Aug 20, 2025Updated 5 months ago
- A C#/Unity tool for quickly and easily serializing to and deserializing from binary.☆23May 21, 2025Updated 8 months ago
- Fork From https://gitcode.net/linxinfa/UnityXFramework☆22Jan 9, 2023Updated 3 years ago
- ☆15Sep 22, 2021Updated 4 years ago
- Modify some of the APK build tools in Android SDK, add some new features to them.☆16Jan 7, 2016Updated 10 years ago
- triangle stripification (algorithm by Tanguy Fautré)☆21Jul 28, 2014Updated 11 years ago
- My First Deferred Rendering☆20Jan 12, 2017Updated 9 years ago
- Calculate texture mipmap level in shader.☆22Jun 22, 2019Updated 6 years ago
- RTX Global Illumination (RTXGI)☆813Feb 5, 2024Updated 2 years ago
- virtual texture for unity☆190Sep 9, 2019Updated 6 years ago
- UE4 Math SDF☆22Apr 19, 2022Updated 3 years ago
- Examples that demonstrate game integration with some of the libraries and SDKs available on GPUOpen.☆20Jun 28, 2018Updated 7 years ago
- Unity ParticleSystem for built-in UI☆25Oct 26, 2022Updated 3 years ago