Blazing fast memory allocator designed for video games
☆332Oct 13, 2023Updated 2 years ago
Alternatives and similar repositories for smmalloc
Users that are interested in smmalloc are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Cross-platform, fiber-based, multi-threaded task scheduler designed for video games.☆592Nov 18, 2020Updated 5 years ago
- Zmeya is a header-only C++ binary serialization library designed for games and performance-critical applications☆133Oct 21, 2025Updated 6 months ago
- A slot map is a high-performance associative container with persistent unique 32/64 bit keys to access stored values.☆330Aug 5, 2025Updated 8 months ago
- A permissively licensed C and C++ Task Scheduler for creating parallel programs. Requires C++11 support.☆1,979Sep 29, 2025Updated 7 months ago
- Blazing fast memory allocator designed for video games meets .NET☆173Mar 13, 2022Updated 4 years ago
- Bare Metal GPUs on DigitalOcean Gradient AI • AdPurpose-built for serious AI teams training foundational models, running large-scale inference, and pushing the boundaries of what's possible.
- Public domain cross platform lock free thread caching 16-byte aligned memory allocator implemented in C☆2,434Apr 10, 2026Updated 2 weeks ago
- Multi-Threaded Job System using Fibers☆177Jun 19, 2022Updated 3 years ago
- Realtime Math☆783Apr 14, 2026Updated 2 weeks ago
- Two-Level Segregated Fit memory allocator implementation.☆1,546Nov 6, 2021Updated 4 years ago
- CPU scope based profiling library and browser based profile inspector with ImGui visualization☆100Mar 28, 2026Updated last month
- Game Engine☆128Feb 19, 2019Updated 7 years ago
- Fast O(1) offset allocator with minimal fragmentation☆1,031Apr 30, 2024Updated last year
- Thoughts about entity-component-system☆192Nov 25, 2018Updated 7 years ago
- STL compatible C++ memory allocator library using a new RawAllocator concept that is similar to an Allocator but easier to use and write.☆1,604May 29, 2025Updated 11 months ago
- Deploy to Railway using AI coding agents - Free Credits Offer • AdUse Claude Code, Codex, OpenCode, and more. Autonomous software development now has the infrastructure to match with Railway.
- A task scheduling framework designed for the needs of game developers.☆459Jan 3, 2023Updated 3 years ago
- Yet another multiplatform C++ framework to make games☆87Updated this week
- A library for enabling task-based multi-threading. It allows execution of task graphs with arbitrary dependencies.☆980Mar 21, 2025Updated last year
- Linear Memory Allocator for Games and Embedded Systems☆78Sep 25, 2022Updated 3 years ago
- microprofile - embeddable CPU/GPU profiler☆496May 21, 2023Updated 2 years ago
- Rendering library for 2D/3D graphics☆25Dec 26, 2025Updated 4 months ago
- Custom memory allocators in C++ to improve the performance of dynamic memory allocation☆1,964Apr 12, 2026Updated 2 weeks ago
- A lock-free CommandBuffer implementation designed for multi-threaded rendering applications.☆191Jun 17, 2019Updated 6 years ago
- Open source c++ skeletal animation library and toolset☆2,823Apr 15, 2026Updated 2 weeks ago
- Deploy on Railway without the complexity - Free Credits Offer • AdConnect your repo and Railway handles the rest with instant previews. Quickly provision container image services, databases, and storage volumes.
- Job system (requires C++11)☆51Sep 6, 2020Updated 5 years ago
- An (obviously) super cool handle implementation.☆10Feb 23, 2019Updated 7 years ago
- Multiple Producers / Multiple Consumers Message Passing Pool☆19Feb 20, 2015Updated 11 years ago
- The Hoard Memory Allocator: A Fast, Scalable, and Memory-efficient Malloc for Linux, Windows, and Mac.☆1,227Mar 5, 2026Updated last month
- Single file DDS header encoder and decoder☆80Apr 22, 2026Updated last week
- SIMD-optimized math library in C++☆24Apr 28, 2018Updated 8 years ago
- darkHAMMER is a lightweight, open-source, multiplatform game engine. written in C (C99) language, supports python and C# bindings and lua…☆97Jul 10, 2017Updated 8 years ago
- A rendering sample that demonstrates bindless deferred texturing using D3D12☆690Nov 11, 2024Updated last year
- cr.h: A Simple C Hot Reload Header-only Library☆1,762Mar 30, 2025Updated last year
- Wordpress hosting with auto-scaling - Free Trial Offer • AdFully Managed hosting for WordPress and WooCommerce businesses that need reliable, auto-scalable performance. Cloudways SafeUpdates now available.
- Excalibur Hash is a high-speed hash map and hash set, ideal for performance-critical uses like video games☆334Aug 5, 2025Updated 8 months ago
- The Forge Cross-Platform Framework PC Windows, Steamdeck (native), Ray Tracing, macOS / iOS, Android, XBOX, PS4, PS5, Switch, Quest 2☆5,517Jul 3, 2025Updated 9 months ago
- An simple immediate-mode 3D gimzo/manipulator (translation, rotation, scale widget) in ~1200 LoC☆477Jun 17, 2018Updated 7 years ago
- a collection of handle/id allocators☆20Feb 29, 2024Updated 2 years ago
- c++ toolkit for rapid development of live graphical apps and games☆1,727Nov 21, 2023Updated 2 years ago
- Single header C++ Libraries for Thread Scheduling, Rendering, and so on...☆472Oct 16, 2023Updated 2 years ago
- microprofile is an embeddable profiler☆1,584Jan 28, 2026Updated 3 months ago