SixLabors / PolygonClipperLinks
A simple algorithm for Boolean operations on polygons
☆12Updated 3 months ago
Alternatives and similar repositories for PolygonClipper
Users that are interested in PolygonClipper are comparing it to the libraries listed below
Sorting:
- A collection of common mesh subdivision algorithms☆98Updated 7 years ago
- ☆15Updated 7 years ago
- Acceleration structure library (BVH-, KD-Tree) with basic parallel construction☆55Updated 6 years ago
- Volume rendering☆60Updated 2 years ago
- A C++ half-edge data structure for a triangle mesh with no external dependencies whatsoever. Public domain.☆117Updated 13 years ago
- Isotropic Remeshing of Triangulated Surface☆90Updated 2 years ago
- Volume Rendering with Raytracing and Transfer Functions - Computer Graphics Project☆27Updated 8 years ago
- TinyMesh is a light-weight mesh processing library in C/C++.☆96Updated last year
- an elegant, high-performance and user-friendly halfedge data structure☆84Updated 4 years ago
- OpenGL SPH fluid simulation and rendering☆28Updated 5 months ago
- A library of distance and occlusion generation routines☆112Updated 6 years ago
- Generating Trees with a Space Colonization Algorithm☆39Updated 7 years ago
- RTX path tracing + GPU closest point queries (Vulkan)☆21Updated last year
- Open source code for SIGGRAPH 2022 journal paper TopoCut.☆26Updated 3 years ago
- ☆50Updated 6 years ago
- Implementation of the Projective Dynamics simulation method proposed by Dr. Ladislav Kavan et al. in 2014. This method of simulation proj…☆66Updated 11 years ago
- 3D model remeshing using voronoi diagram☆25Updated 2 years ago
- ☆40Updated 2 years ago
- 📄 Triangle packer for light map☆76Updated 7 years ago
- Closed 3D Triangle Mesh Boolean Operation Library☆26Updated 3 years ago
- ☆102Updated 8 years ago
- Computer Graphics Assignment about Bounding Volume Hierarchies☆127Updated 3 years ago
- Code source of the paper "Gradient Terrain Authoring" - EG 2022☆26Updated 3 years ago
- ☆29Updated 7 years ago
- ☆13Updated 8 years ago
- Indirect Predicates for Geometric Constructions☆47Updated 2 months ago
- Poisson-disk sampling code as described in "A Spatial Data Structure for Fast Poisson-Disk Sample Generation".☆23Updated 5 years ago
- Supplemental source code for "A Halfedge Refinement Rule for Catmull Clark Subdivision"☆38Updated 5 months ago
- Dual Contoruing implemented in C++☆95Updated 6 years ago
- Large Scene Rendering Viewer☆12Updated 3 years ago