☆92Mar 13, 2026Updated 4 months ago
Alternatives and similar repositories for snapdragon-oc
Users that are interested in snapdragon-oc are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- A state-of-the-art software occlusion culling system☆304Oct 25, 2021Updated 4 years ago
- ☆78Jun 30, 2026Updated 3 weeks ago
- Example code for the research paper "Masked Software Occlusion Culling"; implements an efficient alternative to the hierarchical depth bu…☆690Sep 2, 2025Updated 10 months ago
- ☆402Oct 16, 2025Updated 9 months ago
- This repository contains a Vulkan Framework designed to enable developers to get up and running quickly for creating sample content and r…☆165Jul 16, 2026Updated last week
- Wordpress hosting with auto-scaling - Free Trial Offer • AdFully Managed hosting for WordPress and WooCommerce businesses that need reliable, auto-scalable performance. Cloudways SafeUpdates now available.
- Unity资源缓存池,用来提前实例化防止运行时卡顿.☆32Apr 23, 2024Updated 2 years ago
- a dll deep-inject project to profiler all d3d program☆15Mar 4, 2016Updated 10 years ago
- 一个GPUDriven学习工程☆94Jan 17, 2024Updated 2 years ago
- real time ASTC texture compression by computer shader☆140Feb 18, 2022Updated 4 years ago
- Customized High-Quality Rendering Pipeline in Unity3D☆941Dec 9, 2019Updated 6 years ago
- Demonstrates a software (CPU) based approach to occllusion culling using multi-threading and SIMD instructions to improve performance.☆412Jan 3, 2023Updated 3 years ago
- Implementing Adaptive Virtual Texture in HDRP☆79Jul 12, 2025Updated last year
- ☆471Jan 21, 2026Updated 6 months ago
- virtual texture for unity☆194Sep 9, 2019Updated 6 years ago
- AI Agents on DigitalOcean Gradient AI Platform • AdBuild production-ready AI agents using customizable tools or access multiple LLMs through a single endpoint. Create custom knowledge bases or connect external data.
- triangle stripification (algorithm by Tanguy Fautré)☆21Jul 28, 2014Updated 11 years ago
- ☆21Updated this week
- This repository contains an OpenGL ES Framework designed to enable developers to get up and running quickly for creating sample content a…☆112Jan 21, 2025Updated last year
- Checkerboard Rendering and Dynamic Resolution Rendering in the DX12 MiniEngine☆181Jan 3, 2023Updated 3 years ago
- KlayGE is a cross-platform open source game engine with plugin-based architecture.☆2,173Jul 17, 2026Updated last week
- Demo code for the compressed shadow maps project☆66Nov 20, 2019Updated 6 years ago
- DirectX shader bytecode cross compiler☆917Jul 16, 2024Updated 2 years ago
- Luoshuang's GPULightmass for UE4☆85May 10, 2024Updated 2 years ago
- Simplified Nanite Implementation in MiniEngine☆26Sep 29, 2024Updated last year
- Deploy to Railway using AI coding agents - Free Credits Offer • AdUse Claude Code, Codex, OpenCode, and more. Autonomous software development now has the infrastructure to match with Railway.
- A code lab of unity3d☆13Jul 11, 2023Updated 3 years ago
- This is the software repository for the book GPU Pro 6.☆231Sep 28, 2015Updated 10 years ago
- 离线PotentiallyVisibleSet,用于解决 Unity OcclusionCulling 处理超大地图无法动态加载以及CPU和内存占用较高的问题☆200Dec 6, 2018Updated 7 years ago
- ☆1,061Jul 21, 2019Updated 7 years ago
- Render Pipeline Shaders SDK☆361May 17, 2024Updated 2 years ago
- Implement software virture texture using Unity 2019☆47Mar 12, 2020Updated 6 years ago
- ☆476Nov 22, 2018Updated 7 years ago
- Real-Time Rendering Framework☆3,202Jan 7, 2025Updated last year
- [ Unreal to Unity ] Exponential Height Fog☆34Jul 23, 2019Updated 7 years ago
- Deploy to Railway using AI coding agents - Free Credits Offer • AdUse Claude Code, Codex, OpenCode, and more. Autonomous software development now has the infrastructure to match with Railway.
- ☆231Mar 11, 2018Updated 8 years ago
- 为高性能而生的游戏运行时与工具箱☆924Oct 20, 2025Updated 9 months ago
- This repository contains all our publicly available documentation.☆14Aug 1, 2018Updated 7 years ago
- This project demonstrates how to set the shading rate of Renderer Features for the Universal Rendering Pipeline☆157Jul 27, 2025Updated 11 months ago
- A Unity Project used for Learning GPU Driven Terrain Render☆440Jul 17, 2021Updated 5 years ago
- Source code repository for the Book GPU Pro 7☆285May 3, 2016Updated 10 years ago
- hook C# method at runtime without modify dll file (such as UnityEditor.dll), works on Windows, Mac, Android il2cpp(armv7a and armv8a)☆1,054Sep 22, 2023Updated 2 years ago