Green-Sky / imgui_entt_entity_editor
A drop-in entity editor for EnTT with Dear ImGui
☆232Updated 8 months ago
Alternatives and similar repositories for imgui_entt_entity_editor:
Users that are interested in imgui_entt_entity_editor are comparing it to the libraries listed below
- CMake build scripts for bgfx. Released under public domain.☆220Updated 2 weeks ago
- A simple ImGui component for rendering profiling data☆231Updated last year
- bgfx, imgui, glfw, glm☆231Updated 7 months ago
- A job system for game engines☆184Updated last year
- Use EnTT in Lua with Sol2☆48Updated 2 months ago
- A Vulkan game engine with a focus on data oriented design☆409Updated 7 months ago
- A starter project for graphics applications using SDL, bgfx and Dear ImGui☆321Updated last year
- Library used to write shaders from C++, and export them in either GLSL, HLSL or SPIR-V.☆250Updated 3 months ago
- Immediate-mode, renderer agnostic, lightweight debug drawing API.☆508Updated 2 years ago
- An experimental game engine.☆152Updated 2 months ago
- Modified version of Sony's open sourced vector and matrix math library.☆282Updated 9 months ago
- Renderer agnostic frame graph library☆166Updated last year
- Clustered shading implementation with bgfx☆440Updated 2 years ago
- https://github.com/bkaradzic/bgfx.cmake. Independently maintained CMake build scripts for bgfx. Released under public domain.☆287Updated 2 years ago
- A single-file, immediate-mode sequencer widget for C++17, Dear ImGui and EnTT☆238Updated 4 months ago
- Cross-platform modern game engine.☆191Updated this week
- DearWidgets☆222Updated 2 months ago
- Graphics API wrapper is written in C++ on top of DirectX 12, Vulkan and Metal. Provides main features including ray tracing.☆391Updated 5 months ago
- High-level rendering components☆266Updated this week
- Benchmarks of common ECS (Entity-Component-System)-Frameworks in C++ (or C)☆234Updated 5 months ago
- Starter project for portable app with optional GUI (GLFW/ImGui) and a rich builtin debug UI. Includes docked windows, log viewer, setting…☆139Updated 8 months ago
- bigg (bgfx + imgui + glfw + glm) + utils☆232Updated last year
- Minimal bgfx "hello world" example☆189Updated 2 years ago
- 3D game engine using C++20 and Vulkan (WIP)☆124Updated 4 months ago
- Node graph implementation for Dear ImGui. Used in https://github.com/rokups/rbfx☆687Updated 10 months ago
- ImGui GIZMO widget - 3D object manipulator / orientator☆403Updated last week
- Utilities built on top of core module☆121Updated last week
- A cross-platform game engine/editor written in modern C++ (WIP)☆162Updated 5 months ago
- Vulkan based game engine☆240Updated 2 weeks ago
- vuk - A rendergraph-based abstraction for Vulkan☆479Updated this week