SebLague / Clouds
Cloud rendering test
☆904Updated last year
Alternatives and similar repositories for Clouds:
Users that are interested in Clouds are comparing it to the libraries listed below
- ☆1,350Updated 4 months ago
- A bunch of custom passes made for HDRP☆1,363Updated 4 months ago
- ☆627Updated 5 years ago
- An example of drawing numerous instances using Unity3D, compute shaders and Graphics.DrawMeshInstancedIndirect with Frustum & Occlusion c…☆724Updated 4 years ago
- Ceto: Ocean system for Unity☆1,048Updated 3 years ago
- Noise shader library for Unity☆1,256Updated 3 months ago
- Marching Cubes terrain implementation in Unity using the Job System and the Burst compiler☆573Updated 3 years ago
- Volume cloud for Unity3D☆653Updated 4 years ago
- Voxel-based Global Illumination using Unity Scriptable Render Pipeline☆795Updated 2 years ago
- Fur shader implementation for URP☆1,175Updated 2 years ago
- A Unity plugin to create curved content in real-time with bézier curves☆1,070Updated last year
- Source code for Grass Shader tutorial for Unity. Generates blades with a geometry shader, tessellates input mesh to control density.☆843Updated 3 years ago
- Modified Shader Graph package implementing Procedural Stochastic Texturing☆591Updated 5 years ago
- Example project to draw 1million grass instances on mobile☆1,611Updated 4 years ago
- A stylized water shader (and material presets) for Unity.☆983Updated 4 years ago
- Atmospheric Scattering for Unity☆667Updated 2 years ago
- Vehicle physics system for the Unity engine.☆893Updated 2 years ago
- A PBD fluid in unity running on the GPU☆732Updated 2 years ago
- Source code for Toon Water Shader tutorial for Unity. Renders and animates toon-style waves from a noise texture and generates shoreline …☆806Updated 6 years ago
- Unity unlit screen space decal shader for URP. Just create a new material using this shader, then assign it to a new unity cube GameObjec…☆1,286Updated 2 years ago
- Terrain voxel engine with the use of Marching Cubes implemented in Unity 2020.3.17f1 (LTS).☆350Updated 2 years ago
- A mesh-based PBR decal system for Unity's universal render pipeline.☆594Updated 11 months ago
- A Collection of Shader For URP(LWRP) Render Pipeline☆654Updated 2 years ago
- Reusable RendererFeature of MobileScreenSpacePlanarReflection☆1,116Updated 2 years ago
- A bunch of shader examples created in Unity (ShaderGraph & Built-in) 🧙✨☆1,073Updated 11 months ago
- Fracture any mesh at runtime☆1,197Updated 3 years ago
- unity shader tutorials☆1,005Updated 3 years ago
- A Delaunay/Voronoi library for Unity, and a simple destruction effect☆818Updated last year
- Spaceship Demo - AAA Playable First person demo showcasing effects made with Visual Effect Graph and rendered with High Definition Render…☆1,119Updated 2 years ago
- ☆930Updated last year