gcherchi / InteractiveAndRobustMeshBooleansLinks
☆226Updated 6 months ago
Alternatives and similar repositories for InteractiveAndRobustMeshBooleans
Users that are interested in InteractiveAndRobustMeshBooleans are comparing it to the libraries listed below
Sorting:
- This is the header-only version of the code we used for the experiments in the paper "Fast and Robust Mesh Arrangements using Floating-po…☆167Updated last year
- Indirect Predicates for Geometric Constructions☆50Updated 3 weeks ago
- Toolkit for Meshing in the Wild☆172Updated this week
- A library for Directional Field Synthesis, Design, and Processing.☆216Updated 3 weeks ago
- A library for detecting and resolving intersections between two surface meshes.☆477Updated 4 months ago
- The Robust Quad Mesh Extraction Library☆128Updated 5 years ago
- Fast simplification of 3D surface meshes☆369Updated last week
- TriWild: Robust Triangulation with Curve Constraints☆255Updated 3 weeks ago
- GPU-accelerated triangle mesh processing☆289Updated this week
- fast distance and ray intersection queries☆448Updated 2 months ago
- [SIGGRAPH'24] The code of paper "Adaptive grid generation for discretizing implicit complexes"☆20Updated last year
- Discrete Conformal Equivalence of Polyhedral Surfaces☆109Updated 2 years ago
- A light-weighted, efficient and header-only mesh processing frame work.☆57Updated 3 years ago
- Fast Tetrahedral Meshing in the Wild☆528Updated last month
- An open-source library for mesh generation and processing.☆20Updated 8 months ago
- Generates high-quality, optimally smooth tangent direction fields on triangle meshes.☆174Updated 2 years ago
- ☆12Updated 2 years ago
- Exact and approximate solvers for minimum-cost-flow problems in bi-directed graphs.☆36Updated last month
- Header only, single file, simple and efficient C++11 library to compute the signed distance function (SDF) to a triangle mesh☆176Updated last month
- A quantization method for volumetric parametrizations based on the MC3D☆22Updated 11 months ago
- Experimental 3D modeler☆277Updated this week
- A blank project example showing how to use libigl and cmake.☆158Updated 4 months ago
- This is a clone of "A Quality Tetrahedral Mesh Generator and a 3D Delaunay Triangulator" tetgen; Official website:☆207Updated last year
- A simple, easily hackable C++ surface voxelizer (STL=>voxels)☆180Updated 4 years ago
- Discrete mesh offsetting based on half-space Voronoi diagrams.☆42Updated last year
- A single-header C++ library of angle-based flattening algorithms (mirror repository)☆50Updated 2 months ago
- Reference implementation of the Eurographics 2020 paper "Fast and Robust QEF Minimization using Probabilistic Quadrics"☆58Updated last year
- ☆163Updated last year
- Directional Field Synthesis, Design, and Processing☆85Updated 4 years ago
- OptCuts, a new parameterization algorithm, jointly optimizes arbitrary embeddings for seam quality and distortion. OptCuts requires no p…☆308Updated last year