NFalnaoky / RedPointSystemLinks
Unity中基于前缀树的红点系统实现 (Unity + Lua + Prefix Tree) 红点系统是在大部分游戏中都能看到的常见功能需求。在相关的UI上亮起红点来提示玩家进行相关操作。 项目基于UnityXFramework框架,集成tolua,使用lua语言开发业务逻辑。采用前缀树这一数据结构实现高效、易拓展、易维护的红点系统。
☆13Updated 3 years ago
Alternatives and similar repositories for RedPointSystem
Users that are interested in RedPointSystem are comparing it to the libraries listed below
Sorting:
- Unity中实现的红点管理器☆40Updated 3 months ago
- UGUI优化☆20Updated 2 years ago
- 十万同屏,真机测试,slg,ecs☆45Updated 3 years ago
- 基于Unity游戏引擎的自动化打包工具流☆39Updated 5 years ago
- Unity编辑器扩展, 用于快速搭建编辑器窗口☆24Updated 3 months ago
- 基于Unity UGUI的栈式导航框架,支持前进、后退、弹窗、回退、页面传 参、自定义加载方式,UI换肤等一系列功能☆20Updated last year
- ACTSkill demo.☆12Updated 5 months ago
- UGUI编辑器辅助☆15Updated 5 years ago
- UI框架☆20Updated 2 years ago
- UGUI合批等优化示例☆31Updated 5 years ago
- UGUI框架☆26Updated last year
- Unity常用的UI工具☆18Updated 3 years ago
- Unity UI MVVM Framework☆20Updated 4 months ago
- Unity 资源批量处理 小工具 教程☆15Updated 3 years ago
- ACTSkill editor.☆25Updated 5 months ago
- 引用绑定工具,支持多种规则进行引用绑定。☆20Updated 2 years ago
- 用于检查热更程序集是否引用了被裁剪的AOT类型☆34Updated last year
- Common Unity Tools☆18Updated 3 years ago
- 这是Astraia的服务器控制台程序。仅用于服务器,不需要导入Unity。☆13Updated this week
- Unity根据设备性能自动修改质量设置Quality☆32Updated 4 years ago
- Coroutine Manager For Unity 3d☆24Updated 6 years ago
- 事件驱动的Unity行为树框架,附带基于GraphView的可视化编辑器与调试器☆30Updated last year
- PolyMesh Image,TP Atlas etc☆16Updated 5 years ago
- 基于 Unity Timeline 的 Lite 版本,相较于原版,使用自定义的驱动,可扩展☆17Updated 3 months ago
- Unity 一键打包工具,适用于 频繁切换打包场景的情景,一劳永逸,一键打多个app Unity one-click packaging tool, suitable for scenarios where the packaging scene is frequentl…☆38Updated 2 weeks ago
- Unity Shader Demo☆40Updated 4 years ago
- Wrappers, implementations and editor tools of UnityGameWheels.Core library.☆24Updated 2 years ago
- Unity Operation Clipboard/Unity 操作Android和iOS 文字粘贴板☆13Updated 3 months ago
- uGUI 的 Text 图文混排扩展组件,支持动态表情和超链接☆35Updated 4 years ago
- Unity输入框调用虚拟键盘☆27Updated 8 years ago