This repository contains an OpenGL ES Framework designed to enable developers to get up and running quickly for creating sample content and rapid prototyping. It is designed to be easy to build and have the basic building blocks needed for creating an Android APK with OpenGL ES functionality, input system, as well as other helper utilities for l…
☆112Jan 21, 2025Updated last year
Alternatives and similar repositories for adreno-gpu-opengl-es-code-sample-framework
Users that are interested in adreno-gpu-opengl-es-code-sample-framework are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- This repository contains a Vulkan Framework designed to enable developers to get up and running quickly for creating sample content and r…☆165Jul 16, 2026Updated last week
- OpenGL sample demonstrating the GL_AMD_sparse_texture extension introduced by the AMD FirePro W and Radeon HD 7000 series☆31Jan 27, 2016Updated 10 years ago
- Variance shadow mapping for omni lights with Vulkan☆31Jun 20, 2018Updated 8 years ago
- GameWorks cross-platform graphics API samples☆39Jun 3, 2016Updated 10 years ago
- ☆402Oct 16, 2025Updated 9 months ago
- Managed hosting for WordPress and PHP on Cloudways • AdManaged hosting for WordPress, Magento, Laravel, or PHP apps, on multiple cloud providers. Deploy in minutes on Cloudways by DigitalOcean.
- generate SH from HDRI☆19Feb 21, 2022Updated 4 years ago
- NOTE: This project is not maintained anymore☆382Oct 8, 2024Updated last year
- Android GPU Inspector☆1,063Apr 13, 2026Updated 3 months ago
- ☆92Mar 13, 2026Updated 4 months ago
- Sample code for 3rd party developers working on Android On Snapdragon☆12Sep 4, 2024Updated last year
- ☆12Aug 2, 2016Updated 9 years ago
- Aniti-Aliasing-Technology☆10Aug 24, 2023Updated 2 years ago
- C++ cross-platform 3D graphics SDK. Includes demos & helper code (resource loading etc.) to speed up development of Vulkan, OpenGL ES 2.0…☆774May 28, 2026Updated last month
- ☆20Mar 11, 2024Updated 2 years ago
- Managed Kubernetes at scale on DigitalOcean • AdDigitalOcean Kubernetes includes the control plane, bandwidth allowance, container registry, automatic updates, and more for free.
- Vulkan best practice for mobile developers☆685Aug 6, 2024Updated last year
- Renderdoc.dll injector base on SeanPesce/d3d11-wrapper☆73May 23, 2024Updated 2 years ago
- triangle stripification (algorithm by Tanguy Fautré)☆21Jul 28, 2014Updated 11 years ago
- A simple D3D12 example demonstrating how to use Intel Tier 1 Variable Rate Shading☆24Jan 3, 2024Updated 2 years ago
- Asset pack for the Vulkan samples repository☆29May 16, 2023Updated 3 years ago
- A simple C++ game engine that utilizes OpenGL and Havok Physics☆26Dec 12, 2014Updated 11 years ago
- Graphics API Capture and Replay Tools for Reconstructing Graphics Application Behavior☆580Updated this week
- Leanplum's integrated solution delivers meaningful engagement across messaging and the in-app experience.☆12Dec 1, 2025Updated 7 months ago
- Clustered forward rendering demo with Vulkan☆57Jan 17, 2018Updated 8 years ago
- Serverless GPU API endpoints on Runpod - Get Bonus Credits • AdSkip the infrastructure headaches. Auto-scaling, pay-as-you-go, no-ops approach lets you focus on innovating your application.
- This program is a curve editor. It is based on Bézier curves calculated with the method of Bernstein polynomials or the recursive method …☆13Oct 16, 2020Updated 5 years ago
- ☆33Apr 30, 2025Updated last year
- ☆31Updated this week
- OpenCLDemo for Redmi Note 4X (nikel, MTK), Nexus 5, Nexus 6p and Pixel 2☆14Apr 14, 2018Updated 8 years ago
- A utility library for application developers to sample Arm Immortalis GPU or Arm Mali GPU performance counters.☆278May 8, 2026Updated 2 months ago
- A demo show how to controls unity's MSAA render target resolve operation on command☆78May 19, 2022Updated 4 years ago
- Experimental implementation of OpenCL over Metal☆12Jul 20, 2022Updated 4 years ago
- [SIGGRAPH 2026] Spatio-Temporal Control Variates with ReSTIR for Real-Time Rendering☆19May 23, 2026Updated 2 months ago
- Github repository for the Vulkan SDK☆244Feb 25, 2023Updated 3 years ago
- End-to-end encrypted cloud storage - Proton Drive • AdSpecial offer: 40% Off Yearly / 80% Off First Month. Protect your most important files, photos, and documents from prying eyes.
- One stop solution for all Vulkan samples☆5,325Jul 14, 2026Updated last week
- Unity-URP-LinearSpaceUI☆20Feb 21, 2023Updated 3 years ago
- papers and documents☆10May 15, 2018Updated 8 years ago
- the Snapdragon™ Game Super Resolution 2 for unity☆20Jan 13, 2025Updated last year
- A state-of-the-art software occlusion culling system☆304Oct 25, 2021Updated 4 years ago
- Implementation of "Real-time Global Illumination using Precomputed Light Field Probes"☆17Nov 15, 2019Updated 6 years ago
- 腾讯地图SDK+Demo-iOS版☆10Jun 7, 2018Updated 8 years ago