Unified renderer implementation ("Un r imp")
☆235Apr 22, 2024Updated 2 years ago
Alternatives and similar repositories for unrimp
Users that are interested in unrimp are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- vulkan abstraction layer that represent frame as a task graph☆428Mar 24, 2021Updated 5 years ago
- Blueshift is a cross-platform 3D game engine implemented in C++. it's free, open-source, and works on Windows, macOS, iOS, and Android. T…☆422Mar 6, 2025Updated last year
- General purpose engine written in C++ with emphasis on materials rendering (PBR, clear coat, anisotropy, iridescence)☆272Apr 19, 2019Updated 7 years ago
- A sample app that demonstrates several techniques for rendering real-time shadow maps☆1,017May 25, 2025Updated 11 months ago
- ☆478Oct 13, 2022Updated 3 years ago
- Serverless GPU API endpoints on Runpod - Get Bonus Credits • AdSkip the infrastructure headaches. Auto-scaling, pay-as-you-go, no-ops approach lets you focus on innovating your application.
- Lightweight, multi-platform, data-oriented game engine.☆921Mar 22, 2026Updated last month
- A set of utilities for taking the pain out of Vulkan in header only modern C++☆537Jun 4, 2024Updated last year
- Drop-in replacement for Vulkan shared library, for older hardware compatibility☆391Mar 2, 2026Updated 2 months ago
- A simple realtime graphics playground for experimentations.☆563Sep 3, 2025Updated 8 months ago
- An implementation of physically based shading & image based lighting in D3D11, D3D12, Vulkan, and OpenGL 4.☆1,502Oct 30, 2021Updated 4 years ago
- Yet Another Vulkan Engine☆498Mar 28, 2026Updated last month
- Graphics Framework (engine) with modular architecture☆14Nov 19, 2018Updated 7 years ago
- Immediate-mode, renderer agnostic, lightweight debug drawing API.☆538Aug 19, 2025Updated 8 months ago
- Clustered shading implementation with bgfx☆467Jun 25, 2022Updated 3 years ago
- Deploy on Railway without the complexity - Free Credits Offer • AdConnect your repo and Railway handles the rest with instant previews. Quickly provision container image services, databases, and storage volumes.
- Immediate mode rendering and 3d gizmos.☆1,290Sep 14, 2025Updated 7 months ago
- Cross-platform game engine with Vulkan backend☆1,035Jan 17, 2026Updated 3 months ago
- Graphics API wrapper is written in C++ on top of DirectX 12, Vulkan and Metal 4. Provides main features including ray tracing.☆464Dec 20, 2025Updated 4 months ago
- Cross-platform, fiber-based, multi-threaded task scheduler designed for video games.☆592Nov 18, 2020Updated 5 years ago
- 3D C/C++ Game Engine - Created By Brady Jessup☆521Apr 29, 2025Updated last year
- AnKi 3D Engine - Vulkan and D3D12, modern renderer, scripting, physics and more☆1,577Apr 26, 2026Updated last week
- Realtime 3D Game-Engine with a focus on space sim. Written in C++ 14☆800Jan 21, 2026Updated 3 months ago
- Multi-OS 3D engine.☆572Apr 13, 2026Updated 3 weeks ago
- Single header C++ Libraries for Thread Scheduling, Rendering, and so on...☆472Oct 16, 2023Updated 2 years ago
- 1-Click AI Models by DigitalOcean Gradient • AdDeploy popular AI models on DigitalOcean Gradient GPU virtual machines with just a single click. Zero configuration with optimized deployments.
- A rendering sample that demonstrates bindless deferred texturing using D3D12☆690Nov 11, 2024Updated last year
- [UNMAINTAINED] A modern cross-platform 3D engine built with Vulkan, glTF 2.0 and modern C++14.☆246May 29, 2018Updated 7 years ago
- My personal Vulkan renderer☆1,881Updated this week
- Global illumination with Voxel Cone Tracing in fully dynamic scenes using a 3D clipmap to support huge areas around the camera while main…☆416Feb 22, 2023Updated 3 years ago
- Game engine written in C++ with ease of use and next-gen parallel computing in focus.☆243Apr 10, 2020Updated 6 years ago
- DirectX 11 Renderer written in C++11☆283Jan 29, 2021Updated 5 years ago
- Simple, Unity-like Game Engine.☆252Feb 27, 2018Updated 8 years ago
- Next Generation Renderer for Cross Platform Engine Development☆144Mar 24, 2026Updated last month
- 3D Game Engine written in C++ using OpenGL.☆34Oct 19, 2017Updated 8 years ago
- Proton VPN Special Offer - Get 70% off • AdSpecial partner offer. Trusted by over 100 million users worldwide. Tested, Approved and Recommended by Experts.
- A simple framework for rapid prototyping on Vulkan or Direct3D 12☆1,077Mar 13, 2024Updated 2 years ago
- Shader cross compiler to translate HLSL (Shader Model 4 and 5) to GLSL☆363Sep 7, 2019Updated 6 years ago
- SMOL-V: like Vulkan/Khronos SPIR-V, but smaller.☆352Sep 26, 2024Updated last year
- Anvil is a cross-platform framework for Vulkan☆609Jun 17, 2024Updated last year
- Data driven game engine.☆167May 14, 2020Updated 5 years ago
- An abstract graphics API library☆124Mar 16, 2019Updated 7 years ago
- Game Engine☆128Feb 19, 2019Updated 7 years ago