Unity-Technologies / BuildReportInspectorLinks
Editor script which implements an inspector for the BuildReport class
☆383Updated 3 months ago
Alternatives and similar repositories for BuildReportInspector
Users that are interested in BuildReportInspector are comparing it to the libraries listed below
Sorting:
- An optimized approach to lists with dozens of elements and a Pooling system☆488Updated 4 years ago
- This plugin resolves git url dependencies in the package for Unity Package Manager. You can use a git url as a package dependency!☆261Updated 4 years ago
- Speeding up your Inspector workflow in Unity 3D☆396Updated 3 weeks ago
- Optimizing the scroll list☆375Updated 7 years ago
- CustomToolbar☆679Updated 11 months ago
- A rule-based addressable asset importer☆925Updated last week
- Tracks and Clips for controlling the Unity UI (uGUI) with Timeline.☆533Updated last year
- Unity infinite scroller (UIS) is an extension allows you to use the ScrollRect control as an infinite scroller/spinner☆504Updated last year
- Recyclable Scroll Rect reuses or recycles the least number of cells required to fill the viewport. As a result a huge number of items can…☆594Updated last year
- An Asset Dependency Graph for Unity☆366Updated 4 years ago
- Sample project for Unity Notifications☆287Updated 2 months ago
- Shiny effect of uGUI, which does not need mask or normal map.☆442Updated 6 years ago
- A set of components and tools to solve notched/cutout phones layout problems for Unity.☆689Updated 2 years ago
- Modular utilities for shader stripping to drastically improve Unity build times☆373Updated last year
- Build in unity editor icons☆285Updated last year
- Carousel View for Unity uGUI using Fancy Scroll View.☆278Updated 2 years ago
- This package extends the UI of Unity Package Manager (UPM) for the packages installed from git repository.☆801Updated 2 months ago
- Pre-loading, Synchronicity, and Pooling for Unity Addressables☆246Updated 2 years ago
- PlayerPrefs Editor & Utilities provide an easy way to see what PlayerPrefs your game is using and change them at run-time.☆315Updated 3 years ago
- DocFX usage example for Unity projects☆235Updated last year
- Lightweight MVVM Framework for Unity3D☆361Updated 4 years ago
- Unity project containing examples to use UIElements in the Editor☆442Updated 5 years ago
- A bunch of code to make using async-await easier in Unity3D☆218Updated 6 years ago
- A UI gradient effect script for Unity☆624Updated 7 years ago
- Unity Tool showing a timeline of assembly compilation. This is especially helpful when trying to optimize compile times and dependencies …☆1,057Updated 3 weeks ago
- An elegant object pool and manager implementation for Unity☆283Updated 4 years ago
- A bunch of code to make using async-await easier in Unity3D☆470Updated 6 years ago
- WebP made easy for Unity3d☆326Updated last month
- The deVoid UI Framework for Unity☆612Updated 2 years ago
- A native Unity plugin to handle runtime permissions on Android M+☆215Updated 6 months ago